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  1. Niccodaemus

    My take on "Barbarians": Fighters, Thieves, Druids, Bards, Witches

    Shatterworld: Behind the Scenes: "Barbarian" Classes: Fighter, Thief, Druid, Bard, Witch In addition to some "racial" details (which include limited shapeshifting and some thief-like abilities), I include: Fighters Fighters are limited to medium or light armor (nothing more than 40 pounds of...
  2. Niccodaemus

    What is meant by Exploration play?

    Well, you're either quoting me or we share a brain! http://shatterworldbts.blogspot.com/2012/02/three-pillars-of-d.html
  3. Niccodaemus

    D&D 5E Any fluff from various editions you want to see carried forward in 5e?

    You might like my campaign setting, Shatterworld. I consider it a "points of darkness" setting, but "regions of light" works too! Shatterworld Take a look and see what you think! (I don't have a lot of dragons, but they can easily be inserted into your own campaign)
  4. Niccodaemus

    Rule-Of-Three 2-7-12

    Here's my blog response to the "Three Pillars" concept Shatterworld: Behind the Scenes: Three Pillars of D&D Some questions I ask: So, what are they actually talking about when they mention these three pillars or aspects? Can the game stand one one or two pillars at at time? Is it...
  5. Niccodaemus

    What exactly is "Roleplaying", Do We Think?

    I just put up a post on my blog regarding "roleplaying" as one of the "three pillars" of D&D Shatterworld: Behind the Scenes: Three Pillars of D&D Basically, I think as one of the three pillars, "roleplaying" means social interaction of characters. ROLEPLAYING, however, is the foundation upon...
  6. Niccodaemus

    Re-thinking PC death and storytelling

    One of the things that always takes me so long in designing an adventure is seeing through the prism of an array of characters. Nearly every "module" I purchased went through extensive revision by me to make the motivation for going in make sense to each of the PCs fairly equally. The...
  7. Niccodaemus

    Setting Building

    Since it is a fantasy setting, you can make it have whatever impact you want. You can make "bombs" like Saruman did in the Two Towers for the Battle of Helms Deep. Guns could pierce armor, making Plate Mail a liability. Or... You could just make it a variety of magic, mechanically speaking. A...
  8. Niccodaemus

    Growing an RPG?

    Not to mention that the TT RPG industry is not a proven money maker. It is a labor of love for most, more than anything else. The successes are few and far between. Hard to get people to risk their real world money in such an industry.
  9. Niccodaemus

    Whither the Ultimatum?

    Sounds like its time for another D&D movie!
  10. Niccodaemus

    [GM Question] How much setting background for players?

    I have over 40 posts on my blog so far about my Shatterworld setting, but they are of variable importance. To me, the main things are: 1) Mythology 2) Political structure of current country the players are in 3) Attitudes towards non humans and magic I've also answered "Twenty Questions"...
  11. Niccodaemus

    Your Weird, Creepy, and Lethal Adventure and Campaign Ideas

    My thought is that whatever spirits are still lingering in the city would try to cause shipwrecks. Sort of a sirens call type of thing. Then, use the bodies of the sailors for all sorts of unsavory purposes, possibly even crewing an entire ship with undead.
  12. Niccodaemus

    Can't touch this... (conjuration spells & incorpreal)

    If I recall correctly in AD&D, monsters counted their level as "pluses" when it came to hitting other monsters. That is, a monster who could only be hit by a plus one weapon could also be hit by a first level monster. (Otherwise, the monsters, even if they were the same type, wouldn't even be...
  13. Niccodaemus

    Monte Cook - Racial Importance

    IMO, this is exactly what elves and dwarves SHOULDN'T be, which is why I don't allow them as PCs.
  14. Niccodaemus

    Your Weird, Creepy, and Lethal Adventure and Campaign Ideas

    In my Shatterworld campain setting, I have the Nameless City. Before "The Shattering" (a worldwide cataclysmic event ordained by the gods to stem the growing power of mortals), the city had a name and was a center for debauchery, demon worship, and all manner of unsavory behavior. After The...
  15. Niccodaemus

    How do you like your elves?

    I like my elves like I like my dwarves... as NPCs. They are mysterious supernatural beings that can be petty in regards to jealously, materialism. Very capricious... helpful one minute, deadly the next.
  16. Niccodaemus

    Player entitlement and "My Precious Encounter"

    For me, it comes down to this: If a Paladin won't take an opportunity to right a wrong If a magic user won't take an opportunity to discover some magic If a ranger won't take an opportunity to slay a sworn enemy If a cleric won't take an opportunity to serve his god I've got no interest in...
  17. Niccodaemus

    Making Nonhumans different

    The single most effective thing you can do to make non humans different is to disallow them as PCs
  18. Niccodaemus

    Growing an RPG?

    1) Deep Pockets 2) Quality Product 3) Right Product for the Market 4) Broad marketing/distribution/presence
  19. Niccodaemus

    Should a GM be a Captain or Navigator?

    So you are asking if a GM prefers to run a railroad or a sandbox? That's like saying out of all the colors of the rainbow, what do you prefer, black or white?
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