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    Pathfinder 1E Iterative Attacks and Pathfinder

    OK. Here's the worst possible way you could do it: 1st level: Standard +0, Flurry -2/-2. 8th level: Standard +6, Full Attack +4/+4, Flurry +2/+2/+2/-3 15th level: Standard +11, Full Attack +10/+10, Flurry +8/+8/+8/+3/-2 That means only importing the iterative attacks from TB (otherwise...
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    Pathfinder 1E Iterative Attacks and Pathfinder

    I am working from memory, but I don't think that's right. It's definitely nothing to do with class or character level, but a pure function of BAB. As I recall, in Trailblazer characters get to make two attacks at -2 to hit once they have +6 BAB. That means +4/+4 instead of +6/+1. Wulf...
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    [Weekend Design] New Classes?

    OK. Thanks for the feedback. I've re-written most of the class features for the zealot to make him into his own man, and cashed out the gish class features.
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    [Weekend Design] New Classes?

    I'll have a think about alternate features. The main reason for giving them Turn Undead (regardless of effectiveness) is to open up the Divine feats. (I'm guessing that the zealot using Divine Might and Divine Vengeance is much less controversial.) It's possible to do that more directly, or...
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    [Weekend Design] New Classes?

    I have had a fairly long think about the arcane half-caster who engages in armed combat. We have four editions of heritage for this character: d&d's elf, 1e's fighter/wizard, 2e's kits (most infamously, the bladesinger), 3e's profusion of magic/melee classes and arcane archer. IMO, making this...
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    About using Traiblazer

    Are you going to tell your players which Knowledge they're rolling? In some cases, that tells them what type of creature they're fighting (a problem with 'stealth' undead and abberations). If not, then you'll need to do look-ups on their skills for each check. Again, none of this is a...
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    About using Traiblazer

    Fair warning: this means that anyone playing a bard has license to ask, "Can I roll a Knowledge to identify this?" in about two-thirds of combats and about half the non-combat situations. You may want to make the predictable rolls for them ahead of the game session and simply add the relevant...
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    About using Traiblazer

    This is a great distinction - for a modern setting. But D&D is predominantly a medieval setting. Historically, medieval people didn't "read up on a topic"! :p While a lot of the assumptions are different in D&D, the folks with book-learning also have practical experience in their specialist...
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    [Weekend Design] New Classes?

    On hybrid-ism, I don't see the relevance. Unless you're saying that this is no different to playing a multi-class barbarian/bard? :-S Paladins are already crying (or not) over the cleric's turn/rebuke undead, so one more class having access to that will hardly be affecting their mental health...
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    [Weekend Design] New Classes?

    I figured out my secret class faster than expected. When looking at Wulf's .jpg, I thought that the Fighter doing double duty was odd. Claims that this class is "baseline" or "vanilla" struck me as somehow wrong-headed, too - the Fighter is a hero, it's folks like the Commoner and Warrior who...
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    [Weekend Design] New Classes?

    AFAICT, New classes are pretty low on Bad Axe's 'to do' list. But that does make it a good fan project. Trailblazer's Spine gives something to hang new classes on, and we've got the 'design space' notes on where to start. The easiest step is a clean-up: Full-casting Bards Adjust the Bard's...
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