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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Eventually, down the trapdoor.
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    OK, went for a level 2, Boots of Adept Charging. Hope that's OK. The Minotaur declares himself matter of factly, "I am Labraundos, Paladin of Joven and proud descendant of the Sky Lord himself." "Who might all of you be?"
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    I thought - woot that's awesome. That's a bit of sheet re-writing to do - might not be for next few days. Ah well.
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    The Minotaur suddenly pushes away some of the rubble and then stoops to pull off a pair of fine looking boots from a trapped skeleton. He brushes the dirt from the footwear. "Hmm! He had proper sized feet for human. These will do very nicely!" he proclaims. The Minotaur pushes more the of...
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Labraundos, on the face of it, had decided that it was probably worth listening to the warning from the Goliath and had dutifully moved away from the undead before it exploded. He looked around, very, very carefully, sniffing and tasting at the air around him, his ears twitching at every sound...
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Oops, scan misread, I think. Should be 9 damage, so no more THP's and 2 HP's off, leaving 34 hit points.
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    If I read this right, then, Labraundos is critical hit for 11 damage by the CC and this takes his remaining 7 THP's and 4 hit points off, leaving him with 32 hit points.
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Off the top of my head, I think because we have different vulnerability types, yes in this case, they do stack. They wouldn't if the damage types were the same, whereupon only the highest would apply.
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Labraundos gags as the rotten fetid corpse is shoved under his sensitive nostrils by some strange power of the fey lady. He tries to take careful aim with his axe, but the terrific stench puts him off his stroke. Thinking that it is a bad idea to stay flanked, Labraundos manoeuvres around the...
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Labraundos acknowledges the giant being's efforts, "Hmmm, my thanks." He then swings his massive axe towards the zombie to hit it with a glancing blow to attract its attention, before slipping past it to threaten the new arrived other zombie with his divine aura. Standard Action: Attack Zombie...
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    The Minotaur is surprised to be where he is and even more surprised to see several beings present that are taller than his 7' 3" ! Still the nearest one, a giant of some sort with an impressive hammer, looks to be in the same situation that he is. Labraundos hopes that the giant is good at...
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    [OOC DISCUSSION] Daunton's Dead Rises Again. DM: Dimsdale

    We're all there on the Google map, I think. Also, I'm not sure everybody is aware of this thread.
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    [OOC DISCUSSION] Daunton's Dead Rises Again. DM: Dimsdale

    Are you using black lettering? I use a black screen format...
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    No, not a Radiant attacker at all. Just a choppy one.
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Think our Lilli was in that group of controllers. Labraundos the Paladin can maybe do 2 marks of slightly different sorts (Divine Challenge and Divine Sanction) per round, but only if circumstances fall right and the radiant damage base is not good at the moment. Who knows, maybe it will...
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Come in a bit later for me.
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Well, Labraundos is here. He almost fit the criteria and I think Dimsdale was fine with the exceptions to the set up. I've also used Mythweavers sheets before for games at the Giant in the Playground forums.
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    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Private Mail showing interest sent, in case you missed it.
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    [OOC DISCUSSION] Daunton's Dead Past. DM: FourMonos

    Though some of character class ability rules change when you play the main rulebook. Combat is very quick, but it ain't half as interesting, IMHO. Still, it is fun with a DM who's games I particularly like.
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    [OOC DISCUSSION] Daunton's Dead Past. DM: FourMonos

    Sorry, no, I've played that scenario in RL. Nobody died either!
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