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  1. tuxedoraptor

    My group needs a system!

    my job is a failing/barely passing highschool student, my opinion on piracy is that I do not use illegal methods unless thats the only method. I will never take part in a game of fate, I dispise the idea of nonstructured gaming to the very core and this thread is kinda over, I kinda didn't think...
  2. tuxedoraptor

    My group needs a system!

    We are attempting to branch out a bit and try new systems, I am the gamemaster and I have a few small rules:1. The core rules MUST be online for freethis is because I do not have any money and I don't want to buy something that I will use for about thirty minutes and never touch again2. the...
  3. tuxedoraptor

    SRD too confusing?

    Morrus, its me saying that I want to buy it, but I am reluctant right now because I don't know how my group will feel about running this long term, as I am the GM and I generally will run anything my players want me to run, as long as they let me prepare; I have had times when I offered to run...
  4. tuxedoraptor

    SRD too confusing?

    Sorry, I have been busy, we ended up kinda just going "eeeeh" at WOiN and just flat out moving to 1E mutants and masterminds until we can finally get the full system, just not worth it unless we buy everything, something all of us are reluctant to do. Once you release all of the books though, I...
  5. tuxedoraptor

    SRD too confusing?

    Well, I actually didn't know they were pirated, I thought that they were fine, I did tell paizo about the site and they never shut it down, so I thought that it would be fine to use it. We are using the starter kit, but like I said, a book of the three hardcover compliations compiled into one...
  6. tuxedoraptor

    SRD too confusing?

    Apologies morrus, I never intended to offend you or insult your system, but literally our D&D group has a budget of two dollars and some cookies, so we kind of rarely have acess to anything outside of whatever I get my hands on for cheap or as a gift. If there ever was a complete book of the...
  7. tuxedoraptor

    SRD too confusing?

    Then this is a system I cannot and will not ever consider purchasing, I would not feel comfortable dropping a penny on a system I cannot playtest and experiment with, let alone buying the books. That is what got me into pathfinder, being able to run the game without a single purchase, I do not...
  8. tuxedoraptor

    SRD too confusing?

    I really want to enjoy this system, but this seems a bit too convoluted and unstructured for my tastes, the main gripe I have is that the skills are unset and the entire thing uses the D6 instead of using the D20 system, something I feel would of been smarter to use, as well as solidified skills...
  9. tuxedoraptor

    What Will Become of the FLGS?

    Our FLGS is strange, well the older one is at least. Its a computer repair store in the back and a FLGS in the front, the owner runs the game part out of passion and is a great guy, the computer part makes money though. I actually felt slightly bad for them as they still have kaijudo cards from...
  10. tuxedoraptor

    D&D 5E things I changed for my game

    that works for the ranger, the assassin has been left alone. The beastmaster hunter instead gets the ability to set his beastial buddy to a command, a command would be a course of action, changing it would take an action, so if you set it to attack, it just mauls everything that is unfriendly to...
  11. tuxedoraptor

    D&D 5E things I changed for my game

    I changed it, unless its not there, I pretty much just gave quick rests all the features of short rests minus the HD healing, it should be there... My concept of the assassin is more or less a single target killing machine, good at dealing damage and sneaking, not so good at the rest of things...
  12. tuxedoraptor

    D&D 5E things I changed for my game

    Wizard, you clearly didn't get the entire point of this thread, to help me REBALANCE these ideas, no one has been helping me do that in this thread so far.
  13. tuxedoraptor

    D&D 5E things I changed for my game

    the thief should be worded as allowing them to use acrobatics in place of athletics for climbing
  14. tuxedoraptor

    D&D 5E things I changed for my game

    Well, Im going to instantly start with this form of the assassin, its more of a saftey net if someone builds an assassin and finds it boring to play. Most of these are ideas, so extremely rude remarks and insults are not helping me figure out how to balance the subclasses. The quick rest...
  15. tuxedoraptor

    DM's Guild: What Do The Customers Think?

    I have looked at a few options, like druidic circles (deathbloom, beast and lifewater) and ways to rebuild the ranger, however..... none of them are truly inspiring me to want them in my game, they all costed nothing since I never pay for something if I can find a legal method around that, but...
  16. tuxedoraptor

    D&D 5E things I changed for my game

    You live too far from me, sadly. I have completely banned the ranger class until I get around to stripping its parts and rebuilding it in a fashion that makes it both strong and still balanced, probably going to give them at will hunters mark at level one so they have something. The beastmaster...
  17. tuxedoraptor

    D&D 5E things I changed for my game

    Chris, you are a genius, I will give them that, but also keep the extra sneak attack effects as well.
  18. tuxedoraptor

    D&D 5E things I changed for my game

    A lot of the changes came from my players originally wanting feats but not having them in my game, I added a few of the good ones back in as fighting styles and the combination of protection and dueling was more or less "why would you NOT use a shield with dueling and why would you ever take...
  19. tuxedoraptor

    D&D 5E things I changed for my game

    Well, that bit about not regaining things was edited out, I was attempting to read my numerous edits, my mistake. The EK really doesn't need to be throwing fireballs, the flavour for the subclass hints more at them augmenting themselves to be better in battle. Turning into a t-rex is much more...
  20. tuxedoraptor

    D&D 5E things I changed for my game

    Krachek the amount of situational things required to sneak attack mean its already handicapped enough, any more aside from the saving throw would be too weak jaelis my two players are a warlock and a war cleric, so I have no idea but if we do have a rogue or an EK we will see. I had a moment...
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