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  1. Sollir Furryfoot

    New Generation Legacy, Issue 1: Back to School

    Cody and Raph keep up a walking pace, if hasteful. Those two girls look like they have everything mostly under control. Still, I'm sure they wouldn't mind some help. The elite points his finger at the man with the gun, indicating him as a threat. Raph simply outstretches her hand a ball of...
  2. Sollir Furryfoot

    Generation Legacy: Part Three

    Sorry to keep pestering you Agamon, but there should be a third Snare attack, one for this round, two homing from the previous, and then one more next round (homing one for this round, if you don't need line of sight for it-I'm not sure). If you rule otherwise, like if it's unbalanced, I'd...
  3. Sollir Furryfoot

    New Generation Legacy, Issue 1: Back to School

    "Raph isn't the type to leave her charge behind, so she wouldn't be able to help out in the food court without also leaving her thoughts behind. She's a guardian angel first and foremost..." Cody trails off, letting Emmet in on his reasoning, "We have powers, might as well use them to help...
  4. Sollir Furryfoot

    Classic Millstone Deck?

    Oops, sorry El-remmen :blush: Let me try this again. If you're in it for the long haul already, Ensnaring Bridge is a favorite. It can pretty much stop all creatures on the ground so long as you keep your hand light. http://magiccards.info/7e/en/294.html In addition to or alternatively...
  5. Sollir Furryfoot

    Demon Deck: How can I speed it up?

    Consider adding Seizan to your deck, he's a relatively cheap demon (3BB) and a 6/5 to boot. Basically like 2 howling mines for everyone, but they also lose 2 life. http://magiccards.info/chk/en/143.html It seems like you need more early game critters, I'd take out the changelings and maybe...
  6. Sollir Furryfoot

    Classic Millstone Deck?

    Oh, if you go multicolored they've created some new dual lands that aren't quite as good but are much much cheaper to find. Ravinica has one for every color: http://magiccards.info/query/cards/427383.html and every card set since then usually has some mana fixers. If you look for Signets...
  7. Sollir Furryfoot

    Classic Millstone Deck?

    A friend of mine has a classic millstone deck, with only millstones for grinding. The initial suggestions will work well in any deck, but the support cards I've included at the end are probably because its meant as a multiplayer deck. Jester's Cap has a brother, Jester's Scepter...
  8. Sollir Furryfoot

    Generation Legacy: Part Three

    No buttkicking yet, but we shall see ;) She ain't got much accuracy yet, but hopefully Homing attacks will make up for it.
  9. Sollir Furryfoot

    New Generation Legacy, Issue 1: Back to School

    "I'll survive. Try one more time to subdue him, but there's probably people in need of your healing more badly than I do at the food court." Cody says, clutching his shoulder. He manages to keep cool despite obvious pain. He eyes the discarded taser on the ground but doesn't move to pick it...
  10. Sollir Furryfoot

    Generation Legacy: Part Three

    Well, I took Heroic for summoning so Raph is treated like an NPC instead of a minion. The only reference I can think of is the similar difference between the Minions and Sidekick feats, where Sidekick (pg. 64) reads: "Sidekicks also do not have hero points, but you can spend your own hero...
  11. Sollir Furryfoot

    Generation Legacy: Part Three

    Small towns and even cities can suck. There's not a whole lot of good gamers in my town either, it seems. I went to a small highschool (graduating class 67, whoo!) and had to convert a few fellow classmates to the dark ways of D&D. Started them off with miniature games and Baldur's Gate for...
  12. Sollir Furryfoot

    Generation Legacy: Part Three

    Oh hey, I think it got lost in all that ooc text but do you mind rolling for Raph's second snare attack (using extra effort)? She'll use one of Cody's HPs next round to negate the fatigue (if it works as I think and they both share his pool). Edit-Samnell, that's why my last Wizard was a Magic...
  13. Sollir Furryfoot

    New Generation Legacy, Issue 1: Back to School

    Raph quickly flies over to Cody's side, both beautiful and baleful in all her angelic might. "Raph, don't kill him, just capture." Cody manages to whisper to Raph, "If we get him alone we can maybe find out who's behind this. Follow my lead." "Our friends have already taken out your allies...
  14. Sollir Furryfoot

    New Generation Legacy, Issue 1: Back to School

    Whoa, that was closer than I would've liked. Cody thought, not completely aware that the warning he got was from his powers. I can't really take this guy out on my own and he's in the way...I could recall Raph but that would stop her from whatever she's doing. Guess I'll have to make a break...
  15. Sollir Furryfoot

    New Generation Legacy, Issue 1: Back to School

    Cody looks at Raph quizzically, momentarily worrying about the safety of Manjit. He decides to trust his guardian angel and continues to head towards the cafeteria, keeping an eye out for anything suspicious.
  16. Sollir Furryfoot

    Generation Legacy: Part Three

    Agamon -> Does Cody spot Raph after she's gotten Manjit to a safe place, or does he just see her go back and forth again? Thanks.
  17. Sollir Furryfoot

    Generation Legacy: Part Three

    Raph can Heal, but it's tiring so she'd only do it on the critically injured.
  18. Sollir Furryfoot

    Generation Legacy: Part Three

    Well, no need :) Cody will probably have to commission Emmet sometime in the future for a battlesuit if he wants to contribute much to combat :D
  19. Sollir Furryfoot

    Generation Legacy: Part Three

    If Jerry doesn't head out on his own and if its allowed/needed (if trying to Notice a way through the crowd wouldn't work normally) Cody will spend an HP to find a fast way for them to the food court.
  20. Sollir Furryfoot

    New Generation Legacy, Issue 1: Back to School

    "If you think you'd be able to help folks out and not get yourself hurt, go on ahead and I'll catch up. I'm not much use in a fight anyways." Cody admits. "I can fend for myself, though." he adds, hoping to assuage any worries Jerry might have bout leaving him alone. As they're wading through...
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