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    6-5 Rule of Three

    I guess as of now I'm in the minority because I don't really have a problem with the humans having +1 to all stats and +1 to any stat of choice. Even in AD&D humans were well rounded in that they could be unlimited level no matter which class they chose. So to me it's a way of continuing the...
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    Ranger Design Goals

    I don't know that Rangers have to choose Archery or TWF, and I would hope not, but that they can. I don't think Rangers should be better at either of those than Fighters. Maybe they can get the same theme, and be almost equal. Rangers being familiar with, and respectful of nature is great. I...
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    6-5 Rule of Three

    That's a really cool concept. I would love to see that put into place somehow. It wouldn't even have to be halflings though it does make sense for them. It could be a feat, or something like that. I think your mention of it as a halfling racial ability is my preferred implementation, but even...
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    D&D is not a supers game.

    I'm late to the discussion, and unfortunately will probably ramble on far too much... It seems like a lot of the argument is over the minutia which isn't necessarily bad for things to discuss, but hopefully nobody will get upset or take things personally with that in mind. In AD&D first level...
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    Quick question: does the prohibition on online play affect your playtest?

    Kind of. It would be affecting me if our DM wasn't having health issues. My group all live far apart and we turned our one time table group to an online group. But health issues have us sidelined for about another 8 weeks.
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    AoOs?

    I think as has been mentioned it changes things for spell casters a lot, and in my opinion changes their character. If there's room the monsters can slip in and splat spell casters and get out with no problem and or disadvantage. As was also mentioned spell casters can run in to touch spells...
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    Obscure elements of D&D you would love to rescue

    I'd like to see the level titles come back like the ones mentioned here. http://www.enworld.org/forum/general-rpg-discussion/202502-help-me-compile-class-race-level-names.html
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    D&D 5E Restrictions in D&D Next

    I agree with this. I like restrictions even though it means sometimes I won't play a Paladin I might otherwise have played, but I'm glad those restrictions exist in the world. I also don't mind taking restrictions out at the DM's discretion in his world, and agree that it's easier to take out...
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    Paladin Design Goals ... WotC Blog

    In my ideal world - Gods of any alignment could have holy warriors. But Paladins would have to be Lawful Good. Bad Analogy Time - If it's an rpg based on modern times, one person plays a class called "champion of community service": his character has abilities that help him get laws passed...
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    [Ro3 5/15] Traits? lol wut?

    It sounds kind of like 4e backgrounds, or as other people have said, perks from something like the Fallout video games. It could be cool, but it also seems unnecessary as something that could be agreed on during the background part of character creation with the DM. I like a lot of things that...
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    Paladin Design Goals ... WotC Blog

    The way I see it is this... Any good aligned character will oppose evil. The way that Paladins go about it, is try and be a shining star in chaos and evil that shines as an example to others. In order to do that, they have a code to live by which places certain restrictions. Their example...
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    Paladin Design Goals ... WotC Blog

    I guess I'm in the minority. I like the idea of Paladins as their own class as opposed to just a fighter/Cleric but they should have aspects of both in their own character. I would rather have this than themes of the code because I can imagine it being a lot of fun to have themes the Paladins...
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    A Rekindled Glimmer of Hope

    I had never really thought of it this way before. I've played in what I thought were goals oriented campaigns, but it wasn't possible to just go straight to the top boss because we usually didn't know who that was. It would unfold as the campaign progressed. We'd hear about a strange evil...
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    Obscure elements of D&D you would love to rescue

    I don't even know if I would want this to actually stay, but I thought it was really cool in AD&D when the monk had to fight another monk of the level he was attaining after level 8 I think it was. It was kind of cool, especially if Monks were rare, and he had to seek one out to even fight. It...
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    A Rekindled Glimmer of Hope

    Him dying did happen as well while the party got away. But the time I remember most clearly, was kind of a perfect storm of things. A group of NPC's we thought were helping us. Our thief had gotten trouble in a city for stealing or something like that. The thief was due to be put in the stocks...
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    A Rekindled Glimmer of Hope

    I kind of disagree. In AD&D, I was a fighter. There were a couple of different occasions where I held off many enemies while my wounded and weakened party mates made their escapes. I was able to do this because I had more hit points, and better armor. That was one of the benefits of being a...
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    D&D 5E The shape of DDI for 5e

    I think I'm in the minority on this, like my affection for 4e, but I love DDI. I've previously used Fantasy Grounds and Fantasy Grounds 2. It's easy creating characters without flipping through a dozen different books. I use the VT for almost all my games these days, and importing the character...
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    D&D 5E Middle-earth Hobbits and D&D Halflings in 5e

    I'll add my support to the Tolkienesque flavor of hobbits. I thought they were cool in AD&D, and didn't think they needed fixing. They got annoying in later editions, particularly 3e. Admittedly it might be because they weren't what I thought of traditionally as hbbits/halflings.
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    Monte has left the building:How do you feel about the direction of the game?

    To me it's not about whether I liked or didn't like Monte's work. But when one of the main developers of a project leaves in the middle of design, it usually is a negative to that project. That's not true of all projects, and I will keep my hopes high.
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    My thoughts on 'niche protection'

    I think it's important that the group have different roles. 4e classified the characters with a name for the role as well as the class. In AD&D the roles were defined by what the classes could or couldn't do well. A magic user would have low HP's and a weak AC. Fighters knew they had to...
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