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  1. Arcturus_Rugend

    Alignment Subtypes and Spells

    I thought I remembered reading that any time a creature with an alignment subtype casts a spell, the spell is considered to also have the creature-appropriate subtype (i.e. Any spell from a celestial is considered a "good" spell). I can't find this anywhere. Am I remembering incorrectly or is...
  2. Arcturus_Rugend

    +1lvl Spells/day & Spontaneous Casters

    rhammer2: Re-read the Main FAQ quote in Hyp's post. It specifically states that wizards add spells to their books whenever they go up in a PrC that indicates +1 spell level of an existing class. It doesn't need to be specified in the PrC, and it should be automatic unless a specific PrC says...
  3. Arcturus_Rugend

    Familiars and weapons

    I'm only venturing a guess here, but I'd say that they wouldn't have proficiency with armor or weapons, even if their master does. This seems likely because the master doesn't share the benefits of all its feats with the familiar, only skills and BAB. The exception to this would probably be if...
  4. Arcturus_Rugend

    [BoVD] Soul Eater Question

    The Soul Eater PrC from BoVD has the (Su) ability to drain one or more levels with a touch. Does this include any touch attack such as that with each attack from a natural weapon or is it only usable once per round?
  5. Arcturus_Rugend

    rings of blinking and rogues

    I think Murrdox pretty much nailed the rule about materializing relative to speed. For every 5' thickness of wall (or whatever), you have to check for materialization, whether you're full out running or taking your time. Seems a bit odd, but that's not the first aspect of the spell that does...
  6. Arcturus_Rugend

    Maul Statistics

    Thanks! :D
  7. Arcturus_Rugend

    Maul Statistics

    I let one of my players borrow my FRCS book. Could someone post the weapon stats for a maul?
  8. Arcturus_Rugend

    rings of blinking and rogues

    AuraSeer: I'm not sure of the argument in your last post. If you agree that the rules in this case were arbitrary and are defining the way the spell works simply by assigning them a specific miss chance, rather than explaining them, I think we are saying the same thing. I am saying that the WAY...
  9. Arcturus_Rugend

    rings of blinking and rogues

    AuraSeer& drnuncheon: The problem I have is that the RAW equates not being able to see your opponent but being able to strike him with being able to see your opponent but not strike him. The two are clearly not the same. Being able to strike someone whether or not you can see them (as is the...
  10. Arcturus_Rugend

    rings of blinking and rogues

    I agree with your logic, but if this was completely the case, I don't see why there would be ANY miss chance, as the blinker could time his attacks to not occur when he was ethereal. If the chance to miss is simply reduced because the blinker can only SOMEWHAT anticipate his blinking, then the...
  11. Arcturus_Rugend

    rings of blinking and rogues

    Murrdox: You bring up an interesting point. The spell description implies that the attacker usually got this 20%miss chance as it was the result of him always being able to see his target, but not always being able to AFFECT his target, kind of like the reverse of half concealment where you can...
  12. Arcturus_Rugend

    rings of blinking and rogues

    Particle Man: I would say that a thrown dagger (or any missile weapon that leaves the rogues possession) would remain in whatever state it was in when it left the rogue's posession, just as someone who travels to another plane would leave a piece of equipment behind if they no longer had...
  13. Arcturus_Rugend

    rings of blinking and rogues

    Ok, guys. I am now fully aware of this board's definition of "house rule", and I think I explained my rationale as to why and how I made the call on my use of the term earlier. I'm more than willing to participate in a conversation about logical and rational reasons why these feats should or...
  14. Arcturus_Rugend

    rings of blinking and rogues

    I agree, and since it's generally futile to attempt to impose lessons in parsing grammar on a recreational message board, I guess I'll try to stick to calling my literal readings "interpretations" to avoid future problems. A good debate is healthy, but people getting upset over the matter takes...
  15. Arcturus_Rugend

    rings of blinking and rogues

    Hyp: I agree that ambiguity exists with the RAW in this case, but my "interpretation" chose to deal with the literal context of the material, not the intended meaning, which I think was what the opposing views incorporated. If you see a choice of literal meaning versus intended meaing as an...
  16. Arcturus_Rugend

    rings of blinking and rogues

    Hyp: No offense intended, sir. See my above post to Murrdox. :)
  17. Arcturus_Rugend

    rings of blinking and rogues

    Murrdox: I'll be the first one to try and say that "house rules" that are extrapolated from the intent of the rules as written are great assets to any game. I just make it a point to call any solution to a problem that ISN'T black and white in the rules a "house rule" so that people don't take...
  18. Arcturus_Rugend

    rings of blinking and rogues

    There's no need to be rude, especially when I was validating your thought process. If you think that your interpretation is correct, so be it. I've made my argument and you choose to disagree with the statement that myself and others have made saying that invisibility and blinking are not the...
  19. Arcturus_Rugend

    rings of blinking and rogues

    As is clearly pointed out MULTIPLE times, the phrase "as an invisible creature" is not the equivalent of the subject being invisible much the same way that a hypothetical spell description that reads "... attacks as a fighter of equal character level" would not make the subject of the spell a...
  20. Arcturus_Rugend

    rings of blinking and rogues

    I'm curious as to what, precisely, your argument is. There's a dubious honor. Flame on, brother. :p
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