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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    Ok we have four characters that seem to be shaping up nicely, if not nearly complete. Grub, armadillo mutant animal (GlassEye) Deathvine, mutant plant viney grim reaper (Vertexx69) Alecto, synthetic android (Shayuri) Clyde, mutant human (Oni) I'm awaiting Walking Dad to see if he's still...
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    Vertexx- I wouldn't worry about hit points, which I know sounds easy for me to say, but your character is going to ok as far as survivability. The poision mutation works basically like that of a toad, its primarily a defensive mechanism, but if you touch or attack another creature, or they...
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    Glasseye- It wouldn't necessarily be cheating to dump the 3 into Int. I could be a ratbastard and have your mod be at -4, but I won't. However, RP considerations aside, your PC would be at a fairly big disadvantage in trying out how to figure any tech that came along. For your character idea CHA...
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    Glass eye your PC would probably become close to non functioning. Technically there is no score below 3 or mod below -3, but your PC wouldn't be able to talk very well and would definitely have a hard time figuring out how to use any tech. In Mutant Future the base AC is 9. AC is descending so...
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    Good to see everything progressing. @Hero4hire chargen is almost a mini game in itself. @Shayuri androids like mutants may find difficulty in some situations or communities.In others not. Vague I know, but theres not permanent in game bias against a particular type.
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    Vertexx Let's see- For an attack that you describe, a regular attack roll would be required, as there are no touch attacks. As an aside I could see where no attack would be needed. For example if your character sucessfuly snuck up on a sleeping Pigman sentry, he could simply touch the Pigman...
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    Shayuri- I know what you mean about theory vs practice. Hopefully we can do a bit better :) That seems to be four who have at least expressed interest to look at the rules..we might have a quorum...
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    Welcome Vertexx. The plant idea looks good to me. Your mutatons as listed now look good to me- a good mix poison and wings! To answer your questiions: There is no touch attack per se. With the poison mutation, if the mutant is attacked in melee(not by a weapon but by a bare handed attack or...
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    The prospect of an albino armadillo man seems nice although the slu would definately be interesting. You also choose a natural weapon for a animal. I assume armadillo would be claws, but Im not sure what slug would be-perhaps a short vestigial blobby, clubby tail?
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    Ahh I did forget one more thing. Gaining mutations is random, so once everyone rolls a character, a playe may have a duplicate power that another player has, or may find himself with two powers that negate each other. If this occurs, the player or players may opt for your friendly Mutant Lord...
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    Here are just a few slightly disjointed thoughts concerning rules and setting.. A game like Mutant Future utilizes no feats or skills. I advise players unfamiliar with such a system not be phased by this and not limit a PCs actions because they don't feel they have the ability. Being...
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    Ok then here is what Ill do. I will make the die rolls in game. And as long as we're on the subject of die rolling lets talk chargen. If you wish to play go to Invisible Castle and start rolling. Please link rolls here. Chargen will be by the book except that when rolling for attributes roll...
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    For chargen I will go by the book and go random. The whole random mechanic for creation and leveling up is fun, unpredictable and usually results in some interesting (and sometimes powerful) characters. Androids get to pick mutations, but have different bonuses and weaknesses. For chargen...
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    No problem either of you. I think you'll find the chargen and mechanics different yet familiar, especially if you've played any other edition of D&D. And even if you haven't its a fairly rules light game. But thanks for responding.
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    The journey across the barren Crunchy Desert took nearly a week on foot. Only by sheer will and good fortune did you and your companions make it through the wasteland of broken glass and oily sand, alive. Now, standing on the edge of the desert, you and your comrades peer at the bartered map...
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    [Microlite20] The Eye of the Night (Recruiting)

    I understand Rathan. But the game itself is a free pdf download. And the rules themselves are quite easy, with more crunchy bits.
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    [Microlite20] The Eye of the Night (Recruiting)

    Hmmm by my sinking recruiting thread it would seem that Microlite 20 is too lite for many here. No matter. I will therefore abandon my attempt to run a game, but instead try to begin one with perhaps my favorite rule set:The free to download Mutant Future. Mutant Future is sort of a new "old...
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    [Microlite20] The Eye of the Night (Recruiting)

    Ok shameless weekend plug, and a listing of M20 skill equivalents to d20 skills. My link in the first post won't load. What follows below is a copy from greywulf sho posted this in a M20 thread here at ENWorld a few years back. Here are the skills from the d20 SRD and their Microlite20...
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    [Microlite20] The Eye of the Night (Recruiting)

    I have to say in the handful of times Ive played M20, differentiation hasnt been too much of a problem. Classes still work in a similar way- fighters are good at fighting, casters cast spells ( and are a bit more versatile at lower levels), and rogues are generally still skill monkeys since...
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