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    I have a pal who wants a Construct Animal Companion.

    May I also suggest looking at Dragon 341 as there are some articles on both wizard construct familiars and lesser golems. That might be a starting place from which to start building. Also as templates go http://www.d20pfsrd.com/bestiary/monster-listings/templates Particular: the clockwork...
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    D&D 5E Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)

    It takes 10 rounds (10 minutes) to cast the spell and then you get to call one bolt every 10 rounds. On the other hand, it has good range (1080 feet), 10 foot radius burst, and the druid can cast other spells while keeping this one going. The spell has good anti-siege application, but unless...
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    D&D 5E Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)

    1.750.000 is 14 level druid. To get there the character needs to face have to win three challenges (at 12,13,14) before advancing each level. 15th level is a political position and it takes only 500.000 to advance to 16th (since it is a more sedentary position) After 16th the character is...
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    1-on-1 First Edition Adventures?

    May I also suggest looking into adventure gamebooks. Those combine a branching plot novel with simple rp system. Some examples series: Bloodsword (A 5 book mini campaign to save the world, could use the provided 5 classes system for battle or use 1e with little twinging), Lone Wolf (good vs...
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    D&D 5E Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)

    The point I was trying to make that different groups will handle it differently, since fun can be derived in different ways. You know your group and there was an understanding that this trick is one time thing. On other tables such a ruling would have been an open season invitation. Heck, in D&D...
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    D&D 5E Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)

    From SRD: " Suffocation A character who has no air to breathe can hold her breath for 2 rounds per point of Constitution. After this period of time, the character must make a DC 10 Constitution check in order to continue holding her breath. The save must be repeated each round, with the DC...
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    D&D 5E Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)

    I really liked that magic item acquisition was tied to an adventure. I mentioned encounter number between rest to indicate that in my experience M-U in earlier editions had power, but at the same time resource limitation and running out of spells was a possibility if they did not careful...
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    D&D 5E Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)

    To expand on that Wizards: 1) Did not get extra spells for high INT, since "magic marts" are not present they have to acquire scrolls and spellbooks trough adventure. 2) Even if the spell is available still have to pass "chance to learn" roll. So there is no guarantee to get what they want...
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    Beyond Old and New School - "The Secret That Was Lost"

    DMG 2e pp. 172-173 Rules for getting lost in wilderness PH pp86 Tracking In the first place to find a hidden temple the PC should have some reason to believe/suspect it is there. So they either follow some clues or try to follow the trail of somebody. The DM may be rolling the "lost" chance...
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    Evolution of Rules, is it really a good thing or not?

    To OP: I think the phenomena is driven by a number of factors here are just a few: pro-innovation bias Closest to the one you are asking. Basically if its is new it must be better. However there may be other thinks effecting this such as "bandwagon effect" (what is currently popular, in a way a...
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    Material allowed ingame by a DM

    Have you been playing the "Order of X" game?
  12. OoX_Wolverine_Concepts1_Small.jpg

    OoX_Wolverine_Concepts1_Small.jpg

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    Fighters vs. Spellcasters (a case for fighters.)

    Could we focus on what rules specifically are perceptually ignored, which can give the spell casters an edge? Let me start: 1. Item Creation issues. Can a PC declare at the end on an adventure, "I will be spending the next month item crafting"? How about in this case the DM rolling an random...
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    Fighters vs. Spellcasters (a case for fighters.)

    The role of DM? Make it fun for everyone participating (including himself, for if the DM is not having a good time chances are neither will the players). Now I am of the opinion that there is a lot of variation and different way to have fun. Fighter VS Magic User is not a problem seen at every...
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    Fighters vs. Spellcasters (a case for fighters.)

    With that I agree. DM comes up with the story and cast. After which he adjudicates the players responses to the situations. I just wanted do point out that at this point, the discussion has gone tangential and people are arguing what to me seems valid but different points. To some the term...
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    Fighters vs. Spellcasters (a case for fighters.)

    Wicht: I can see you point that the DM is "in charge" (as stated in the introduction of 3.X DMG). That to me includes him determining what the PC are going to face at a given location (since he is the one populating it). However, the direction of the discussion seems to be going it seem to be...
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    How to Teach a GM to be a Player?

    Play a different system then the one DM has mastery in. Once the rule mastery is negated, and the system assumptions are different it is easier for former DMs to transition to players. On one hand their pride and game running style is not threatened in their choice system. Also if they are not...
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    Shadow Jump is breaking up friendships

    I am not saying that I agree with such interpretation. (In fact I agree with Dioltach) Just posted what comes to mind that can be seen as a problem based on the OP. The description "travel between shadows" and "transport must begin and end in an area with at least some shadow" . Enter one...
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    Shadow Jump is breaking up friendships

    I might be mistaken, but the problem seems to be that according to the player only the distance between shadows is counted. He thinks he can enter and exit the same shadow (each jump costing him the min. 10 feet increment). Thus he could enter the earth shadow and exit up to half world away with...
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    I want to try my hand at being a DM

    I started DM-ing with 2e and while each group is unique here is my advise/observation: During the first few levels (1-3 or 4) PC are fragile, so it may be good idea to allow for more story awards and focus more on campaign exposition (setting the base of operation, getting to know NPCs) then...
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