Search results

  1. T

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    "Well, my knowledge of shrines besides my own is not extensive, but I'll lend what light I can to our search." Shane moves down the alleys of Daunton, fast on Skalisss' heels. Aid Another (1d20=1) ouch.
  2. T

    To Catch a Crimelord, or Down the Rabbit Hole (garyh judging)

    Grim picks up his errant javelin and squats. "I wish I'd had a chance to test my blade against it, whatever it was."
  3. T

    [Adventure]: Stormcrow Tor (Judge: THB)

    Gruff will level up, gaining 6 hp and Swordmage Shielding Fire for his daily Sorry I've been scarce- it's exams at school and holidays at work, so life is pretty busy right now.
  4. T

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    "Now then, Mr. Pinch... There's no need for us to go looting through the armories of TURTLEDOME. Not that we'll turn down the reward you so generously offered. Still, though, we have tears in our garments and a powerful need to eat- perhaps you could increase the gold you're offering. After all...
  5. T

    To Catch a Crimelord, or Down the Rabbit Hole (garyh judging)

    Grim sees the shadow become indistinct, phasing in and out of existence. He chooses to fortify himself before resuming battle. Move: 2 squares to AS52 Standard: Second Wind: heal 8 and +2 defenses until EONT Minor: Jeer mockingly save (1d20=17)
  6. T

    To Catch a Crimelord, or Down the Rabbit Hole (garyh judging)

    Grim sees his companions struggling against the shadow, and returns to aid them. "Don't worry- the mage is dead. Let's banish this shadow!" He moves within range, focusing on the creature's indistinct anatomy, and looses a javelin. Minor: Quarry shadow Move: AU50 Standard: Javelin: 1d20+7=13...
  7. T

    [Adventure]: Stormcrow Tor (Judge: THB)

    Gruff peers into the corners of the room. "Let's keep pushing on. I don't trust a long stop in this place." Short rest is fine by Gruff- I can hand out a couple surges to recharge Arkvatas' infusions, and we can push on for another milestone. How do you all feel about lacking dailies?
  8. T

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    "Wolf nipple chips don't thrill you, eh? Lucky none of you will ever find yourselves in a Roman coliseum!" Shane stands a little straighter and deepens his voice. "But don't let that stop you! There's a world of adventure awaiting inside these walls. Come with us, and cheer on our gladiators as...
  9. T

    [Adventure]: Stormcrow Tor (Judge: THB)

    Gruff winces in pain as the fire burns into his flesh, but he uses the pain to fuel his next swing with rage. IC is down. Standard: Booming Blade on M2: +9 vs AC, 1d8+5 On hit, all squares adjacent to Gruff are difficult until EoNT, and target takes 1d4+4 damage if it moves away on its turn.
  10. T

    To Catch a Crimelord, or Down the Rabbit Hole (garyh judging)

    Grim growls deeply as the cold touches his bones, and his blades flurry again. Yeah, sorry about that delay. Went to my in-laws for Thanksgiving and forgot to bring my laptop cord. IC is down- I'll edit these with a roll if it comes up soon. Standard: Twin Strike: +9 (-2) vs AC, 1d10+2...
  11. T

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    "Right this way, folks! Right this way!" Shane steps forward, raising his arms and motioning towards the stadium. "You've seen the diplomats return from their voyage abroad- now come to the stadium and enjoy an uncommon look into the abyss! See Daunton's heroes vanquish the evil dark, lifting...
  12. T

    [Adventure]: Stormcrow Tor (Judge: THB)

    Fixed. Sorry about the confusion.
  13. T

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    so that's where she'd gone... "Heh heh" He spares a small laugh at the expense of the flirty shadow. "Try to avoid talking about our employers when we get around to sneaking up on minotaurs, would you?"
  14. T

    [Adventure]: Stormcrow Tor (Judge: THB)

    Gruff turns and strikes the marked Flamespiker he had pulled from the melee, then disappears. He reappears a moment later, sinking his blade into another enemy. Gruff gains +1att/+3dmg from Arkvatas, and +1dmg from CA (subtle weapon) Standard: Dual Lightning Strike, teleporting to M3 Lightning...
  15. T

    [Adventure]: Stormcrow Tor (Judge: THB)

    It gives everyone a turn of CA, anyway. It also enables Gruff to get through to the other side, which means he can hopefully stop the tongues from hammering on squishies. Post coming right up (sorry- got distracted posting on my L4W char).
  16. T

    To Catch a Crimelord, or Down the Rabbit Hole (garyh judging)

    Grim runs to the west, calling out "Take that shadow down! I'll take care of this thing!" He pauses long enough to raise the point of his sword towards the one-eyed man and roar a war cry as he charges home. It was all blood and sharp steel. Move: 6 squares towards man Minor: Quarry man...
  17. T

    [Adventure]: Stormcrow Tor (Judge: THB)

    As the flamespiker in the back row lands a hit on Arkvatas, Gruff's Aegis activates and tears it through space to land behind Gruff. As I noted in my last post, Falcon's Mark marks with Aegis on a hit: Gruff is using his Aegis Immediate Reaction to pull the Flamespiker at M3 to Q2. It now...
  18. T

    Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

    He shivers slightly as he steps outside into the chill air, and he draws the tattered cloak a little tighter. If this is adventuring, I might wish I'd stayed back at the shrine... and this drow is a handful. What am I going to do about her? That's quite a mess of people up there... I wonder...
  19. T

    New Tavern Thread: The Hanged Man

    With a long glance over his shoulder at the dragon head pinned to the tavern wall, Shane opens the door and steps out into the chilly air.
  20. T

    [Adventure]: Stormcrow Tor (Judge: THB)

    Gruff calls out "Radtash! Hit that one in the back!" Gruff is delaying until after Radtash again. We need to get Sweetness back into action, but if Rad can toss out an Astral Seal again, gruff would appreciate it. Gruff will use Falcon's Mark on M3: Falcon's Mark (vs AC): (1d20+9=27...
Top