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    [4E; Any Edition] Light Sources?

    Exactly. That, and the fact that they're exploring an old tomb made me want to try it out. Who wants to carry the torch? Almost everyone is using both hands for weapons or shields, leaving the wizard in the back to carry it. Should be fun. I'm also filling the tomb with flourescent fungi to...
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    [4E; Any Edition] Light Sources?

    In my next little dungeon crawl, I am considering using the lighting rules for the first time. Previously I have just ignored them as they seemed too fiddly and painful to constantly check for and apply as needed. Also, with a combined torch (burst 5 of bright light) and the at-will light spell...
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    Area Bursts and Cover

    Thanks, that's probably the handle I missed! It makes sense if you think of the wizard simply pointing somewhere and making that spot erupt in flame. Only problem remaining is how to explain powers that work by actually throwing a physical object that explodes. But I suppose I can manage. And...
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    Area Bursts and Cover

    Help me get a handle on the rules here please. As I interpret the rules, if a character has line of effect with a ranged burst power to a square, and there's no cover between the origin square of the burst and the target, that target doesn't get cover. Correct? And the origin square of the burst...
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    D&D 4E 4E combat and non-combat timing

    Well, if you have players that think it's reasonable to kill a dragon within 60 seconds, maybe it's them being "unrealistic" and not the DMG. In general, if the players have prepared a guard ambush so meticulously, I'd just hand them the victory. Of course, they don't get any experience since...
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    Proud Nails?

    This. Plus, it costs a feat to become proficient in leather armor, even if it has no prerequisites. The player might want something else for that feat. Leather armor is thus a choice that's open to the player, not something that's mandatory.
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    Proud Nails?

    Why is it irrelevant?
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    How can an enemy get past the Fighter?

    Yeah, oops! I noticed too late that I misread your graph. All good points, but again, contingent on getting a specific feat, as well as using the right equipment. If you aren't using both a sword and shield, this won't work. Not to mention you have to be at least level 11 before you can take...
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    How can an enemy get past the Fighter?

    Why would the monster shift to position "1"? It should shift directly away and to the right from the fighter, not back and stay in the same lane. Also, this is operating on the condition that fighter has that feat. If he's able to do that, the monster might as well just use the move action to...
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    How can an enemy get past the Fighter?

    Why does the DM care if the monster gets a little whack over the nose for shifting? The fighter player gets to feel bad-ass for actually using his class ability, and the wizard is about to get some excitement heading his way. It's a monster, they're meant to die. Their job is to spark...
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    How can an enemy get past the Fighter?

    Use a move action to shift out of range of the fighter, then use your standard action to charge the wizard.
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    Double sword, not as good as everyone thinks

    I would say that there is a problem if a Tempest player has no incentive to use any other weapon. If the double sword makes a lot of other weapon choices straight up obsolete, then I'd say there is a problem. Weapon choice should be a compromise between damage, reach, proficiency bonus and...
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    Double sword, not as good as everyone thinks

    But isn't that basically how most people interpret it? The way I see it, you're saying that double sword-using tempest fighters can get the defensive property of their weapon, but not the benefit of the two-weapon defense feat. I can see this being open to some debate. As they can attack...
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    Does everyone take Superior Weapon Proficiencies?

    That's a good way of putting it, I hadn't thought of that :)
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    Does everyone take Superior Weapon Proficiencies?

    Oh yeah, it definately is. I'm not that bothered by it, and won't be such an :):):):):):):) to give them weapons without regard for their feats. It just ruins a bit of the surprise when you have to tailor all the "legendary magical weapons" in the setting as conveniently superior weapons of...
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    Does everyone take Superior Weapon Proficiencies?

    I see it as a bit of a problem. It locks the player in with regards to weapon usage, and as a DM, it's kinda frustrating to be so restricted when dealing out magic weapons: "Here's a Greatspear, a Waraxe and a Bastard Sword, I guess you can figure out who takes what". If you ignore their...
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    D&D 4E My Idea on Making 4E Combat 'Grittier/More Realistic'

    I suppose the obvious question to ask would be: "What happens if a PC with no surges left gets critted?"
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    Playing with the erratas?

    Buh? I see no errata for divine challenge? What's been changed?
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    We who are about to die...

    So this makes both Viper strike and Wolf Pack Tactics obsolete?
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    Determining line of sight vs cover

    It would seem that area bursts can easily ignore cover. In the case of area bursts, cover is determined from the origin square. So firing a scorching burst through an arrow slit would provide no cover to the enemy hiding behind it, as it would instantly place the origin square on the enemy...
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