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  1. robconley

    D&D 4E 4E combat illustrated

    Here is a blow by blow account of using the quickstart rules with the first encounter. Surprise Round Kobolds rolled stealth for a total of 21 None of the party was able to beat that on their perception Roll The Kobolds have surprise which allows them one action. The Slinger fires a glue pot...
  2. robconley

    New GSL Announcement

    If the GSL pertains to ALL OGL product regardless if they are devried from the d20 SRD then I wound if this would come into play? http://www.aurorawdc.com/arj_cics_tying_arrangements.htm However RPGs may run afoul of this. The Third Party RPG market may not be large enough to bring any case...
  3. robconley

    Help me out. PoL. Why don't small towns get overrun?

    First it is rare for a civilization to collapse from external forces. There has to be something happening that causes it to weaken. Civil war, natural disaster, factionalism, loss of resources, etc are all historical causes. So for a civilization the period proceeding the collapse is a bad time...
  4. robconley

    In spirit of Outdoor Survival

    A map inspired by the original map board. http://home.earthlink.net/~wilderlands/southlandsm.jpg Note it should be five miles per hex not three. The Black Squares are settlements The round circles are castles/keeps The diamonds are lairs Enjoy Rob Conley
  5. robconley

    Wilderlands - box set and/or player's guide?

    Thanks for the compliment. The CSIO map in question is here. http://home.earthlink.net/~wilderlands/Map_Key.jpg It is modified from the original in favor of more alleyways, smaller buildings, and a more realistic wall system. But everything still located where it is the original and new...
  6. robconley

    Wilderlands - box set and/or player's guide?

    The original wilderlands was presented as a series of maps, a list of villages , castles, lairs, ruins, and islands. The Villages had basic stats like population, alignment, resource, leader name, level, class and alignment. Castles had population, leader class, level, and alignment. Lairs had...
  7. robconley

    D&D 3E/3.5 Running Wilderlands Campaign- 4e or 3.5?

    Thieves of Badabaskor, written by myself, takes place in the map south of City-State. It Wilderland materials details a bandit ring running in the area. Citadel of Fire takes place in Map 1 in the far northwest corner of the Wilderlands. It's wilderland details a lost culture of First Men, an...
  8. robconley

    30th-level PC versus kingdom--who wins?

    One trick I used in my long running fantasy campaign is make the players come up with the solution. To do this I ran theme campaigns. For example I had a campaign where everyone was a city guard. Everyone was a fighter. Through the course of that campaign they ran into the community rampaging...
  9. robconley

    Power and Responsibility

    Kill them as fast as they can before they lose power ;-)
  10. robconley

    Power and Responsibility

    Here is my secret sauce. While you are correct in that not every person wants to deal with politics in a game. However just about every player had a BIG GOAL for their character. One of my players BIG GOAL was to open a potion shop. The work done on a campaign's background can be scaled high or...
  11. robconley

    Power and Responsibility

    Good point for a game. But realistically, you may want to leave the world alone, but will the world leave you alone. In a previous post, I related about a PC that became King. However the campaign started out more as a merchant ship campaign where the PC was a flunky to another PC playing the...
  12. robconley

    Power and Responsibility

    They can try. But the actual situation is more complex than that. If you want to play it realistically. Typically you want to give your players a fair challenge. Which means unlike Thornir pessimistic view, you should cut your PCs a break if they overcome all the challenges you throw in their...
  13. robconley

    Power and Responsibility

    I am a total history geek and one of the rare few who like making up king's lists, list upon list of dates, events, battles, etc. I also cared about the players I DMed and learned over the years how take my detail and translate into something that fun and generates adventure. Here is a...
  14. robconley

    Power and Responsibility

    This is a hallmark of my personal DM Style. High level play in my game revolves around the impact of the characters on campaign world rather than going plane tripping or finding bigger and badder monsters to slay. I don't think you see this often because you really have to be detail oriented...
  15. robconley

    Necromancer/JudgesGuild Wish List

    I have a website at http://www.toolcity.net/~estar/majestic.html that details aspects of my city-state campaign. This campaign has been running continously since 1981 through a dozen groups. Rob
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