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    D&D (2024) Gold & Other Treasure (Can we get off the treadmill?)

    Obviously I'm a weirdo but I like 5e's backing away from the Magic Shop mentality, it makes the items my players come across more meaningful but yes, it does throw the economy off (I can't help but remember to Waterdeep: Dragon Heist's "well, now your players have half a million gold, what do...
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    Who Actually Has Time for Bloated Adventures?

    Completely agree. 5e adventures in particular are both tightly scripted and assume that players won't deviate from the plan which makes it very difficult for a DM (especially a new DM) to improvise to make up for players thinking of approaches that the writer didn't anticipate. For a version...
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    Shadowdark looks so good!

    I am very excited for Shadowdark for several reasons, but the first is that Kelsey is one of the few people writing adventures today that can actually seem to write an honest-to-FSM playable at the table adventure. Anyone on the fence for this should go to Arcane Library and look at a couple of...
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    Planescape 5e Planescape- What would you like to see in the upcoming setting?

    I would like it to not be some "half setting guide, half adventure, neither of which are good" book that clocks in under 200 pages with way too much art in lieu of actual content.
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    Shadowdark RPG: An Interview with Kelsey Dionne

    I am very excited by this - her adventures are probably the best laid out ones I've seen so I can only imagine what an entire ruleset is going to look like
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    D&D General What types of Saving Throws do you like?

    Middle - all three mean something and are useful and no more complicated than necessary.
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    Breaking into Keys from the Golden Vault: An In-Depth Review

    Well, that’s disappointing but seeing that Wizards’ house style for giving DMs advice on how to run an adventure is “go figure it out somehow” it’s not terribly surprising either. It seems to me that heists are a unique situation often requiring precise timing and merely running them as if they...
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    D&D 5E WotC: Why Dark Sun Hasn't Been Revived

    I can't say I'm shocked by any of this - Wizards isn't interested in settings, period. The whole "quick and dirty box set" a la Spelljammer really wouldn't work here because they'd have to rework pretty much everything and that's not going to work in three slim softcovers, and that's not even...
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    You've just taken over WotC, what do you do?

    Make an actual Dungeon Master's Guide and not the - whatever - we got for 5e. Assemble a team that can write an adventure that is playable at the table and not the coffee table books we seem to be getting now. It's always been weird to me that 5e has made more inroads to the public than any...
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    D&D General Talking about Stepping Away from D&D?

    Same here. They enjoy it but aren't near as committed as I am - if I had to stop DMing for some reason, they'd find something else to do. It's something fun that we do together but they could do something else if that sounded more interesting. It's given me a clearer perspective that we think...
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    D&D 5E Please suggest me some books about DM advices

    It's funny because it really departs from the typical "you're not their friend, players are your enemy and you should make life as difficult as possible for them and always be using random tables" vibe I get from most OSR stuff
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    D&D General Talking about Stepping Away from D&D?

    Burnout is real, and everyone needs to figure out how much of it is DM burnout and now much of it is 5e related. Maybe you need a new system, maybe you need to take some time off DMing in general. Personal observation: outside of the RPG blogosphere/echo chamber, the recent unpleasantness isn't...
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    D&D 5E Amazon US book sales rank.

    This. The two books really have nothing to do with each other tonally and a party made to work in the low-combat, high rp and social interaction of WDH are going to have a hard time of it in DoMM. (As an aside I always thought the big "It's four adventures is one!" was a bit of a misfire...
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    D&D (2024) What are the top 3 things, above all else, you want from One DnD?

    (Bonus request added) 1) Make there be some functional reason for it to be worthwhile to actually play a human. 2) Reappraise every existing race and subclass, choose the best of them (say, ten races and 4-5 subclasses per class) and rebalance it all. 3) Fix inspiration so it’s more usable...
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    D&D 5E Revel's End... magi-tech that jumps the shark!

    I haven’t read the adventure yet, but I can’t say any of this is particularly surprising. Personally, I like a much lower magic game but I acknowledge I am probably in the minority.
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    WotC Wizard's Future Plans Has 3 Big Problems: Ft. The Professor of Tolarion Community College

    They were already out there, there are a lot of OSR people that spend more time complaining about 5e than actually playing stuff they like, or so it seems. Unfortunately I think more of them have realized you can get a lot more clicks being part of the echo chamber of 5E SUX DOOD WIZARDS IS...
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    WotC Video: Keys from the Golden Vault -- Everything You Need To Know!

    The last few books have taught me to wait until the second round of reviews at least, but I’ll take a look at it. Honestly, I’d prefer if they did more collections of short adventures and spend less time on adventure paths but that’s probably just me.
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    OGL: Kobold Press 'Raising Our Flag' For New Open RPG

    I am cautiously optimistic - I had hoped that OneD&D was going to be more of a general reassembling and fine tuning if all the rules that have come out in the last nine years but based on their playtest documents it doesn’t seem that way. if Black Flag takes the basic 5e engine that I like a...
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    How Do I Escape D&D?

    Agreed. If the only thing you have to sell your game is “5e sucks!” I’m mot interested.
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