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  1. ravenheart

    Houseruled Twin Strike

    Ok, I've realised the error of my ways and I now conclude that the issues with Twin Strike are three-fold: 1. Doubling up on static bonuses 2. Dilettante/Multi-class/hybrid abuse and 3. The overshadowing of other ranger at-will powers So how does one go about to "fix" this? I'm going to...
  2. ravenheart

    Houseruled Twin Strike

    Ok, first of all, sorry 'bout the necromancy. The dead walk among us, deal with it. The recent updates (May 2010) were foreshadowed by speculations of an upcoming 'nerf' to Twin Strike. Although no such 'nerfing' took place, it sparked some discussion on the WotC board of what and how such a...
  3. ravenheart

    Winning Races: Revenant

    Can be found here. Who would've guessed revenants FINALLY getting some feat support for playing assassins? :p
  4. ravenheart

    May's Content Calendar

    The table of contents for Dragon # 387 is up as well, giving us fruther insight into the articles contents. Yay, Beastmaster Ranger love! And another Tiefling bloodline thing, interesting.
  5. ravenheart

    Homebrew: Wounds

    I think you misread something. The "flesh/spirit"-wounds only stack with other vulnerabilities and are not subject to the "can't be reduced rules", those are for the "gut/animus"-wounds (where you choose to take damage or lose an action). Or is this some other glaring issue which I just fail...
  6. ravenheart

    May's Content Calendar

    It's up. Nothing that really sticks out, although WR: Revenants seems interesting (new options for PHB3 races perhaps?). CA: Artificers might be fun, hopefully someform of Alchemist build. WR: Tieflings, AGAIN?? What's up with that? Oddly, there's also 2 Design & Development articles on the...
  7. ravenheart

    Homebrew: Wounds

    Yes, I've been giving my proposed revision to the dying mechanics some thought. Although you must admit being incapacitated does render you quite useless until you take an extended rest, and you still have a hefty penalty going after that. But these rules makes it sort of ok for you as the DM to...
  8. ravenheart

    Homebrew: Wounds

    It's an abstraction, really. It's not necessarily a leg fracture, it could be a temporary paralysis of the lower body for instance. The point is that you are not only lying on the ground (prone), you also have no use of your leg(s) - which would hamper your ability to duck and deflect attacks in...
  9. ravenheart

    Homebrew: Wounds

    Prone doesn't give you an AC penalty. However, it does make you grant combat advantage to melee attacks (and a +2 bonus to defenses vs. ranged attacks from non-adjacent enemies). But this is actually my intent, those critcal wounds in particular should be bad for you! But for the sake of...
  10. ravenheart

    Homebrew: Wounds

    Well, originally inspired by 77IM back in the day (among others), I recently started thinking about mechanics for long-time injuries and suddenly I had come up with a fresh wound system, which I think holds true to the style of 4th Edition. NOTE: I deliberately posted this in a new thread so...
  11. ravenheart

    Level instead of ½ level to attacks and defenses

    True, but one could argue that this is the case with 4e as is. And as soon as you include powers with multiple damage dice, it diminshes (even if it is ever so slightly).
  12. ravenheart

    Muliticlass question

    Not true. The multi-class ranger feat Warrior of the Wild only lasts until the end of your next turn (a case of specific beats general). The relevant passage bolded by me.
  13. ravenheart

    Level instead of ½ level to attacks and defenses

    Yes, I do. I didn't mention it since the loss in damage is a mere consequence of the change to attacks and defenses I propose. The +½ level to damage is superior to pure enhancement bonus and ability score increase (15 vs. 10-point increase over 30 levels), but when you take into account loss...
  14. ravenheart

    Re-balancing wizard at-wills

    Behold, the thread-necromancer! Rawr! Seriously though, I had an "epiphany" about Scorching Burst and the issue of newer and shinier at-will for wizards that diminsh its value. Try this on for size: Scorching Burst Range: Area burst 1 within 10 OR Close burst 1 a.k.a. dropping the fire around...
  15. ravenheart

    Level instead of ½ level to attacks and defenses

    I disagree. If you compare the relatively complex and differing elements of PC math (masterwork armor, enhancement bonuses, ability score increases) to this more streamlined and simplified version (full level to attack and defense, half level to damage) as a replacement, doesn't it strike you as...
  16. ravenheart

    Level instead of ½ level to attacks and defenses

    Any amount of magic items won't fix the math, and magic items are supposed to give you neat tricks in my opinion, not define your character. Your character is a hero because he's awesome, not because he's got a +2 flaming longsword of d00m. I am very aware of the drawbacks you mentioned, which...
  17. ravenheart

    Level instead of ½ level to attacks and defenses

    I'm going to reply to myself to get things going. A few things I left unmentioned: 1. The odds - generally favor the PCs, especially when you factor in feats, race/class features, PPs and EDs. But I like it that way. Hitting is more fun. And if I want to challenge the PCs, I don't have to...
  18. ravenheart

    Level instead of ½ level to attacks and defenses

    Level instead of ½ level to attacks and defenses Yes, another one of these. As most regulars on these forums know, there's a generally accepted flaw in the math of 4E, namely in the attack bonuses and defenses of PCs in comparison to monsters. I won't go in to detail, but the jist is that PC...
  19. ravenheart

    D&D 4E I admit it. I don't "get" 4e psionics.

    This. Or at least some variation of this, which seems like a clear improvement in regards to the current system. They could have kept the encounter system partially intact aswell by going this way; encounter augments (which is what they are, technically) to at-will powers, costing power...
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