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    Why DO Other Games Sell Less?

    WTF? Seriously. I mean the quality is pretty good. Certainly compared to AD&D. However this is a function of progression of gaming as a whole. When 3e was released it was, in many aspects, a highwater mark in quality. Certainly within the D&D line. Those supplements certainly applied some...
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    Why DO Other Games Sell Less?

    Just to satisfy my curiousity, of those how many are kissing cousins to D&D (roughly d20 based, with a mixture of other dice tossed in, examples being True20, C&C, Black Company)? How many are fairly different, but use a different dicing system like V:TM, Exalted, or Shadowrun, one of the...
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    The D&D Business Model

    I suspect so too. And in my opinion it is in WotC's interests to change this attitude. Why? If you have a high percentage of the gamers that either prefer your game or are willing to 'default' to it then it actually increases the odds that they will play your game if it is a roughly democratic...
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    The D&D Business Model

    The DM driving players to products? Why? Are you making that assumption based on the current model? Although in my experience this isn't entirely true anyway, and in the group that it is much moreso there are some fundemantal issues we are having that we are likely to address by making much less...
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    Why DO Other Games Sell Less?

    But hey, 1e was #1, and 2e was #1 for most of the time. I'm not sure that WW ever managed to surpass it, but given the absolute pathological premise that it's game running advise was based on, and that it seemed to get ahead more due to the incompetence of others (TSR), Vampire is probably a...
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    Why DO Other Games Sell Less?

    Right in my quote I explain what I see D&D rules discouraging, that the PC consistantly act with the personality of the character. Which D&D does poorly at encouraging, and in some ways discourages. Not, absolutely not. Bluff and Intimidate skills are probably close to the highlight of the...
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    The D&D Business Model

    Publishing duplicate versions for something actually creates overhead. The optimal is items that both players and DMs alike will purchase. In fact publishing rulebooks of anysort, especially the lower volume ones, is where the money isn't. The worst part of it is you run the risk of...
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    Why DO Other Games Sell Less?

    I find a game that purports to be a "roleplaying" game that aids as little, and in some cases actively discourages the player to have the PC act with personality of that character as much as D&D does to be flawed extrodinarily deep. Exactly. That is what "good enough" is. Better than most...
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    Why DO Other Games Sell Less?

    That is, of course is totally oversimplified crap. What it is the "best" at is selling product. Contributing factors being: 1) being the 'first', as has been pointed in detail, out has enormous advantages 2) popularity of genre, faux magical fantasy, that it is targeted at 3) marketing prowess...
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    The D&D Business Model

    The ship might have sailed, but we got this new technology called wireless to get that old hunk of timber and canvas to change course! ;) This ties into my talk towards the end of the "Eric Noah's Info" thread about changing the tone of the role of the DM and players. If the game belongs to...
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    Why DO Other Games Sell Less?

    That's an interesting line that I think could use some 'splaining. :?
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    Why DO Other Games Sell Less?

    Nah. At least no more than all automobiles are variants of a Ford car. The are roughly in the same class and have a generally similar superficial purpose. But the variation is huge, performance trade-offs vary widely as requirements for the roles they fill. EDIT Of course the analogy isn't a...
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    What is Ptolus anyway?

    Rebel? That sounds like standard operating procedure. :) I'm not sure what you mean by the character with no motive to help, but the other parts seem perfectly normal. Of course there could be consequences to such actions. Which indeed can become the bigger part of the story. :uhoh: Show it...
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    Why DO Other Games Sell Less?

    Video game producers don't pander to reviewers. They buy reviewers. Seriously, the video game industry and video game "journalism" is rife with graft, corruption, and general conflict of interest.
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    Eric Noah's Info

    That's actually the first thing I thought of when I saw Eric's original post. How WotC "is getting out of the RPG business" could mean something like the above, or even just doing the core design but farming everything else out. But via Telephone Game passing between people come out as "selling...
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    Why DO Other Games Sell Less?

    It's Fanpro that handles Shadowrun RPG for Wizkids, and you haven't filled out your Enies ballot yet? Because they are nominated in a couple of catagories. Version 4 came out last GenCon and so far they've gone through 3 printings of the core book, plus the 1,000 limited editions of the core...
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    Why DO Other Games Sell Less?

    It isn't that plain and simple. Being first or being #1 gets you in the game, and it will get you by limping on brutally lame crap through a number years. Witness the 90's. As well all you need is to maintain the top slot is "good enough", and a little on the bland is usually better since you...
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    Underwater creatures

    That's a huge list. You might want to narrow that down to a CR range, and maybe a few more details. For example are you literal about the "live" part, or are undead OK (like them seagoing zombies)?
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    Eric Noah's Info

    That is rock solid reasoning. EN was very obviously based on your excitement for first the potential and then the actualites of 3rd edition D&D. Of taking something you liked and, in your opinion, improving on it drastically by address problems. People of a like minded were drawn towards that...
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    Eric Noah's Info

    With the girth of the Monster Manual you wouldn't need to randomize the entire thing (even though this would lose some of the single SKU benefits). You could have a 5 out of 6 or 7 out of 8 random pack or something. One of the windows shows something like an orc that travels in packs, or maybe...
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