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    Hulking Hurler Paragon Path

    Still needs "Throwing a grabbed enemy as part of a Ranged Attack does not provoke an Opportunity Attack from the enemy you are throwing." I still think your damage will end up disappointing, unless you spend far more time smashing people with bolders in melee, because Barbarians have very, very...
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    Hulking Hurler Paragon Path

    16F Hurl Anything needs an enhancement bonus and crit dice to match the 11F. I'd actually advocate rolling the current Hurl Anything text in with the 11F, and making the 16F allow use of grabbed enemies as improvised weapons. You want enemies, among other improvised weaponry, to be viable...
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    Attention experienced Avengers! Tips and suggestions!

    Looks fine, but here's a few suggestions and observations from experience. Unarmored Agility is better than Improved Armor of Faith, unless your DM is letting you take the pre-errata version. It's only +1AC now. UA is +2, and they do stack, so it's not a bad idea to get them both eventually...
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    Dwarves racial power?

    The cloak of the walking wounded is from adventurer's vault. It is a neck slot item, Level 4+, with a property that allows you to spend two surges when you second wind instead of one, if you use it while you are bloodied. Battleforged is a plate-only armor enchant from Phb1. Level 5+. As a...
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    Dwarves racial power?

    And in concert with battleforged armor to add bonus d10s onto the healing party. A dwarven defender with the above pairing of items can easily jump from very bloodied to full hp as a minor action without outside assistance, freeing up the party leader to worry about healing someone else.
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    Question about Rapid shot

    Please note that nowhere in my suggested wording is a burst attack made. It follows an unchangeable burst 1 formation for targeting. As for range, I disagree with you on its upper range limit. The power as currently written clearly states, "make a rba vs each creature in or adjacent to a square...
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    Question about Rapid shot

    There are definitely people that argue for the "I attack everything in range +1" reading, but I find that to be an intentionally abusive reading of the power. To be sure, it's strangely and poorly worded. It should read: Range: Area Burst 1 within Weapon Range Target: Each Creature in the...
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    Move and then charge, or *only* charge in a round?

    Semi related question -- lets say I move, charge, then action point and make another standard action attack. Do I still have a minor action available?
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    How would you do this? Illusion? Teleport? Invisibility?

    Cool suggestion, though it would require a lot of research and planning to accurately verbally depict a slow transition into pit fiend-hood without coming out and saying, "he looks a little more like a pit fiend this time," which would give it away. I'm curious to hear what he ended up going...
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    Ditching OA's, replace with....?

    not trying to insult you or pass any judgments, but i wouldn't want to play in a game where OAs had been nerfed or removed. I personally find immediate actions and OAs one of the most tactically interesting parts of d&d. But to each their own, i guess. If your players take too long to...
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    Ditching OA's, replace with....?

    I'm relatively new to dnd, but have been heavily involved in the virtual table beta, so have been playing several campaigns at once for the last few months.... And I have to say, other than the one campaign I'm in that has a knight as the defender, it's really, really rare for either the...
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    What are the best classes for each role in 4th edition?

    Avengers are actually one of the better classes to hand out basic attacks to - if they pick up power of skill. Which, if they're in a party with an attack-granting leader, they should. I generally find it worth taking just for being able to charge. They're not as heavy hitting as some...
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    [Eberron] Artifact help

    Well the obvious one would be that moving around a lot would gain concordance, while staying in any one place too long (longer than a week? two weeks?) would lose concordance. Additionally, the Traveler loves all manners of trickery, deception, and cunning.
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    Immediate Reactions

    not only does disruptive strike have a large chance to invalidate a far more dangerous attack than an OA (and, across an encounter, nearly no chance of not being triggered), but baiting it and houseruling it to work on your own turn deals LESS damage, because hunter's quarry is once/turn.
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    Ranger vs Hunter ?

    for whatever it's worth, I find the hunter class extremely fun to play. Despite having extremely few choices to make when building the character, it's rivaled only by psionic classes (and only once they have a large power point pool) in terms of how many options it has each round of combat...
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