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    Station Squatting (Player Railroading)

    "Station Squatting is the act of a player or group of players to ignore plot threads and instead focus their time on frivolous activities." With this definition, there will be bickering for ever, because "ignore plot threads" and "frivolous" are subjective.... i can only advise DMs...
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    What was so bad about the Core 2e rules? Why is it the red-headed stepchild of D&D?

    To me 2E felt like a rip-off. - Too similar to 1E to be worth buying - Not different enough to be a new system.
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    When did We Stop Trusting Game Designers?

    I 'distrust' game designers in the sense that over the years I have acquired some products so bad (but yet professionally produced) that they can not have possibly been published in good faith. Necromantic edit test
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    When did We Stop Trusting Game Designers?

    I think what he means is: EGG co-wrote OD&D, wrote AD&D, and founded TSR. So in ye olden days, his pronouncements had an authority, that the interjections of todays jobbing designers can never have. Then, D&D players could tolerate being 'lectured' by EGG, even if they disagreed with him.
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    The Acaeum

    Why dont you ask the Acaeum directly? It is certainly the most reliable source there is.
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    I hate mysteries

    Is trying to win fun when you know you can't fail? Always the winner makes Jack a very dull boy as well. Illusionism is a whole other thread though.
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    I hate mysteries

    My mystery thoughts: - Dont have a 'linear', mystery, ie Clue A => Clue B =>...Clue X => Solution Have multiple ways of solving it. - The mystery should develop as the investigation proceeds. - The characters should have a stake in the outcome - If there are 'pinch points' in the solution...
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    E6: The Game Inside D&D

    I have a dumb question: it may already be answered in the 24 pages, but i am too lazy to read them all. Why not just monkey with the xp tables so that progression is slower and progression above level X (6,8, or whatever) is really slow?
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    Other fairly recent, high-quality, professionally-produced, original fantasy RPGs?

    I think you are setting yourself up for disappointment. Think of game design as craftmanship rather than technology, and you'll see that the scope for radical change is limited. Think about what it is about 3E/4E/WHFPR/RM etc. that isnt satisfying you. I dont think its helpful to demand...
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    Significance of 3rd Party Publishers: Overrated?

    Underrated. A bunch of different people with different ideas in competition are going to produce a better product range overall for the consumer than a monopoly.
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    A Brief History of Tolkien RPGs

    For me, Middle Earth is a boring setting, because it is cosmologically simplistic. Theres Sauron and co. And theres the Good Guys. And thats it. No mystery. No gray areas No moral triage. And, because Tolkein was so erudite and thorough, any new idea feels like an abomination. If I...
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    A Brief History of Tolkien RPGs

    Interesting, but I cant agree with much of it. The elephant in the room, is that while Lotr and the Hobbit are brilliant fantasy stories, Middle Earth is not a very suitable setting for any kind of roleplaying game.
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    Criticise my Grognard d20

    Oh yes, Embertrees will be after a re-worked Longbottom Down. Have you got any Starstone advice? Or homebrewed Ristenby Town?
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    Criticise my Grognard d20

    My meaning of "low-mid magic" is that although there are spellcasters around, they dont dominate the setting - castles and armies and mundane economics and politics still matter. In a way, multiclassed spellcasters are more in keeping than single classed. As for demihuman clerics, my...
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    When you don't fit in

    My suggestion. Have a word with the warlock player. "I want to play a Paladin. Can you play your Warlock in such a way that we both have fun? Ie. - Dont prat around (eg the pit incident) - Keep your characters "evil deeds" secret from my character - Accept that if my character discovers...
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    Criticise my Grognard d20

    Im trying to capture 1E aesthetics with 3E/ d20 rules. Any constructive criticism appreciated. Setting: A three way mix of Middle Earth, Medieaval Europe, and Greyhawkesque D&D. "Low-Mid" Magic: a relatively small selection of naturally occuring humanoids and monsters: generally a low-mid...
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