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    D&D 4E Harry Potter 4E

    I feel like artificers fit more easily than warlocks. pacts would almost definitely be frowned upon, but potions and magical constructs are awesome.
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    Trying to figure out a new character

    And marking and kiting is precisely what swordmages do! :) Shielding is the better defender, but assault gets more out of the hybrid with warlock by far, and makes your punishment *really* brutal. So when you want to be more defendery alongside the half-warden, simply give monsters the...
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    Help for my player

    From what he's said it sounds to me like she's just relatively inexperienced with the system. For newcomers, particularly those who have played MMOs in the past, and particularly after hearing so many grognards comparing 4e with WoW, having a monster up in their face when they're not "the tank"...
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    Trying to figure out a new character

    Genasi are one of my favorite races to play a race-based, rather than class-based character with. The Desert's Voice paragon path is pretty awesome, and bearing multiple elemental racial encounter powers fits in nicely with the elemental chaos theme you're looking for. Combined with some feat...
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    Help for my player

    I'm kinda confused by this. Warlords aren't defenders Leaders can be durable, though, if built right or selfish with their healing. Durability is not her issue, though - a bad tactical penchant is. It's possible that changing classes/roles will make her stand her ground but I still think...
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    Help for my player

    Playing a defender will accomplish the same thing as otherwise raising his defenses - it will make running away less dangerous but no less of a bad idea. But maybe if he thinks his role is to tank he won't run?
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    Help for my player

    Yes but it sounds to me like he took the wrong message away from your conversation. Telling him, "running away from the rest of the party is dangerous," leads to him trying to minimize the danger, via inflated defenses or a sturdier class. Telling him, in no uncertain terms, "running away from...
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    Help for my player

    why not have a conversation with him explaining why his go-to tactic of running out of range of party assistance is counterproductive, rather than having a conversation with him suggesting more classes for whom that's always going to be a silly idea, even if he survives it?
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    Character design help

    Spiked Chains also work great on Berserkers, particularly into paragon. The lashing flail feat (requires mc fighter, but pretty much all non-defenders want to mc fighter anyway) adds a slide 1 to flail MBAs, which you can trade via flail expertise to knock the target prone. The dragging flail...
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    Playing a halfling, want to be more mean than normal. How do I go about this?

    where do you hear/see controversy over playing a drow? I've never heard of anything like that, other than the occasional dm restricting races for their campaigns because they want it to be all-human, or fey-centric, or tolkeinesque. If your dm allows drow, there's no reason you can't play one...
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    D&D 4E The reason 4E doesn't work well except for "Dungeon Delves" or "Encounters"

    One feat. Bardic Ritualist and Divine Secretkeeper give you relevant skill trainings and ritual casting (and MC bard or invoker) for a single feat. But as most of the replies on the first page noted, the premise that this exposes a fundamental flaw or weakness of 4e is absurd. You are...
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    D&D 4E D&D 4E in a non-magical world

    The berserker is a barbarian subclass in heroes of the feywild that is a hybrid defender/striker. It starts combat with a defender aura and knight-like punishment feature, while maintaining access to barbarian at-will, encounter, and daily powers. If it uses a primal power (pretty much any...
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    D&D 4E D&D 4E in a non-magical world

    For the druid re-skinning, you could just have his/her animal companion always share his/her square, like an inactive familiar, and thus be untargetable. That way all the damage is going towards the druid, while either of them can attack (depending on if the attack has the beast form keyword)...
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    Rogue/ranger or rogue/warlock

    It's worth asking :) If your DM has access to the DDI compendium, or even just AV,AV2, and MME, it's worth looking through them with him, because there's several weapons that have nifty crit effects other than damage. I love control effects, and find control and action denial a lot more...
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    Rogue/ranger or rogue/warlock

    This thread is about a player entirely new to the system. It is a hugely more likely scenario that his DM would largely prefer that he follow the rules most of the time, rather than endlessly request DM fiat, though yes, every DM has a different preference for such things. It seems ludicrous to...
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    Rogue/ranger or rogue/warlock

    *shrug* with the hundreds of 4e powers that slow, there is no reason to wing it. I know exactly zero DMs that let people add additional, varying effects to their abilities. I know a few that would have no problem with you trading your damage roll for a slow, but even then only if it's a rare...
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    Rogue/ranger or rogue/warlock

    Yeah. And properly supported, Twin Strike will always beat Clever Shot, even as a control mechanism. Here's a listing of feats that add control effects on to ranger attacks: Hobbling Strike (only on the real ranger, as it trades 1 quarry die for slow EONT) Mark of Storm (requires a lightning...
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    Rogue/ranger or rogue/warlock

    4e is very, very specific with its combat rules. You cannot do anything your powers do not specifically state you can, unless your DM bends rules in your favor. Which, in general, he shouldn't, because letting you just up and slow people with your arrows nullifies the entire point of the hunter...
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    Having Trouble with D&D Insider (tech issues)

    clear your cookies, not the history.
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    Negating a condition from a multiple condition effect

    Afaik Nichwee is correct. If the power granted you a save vs ongoing, and the effect was "save ends both" (or "save ends all"), succeeding on the save would end it as normal. Negating ongoing technically doesn't even remove the ongoing effect, it just prevents you from taking damage from it, so...
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