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    Marvel Avengers, 1889 [Full]

    Well, the concept is the Damage alternate power from Probability Control causes a damaging accident. In this case, I am thinking the ramps will warp and splinter, falling into the Thames. It's only a Rank 5 attack, so it's not exactly a fireball or anything. :-) Let me know...I can always...
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    Marvel Avengers, 1889 [Full]

    It's a Perception Range, Move Action, Burst Area Attack. ;-) Since 2 Move actions are allowed per round.... Although, you know what, I'd rather focus on bringing down one ramp in one round. Focusing on it should make it guaranteed (if I read the Damaging Objects rules properly...).
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    Marvel Avengers, 1889 [Full]

    Can we agree that the attack will begin once the distractions start? I'm not sure how effective Scarlet Witch's Damage effect from Probability Control will be on the ramps. So, since she has 2 move actions per round, she will use the Ranged Damage effect from Probability Control to target the...
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    Avengers, 1889 [IC]

    The Scarlet Witch begins to speak, "The man who gestured with the crowbar to conjure those walls wields unusual power, possibly magical in origin, so it would seem that is the source of his eldritch might." "Captain, I believe my hexes can bring down those ramps easily...if Dame Fortune agrees...
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    Marvel Avengers, 1889 [Full]

    sorry for not posting for awhile...life got in the way... Character updated in Rogue's Gallery. Note: I increased her Luck Feat to the max of 4, so Witchy has 6 Hero Points instead of 3 for this round. I foresee at least 5 attack rerolls in my future! haha
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    Marvel Avengers, 1889 [Full]

    Jumping on re-design bandwagon... ok, since a few others are tweaking their characters, I made a few alterations to the Scarlet Witch....for your approval... Probability Control with Jinx as an Extra is a point-sink. After designing that Nullify Field Extra Effort, I noted that the rules...
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    Avengers, 1889 [IC]

    SCARLET WITCH, 1 Bruise + 1 Injured, 0 Hero Points The Scarlet Witch coughs as she emerges from the smoking cloud of the Green Goblyn bomb. Flinging her arms forth dramatically she chants, By the grace of Hermes And the luck of Perseus, I invoke the Goddess To banish Medusa’s kiss! OOC...
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    Marvel Avengers, 1889 [Full]

    Ah, yes. Right there it is in the chart I was staring at! argh!! So, then, using Deflect then switching to Trip, then switching back to Deflect would work too? [Reaction to Deflect-->free action to switch-->free action to Trip-->free action to switch -->Reaction to Deflect]
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    Marvel Avengers, 1889 [Full]

    Justice is still stoned right? hehe
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    Avengers, 1889 [IC]

    SCARLET WITCH, 1 Bruised + 1 Injured, 0 Hero Points OOC: Scarlet Witch makes her Reflex save with a 24 http://invisiblecastle.com/find.py?id=1197673 Fails Fortitude save vs. DC 12 with an 8. http://invisiblecastle.com/find.py?id=1197719 Waiting to describe action until proper turn...
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    Marvel Avengers, 1889 [Full]

    <snip> Ah...I knew something looked wrong...ugh. Well, it's not exactly fair to redesign a character in the middle of a game, so I'll just be fixing problems... And isn't the rule that once you activate a power, you can't de-activate it until the following round? Thus, each time I tried a...
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    Marvel Avengers, 1889 [Full]

    Yes, totally agree. But the power is capped at the PL limit of the game, so I could only take 8 ranks. That was a LOT of points for not much to do with it [other than a plethora of alternate powers...which doesn't seem so bad now]. I am now convinced Jinx is next to worthless as written...
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    Marvel Avengers, 1889 [Full]

    Oh dear lord, yes. The Jinx hasn't worked once! AND it gives a save to avoid! Bad, bad power. Not worth the points at low ranks. Yes, I updated everything in the Rogue's Gallery. I hate making stupid mistakes like this, but I do recall having many design flaws I was trying to balance.
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    Marvel Avengers, 1889 [Full]

    oh crud. I just realized I designed The Scarlet Witch's Probability Control alternate powers wrong. I used the defaults from Ultimate Powers, but that build did not take into account the extras of Jinx and Perception Range. This power is such a point-hog. The new power builds are based on 49...
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    Avengers, 1889 [IC]

    SCARLET WITCH, 1 Bruise + 1 Injure, 0 Hero Points OOC: Will save vs. Hellstone's blast DC 23 : 8 -1 injury +6 Mind Shield= 13 http://invisiblecastle.com/find.py?id=1197039 Lovely...Staggered+Disabled+Stunned Ok, using a Hero Point to re-roll. 15 [10 +5] becomes 25! -1 +6 = 30...
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    Marvel Avengers, 1889 [Full]

    Yep, forgot to check my notes while posting! Already edited! ;-) Thanks for the heads-up though. Witchy's probably gonna get hit by Rystare again, so expect her to get beat down soon!
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    Marvel Avengers, 1889 [Full]

    Ugh. I'm burning through Hero Points just to avoid damage.
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    Avengers, 1889 [IC]

    SCARLET WITCH, 1 Bruise+1 Injure, 1 Hero Point The Scarlet Witch screams as she flings herself out of the way of the Green Goblyn's deadly spears. OOC: Toughness save vs. DC 27: 17 +5 inspire -1 injured = 21 http://invisiblecastle.com/find.py?id=1195829 The Scarlet Witch would be...
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    Avengers, 1889 [IC]

    OOC: For round 2, Wanda will Jinx Green Goblyn's attack roll: DC 17 Will save to avoid. If failure, then any roll of 1-7 on his attack roll becomes a 1. On her turn, if she is able to do so, The Scarlet Witch will cast a Bolt of Bedevilment at the Green Goblyn. Ranged Blast Attack roll: 12...
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    Avengers, 1889 [IC]

    SCARLET WITCH, injured+bruised, HP2 OOC: Toughness save vs. Rystare's DC21: 15 http://invisiblecastle.com/find.py?id=1194201 Hero Point for re-roll: 21! http://invisiblecastle.com/find.py?id=1194204 As Wanda bends her mind to the battle, more shots from Rystare's pistrol strike at her...
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