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    D20:Modern. Dark City Explorers Company. [OOC/Full]

    Lol! That's fine Urial... I'll just have to be careful what other 'sages' Froedrick is exposed to as the game progresses...:p
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    Project Duct Tape [Spycraft]

    Season One: The Case of the Missing Opera Singer; Serial 1; Mission Briefing. The time is now 7:39am. OOC: Any class abilities that have a #/session usage indicator will be #/Serial for the purposes of this pbp game. Brief note on Spycraft Organizational Terms: Scene, an encounter or combat...
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    Project Duct Tape: Cast & Crew

    Thanks Jaik... your agent is currently located in Mr. Green's office (or at least in the building that his office is in) please introduce him to the rest of the party in the IC Thread.
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    Star Wars Game TDM-Style

    Magnitude is a good word... I was trying to explain this to a friend (why the first Star Wars movies were, IMO, so much better than the recent ones). I called it the 'fairy tale' feeling. In the first trilogy there is an impossible task that a small group of heroes undertake, they get a little...
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    D20:Modern. Dark City Explorers Company. [OOC/Full]

    I don't know what's worse... Urial having a character that emulates a movie character or the fact that I've seen The Adventures of Baron von Munchausen!
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    Against the Storm: Luskan (Summoning shaff)

    ooc: I'm confused... I thought we would be moving in to help the elves... since they are fighting against the minions of the same warlord who we oppose? Have I mis-interpreted something?
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    D20:Modern. Dark City Explorers Company. Staff.

    Orochi - thank's for posting Father William's stats; languages look good. I'm glad you opted for Perform (Oratory); the perform skill is one that's rather restricted in d20:Modern... any feats, ect. that would normally apply to other perform skill groups can be applied to oratory if you wish to...
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    Project Duct Tape: Cast & Crew

    Snowtiger: Mission Budget: part of the mission briefing will be informing you as to the 'code' of the mission... so you'll know this before the 'Mission Briefing' stage has finished. The 'Gearing Up' phase happens just after that & then we actually, technically get to start the game.:) Re...
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    D20:Modern. Dark City Explorers Company. [OOC/Full]

    Terrain has been shifted a bit by earthquakes and such... and the Earth in general is a bit warmer than it used to be with slightly higher oceans (barely noticeable - nothing approaching Waterworld terrain). I had intended to put Helostor in the former Great Lakes region but can easily re-locate...
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    D20:Modern. Dark City Explorers Company. [OOC/Full]

    This is a very good idea. A little more about Heolster City - the population is about 500, there are also a number of scavanger gangs in the area and a few hermit-types who live near the city (about another 100 people). There are several smaller communities in the area, none nearer than a three...
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    Spycraft: Project Duct Tape [OOC][Vacancy]

    Jaik - the personality & background look very good (you get a free Gear Feat for your agent as a result). Go ahead and start statting! Douane - short descriptions using non-game terminology is fine for NPCs... they may or may not show up in game, if they do I'll work out stats for them as needed.
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    D20:Modern. Dark City Explorers Company. [OOC/Full]

    Just a re-cap of characters... you all live in or near Heolstor City and at the very least have heard of the other characters. Gen (Radiant) a scout and scavanger who lives on the outskirts of civilization. Finneas Greybull (Mordane76) the mystic scientist from a very respectable family...
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    Spycraft: Project Duct Tape [OOC][Vacancy]

    Jaik - concept looks interesting; please answer the personality questions from your agent's point of view. (Douane posted them, or you can find them in the Spycraft CRB starting on page 10). I'd like to see the answer's and a basic history/personality outline as soon as possible so that we can...
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    D20:Modern. Dark City Explorers Company. [OOC/Full]

    Orochi - it cost 1 skill point to gain a spoken language and 1 skill point to gain literacy in a language. If you want to you can know how to speak something without being able to read or write it, you can also choose to be able to read a language but not know how to speak it. Everything else...
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    Project Duct Tape [Spycraft]

    OOC: FYI we have an additional player who will be joining the group. I'm going to wait until that agent is, at least partially, ready before posting the events that occur when you reach Mr. Green's office. Pbartender, your agent's background entails you to the same bonus Feat (any Gear Feat)...
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    Against the Storm: Luskan (Summoning shaff)

    Mechothli draws her bastard sword and her short sword. She stays near Jon but will attack the nearest enemy if he joins the fray. ooc: if possible she will make a full attack utilizing Imp2WF; if not she will make the fullest attack she can.
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    D20:Modern. Dark City Explorers Company. [OOC/Full]

    Radient: You'll want a decent Dexterity for Hide & Move Silently as well as ranged attack bonus & defense and respectable scores in both Wisdom & Intelligence for Search, Spot, and Listen.... Everyone: for this game the massive damage threshold will be 2x current Constitution, and you can...
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    Spycraft: Project Duct Tape [OOC][Vacancy]

    Jaik - If you get a character up in the next day or so you can jump into the first mission. Please read through the IC thread here. I'll have your agent join the team in Mr. Green's office. Please post a concept & answers to the personality questions as well as some stats.
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    [Help] Spycraft: My table-top players please stay out!!!

    The twist at the end is tempting, but I just pulled a huge twist on them the last time we gamed. The PCs are all set to go into the Mastermind's secret underwater laboratory to rescue an important NPC who had just helped them out (and has been sort-of stalking one of the PCs, so he feels...
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    Does everything about gaming HAVE to be fun?

    As I read the examples of games that are/were not fun, both in this thread and others, it seems that in each not-fun situation the cause of the problem was a person & not the rules themselves. When I game, I look at the rules as guidlines... and a way to help give everyone a ballanced...
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