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  1. Raith5

    D&D 5E Fix 5e.... in one sentence

    Remove concentration checks for damage (or at least small amounts of damage). Still stop casters from casting multiple spells requiring concentration.
  2. Raith5

    D&D (2024) 4e design in 5.5e ?

    I really enjoyed 4e and I like 5e. I would like a bit more complexity/tactical choices for PCs and monsters in any 5.5 but not too much as to make fights take as long as in 4e. One thing I miss from 4e are customization options like paragon paths and epic destinies (or prestige classes in 3e)...
  3. Raith5

    D&D 5E Monster Manual Alphabetization

    I remember almost losing half my pages of the 2e Monstrous manual when someone opened the door on a windy day. What a disasterous idea.
  4. Raith5

    D&D (2024) What do you want & expect to see in 2024's 5.5e?

    5.5 like 3.5 was the same game. The issue for me is that if this is just correcting math and small changes, why would anyone buy it? There has to be some value add here while keeping 5e spirit intact. I hope this is an opportunity to do more than correcting errors and actually expand the game to...
  5. Raith5

    D&D 5E Revised core book wishlist

    I hope up they tune up monsters and martial classes as well as tune down the number of spells requiring concentration and the number of ways advantaged in gained.
  6. Raith5

    D&D 5E Is D&D combat fun?

    I dont think it is always the case that all 5e combats or even small combats necessarily have a lot of excitement or interest. It depends heavily upon the composition of the party in terms of long rest/short rest ability and the number of encounters etc. If we have a one combat day my Paladin...
  7. Raith5

    D&D 5E Is D&D combat fun?

    My views of 5e combat have been shaped by liking some of the combat elements of 4e. I have also played so much 5e that I am slightly burnt out by it and my problems with 5e grate now in a way they did not in my last 5e campaign. I like the flow of 5e combat but I would really like to have a...
  8. Raith5

    D&D 5E New D&D WotC survey! On classes.

    I am now regretting my dark commitments
  9. Raith5

    D&D 5E What turn of phrases are specifically 5e?

    Early on there was a lot of "do I get inspiration for that?" After awhile we banned that mechanic.
  10. Raith5

    Worlds of Design: Tough Times at the Top

    I was a player and one thing that I know our DM did was throw very hard fights at us that were 4 or 5 CR higher than our level (I remember a fight with Orcus and about 6 high level demons when we were about 28th level). One other was to really string out the long rests (and reset of healing...
  11. Raith5

    Worlds of Design: Tough Times at the Top

    I didnt feel that 4e had this problem because the monsters scaled in terms of not just maths (like the the PCs) but terms of the flexibility, breadth and impact of their abilities. I played a 4e campaign to 30th level and while I think 4e had some problems, it really worked in regards to...
  12. Raith5

    D&D 5E Rank the Official 5e Adventures (Updated)

    Of the ones I have played (and my only criteria is fun) my rankings are: Descent into Avernus Rime of the Frost Maiden Ghosts of Saltmarsh Lost Mines of Phandelver Princes of the Apocalypse PotA was only one I really did not like and made no sense.
  13. Raith5

    D&D 5E House Rule Idea: Characters Gain New Backgrounds at Levels 5, 11, and 17

    I like the idea of changing bonds etc to add some evolving customization in. But I think I would prefer extra feats at those levels that stem from background and race.
  14. Raith5

    D&D 5E A City of the Gods

    It sounds like the goblins are maybe from Sydney!
  15. Raith5

    Worlds of Design: To Move or Not to a New Edition?

    I have been playing since 1e but normally move to a new edition because I am looking for a new experience and new innovations. After 5-6 years I am ready to move on. I only tend to buy the core books so I dont mind buying new books after this time and converting old adventures if need be.
  16. Raith5

    D&D 5E Thoughts on Improving Martials

    I have not teased it out myself in play or theory - and I am sure I have seen this idea expressed by others. But I think a stance is is where you have one fighting style in operation which has some advantages (and possible disadvantages) - so the tactical choice is what style is appropriate to...
  17. Raith5

    D&D 5E Thoughts on Improving Martials

    I agree with the premises of the OP but what about developing an array of combat stances? One of things I like about playing a Barbarian rather than a fighter is the choice to do reckless strike option. I think it the kind of chance choice weighty enough to keep me engaged and feel like my...
  18. Raith5

    D&D 5E D&D 5E: Ranking every published adventure, using Amazon reviews

    My personal experience correlates with this ranking so it must be true! Icewind Dale> Baldur's Gate>Ghosts of Saltmarsh>Princes of the Apocalypse (I still dont quite understand what happened in that one)
  19. Raith5

    D&D General Why does D&D still have 16th to 20th level?

    1000% agree. I killed a Demon Lord in Descent into Avernus when I rolled a 9 (and hit AC 18 I think) and I remember thinking that does not feel right. I think we were about 14th level. So I think bounded accuracy needs to be loosened a bit for higher level monsters and I really just get a sense...
  20. Raith5

    D&D 5E Do We Really Need a Lot of Gold? (D&D 5th Edition)

    As someone who has played since 1e I do find the lack of avenues in 5e to spend gold quite distracting. I think there is a good space for spending gold on potions, masterwork weapons, armour and spell foci. I also think quality mounts and pets could be an important outlet (aside from...
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