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  1. FXR

    D&D 5E Classic or just plain brilliant adventures/modules

    My favorite module is B-10 Night's Dark Terror: While the introduction is a little weak, the rest is great, featuring overland travel, exploration of old ruins and the discovery of a forgotten civilization.
  2. B10_Night's_Dark_Terror.jpg

    B10_Night's_Dark_Terror.jpg

  3. FXR

    D&D 5E Firearms, Explosives and You

    My campaign is set in Blackmoor and, like any self-respecting Blackmoor campaign, it features one alien PC who has a laser pistol. He rarely uses it because he has no spare power pack and he doesn't want to draw attention to himself. in fact, as a monk, he prefers to go mano amano with an...
  4. FXR

    D&D 5E We are betting a LOT on the DMG.... will it deliver?

    Henchmen Do you think we'll see rules on henchmen (I believe they were called cohorts in D&D3.x)?
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