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  1. szilard

    Looking for a Bardesque class...

    Hmmm... What about Swashbuckler? I'm not sure, but I believe it has those skills... and while it has 4 skill points/level, it does give some other nice benefits (and Int synergy). -Stuart
  2. szilard

    Warrior-Mage Prestige Classes: which are viable & which are not

    I disagree with your assessment of Enlightened Fist... of course, the viability of the class does depend upon the Ascetic Mage feat. Given that, though, it works fairly well. -Stuart
  3. szilard

    Best Gestalt Combos?

    Try Duskblade/Spellthief: good skill points, sneak attack, utility spellcasting, steal spells Or Duskblade/Beguiler: good skill points, great spellcasting, bonus tricksiness, Int synergy (and possibly a better assassin than Duskblade/Ninja) -Stuart
  4. szilard

    Kobold as Viable PC Race?

    Personally, I think that the slight build feature is a little too good. -Stuart
  5. szilard

    Possible House rules

    What is your goal here? Is it just to eliminate an action type? If so, try: 1. There are no standard actions. 2. Everything that was a standard action now requires two move actions. 3. In each round, you get three move actions. -Stuart
  6. szilard

    Kobold as Viable PC Race?

    I'm playing in a game where one of the players is using those options. Personally, I think they might be a bit too good. -Stuart
  7. szilard

    help on a level 6 gestalt

    If you can go with PHBII stuff: Duskblade 6 || Rogue 5/Assassin 1 Better BAB, more spells, and channeled (Int-based) spells with sneak attack? Why not? or Beguiler 6 || Rogue 5/Assassin 1 Beguiler spellcasting + assassin? Terrifying. This also allows you to ignore certain rogue skills...
  8. szilard

    Best Gestalt Combos?

    Monk\Druid is a classic scary gestalt. Monk\Fighter is nice. A Monk with Fighter HD, BAB, and Bonus Feats (on top of the Monk Bonus Feats)? Yup. Monk\Ranger isn't too bad, either. -Stuart
  9. szilard

    "Now You all know The bards and their songs..."

    What parts of Bard do you like? What about it makes it less desirable to you for a long term character? -Stuart
  10. szilard

    Needed: anti-elemental damage monster base

    Something with a nasty short-range attack that requires a reflex save would make the rogue shine... -Stuart
  11. szilard

    Next Level of Character Class Archetypes

    I agree. What about: Combat Spellcaster Healing Spellcaster Utility Spellcaster -Stuart
  12. szilard

    Best Gestalt Combos?

    If you want to play an awesome spellcaster, I submit: Beguiler/Warmage or - if you are concerned the bit of MAD in that combo: Spellthief/Warmage I haven't looked at it, but I wonder how Shadowcaster/Beguiler would work. Other nice combinations: Swordsage/Druid - focus on Wild Shape and...
  13. szilard

    help on a level 6 gestalt

    Wiz (Conjurer) 1/Swashbuckler 3/Rogue 1/Assassin 1 \\ Scout 6 Swashbuckler: HD and BaB and Weapon proficiency boost. Int added to damage Wizard: Take the Conjurer option from PhBII - useful anytime, but especially with skirmish. Wizard will also help your UMD and allow you to scribe some...
  14. szilard

    Standard Array Warblade: Where do you put the 15?

    14 goes into Int. A 15 won't give you any additional benefit until 4th level... and you won't retroactively get extra skills. I'd put the 15 in either Strength or Dexterity, depending upon what sort of weapons and fighting styles I wanted to use and what sort of armor I wanted to wear. -Stuart
  15. szilard

    Monstrous Races in Sigil - Which Ones?

    No. Not of its own, but if a petitioner is going to travel, Sigil is a likely waypoint (if not destination)... so I figure that, given the huge numbers of petitioners in existence it is likely that there are quite a few in Sigil at any one time. -Stuart
  16. szilard

    Monstrous Races in Sigil - Which Ones?

    Khaasta (essentially a lizardfolk subtype, native to the Outlands) Modrons Petitioners of various sorts Intelligent Undead (ghosts, liches, vampires, etc.) Dragons and the smarter/magical Giants would seem likely, though possibly impractical. -Stuart
  17. szilard

    PHB2 only adventuring party

    Tank: Knight+++, Duskblade++, Dragon Shaman+ Damage-dealing melee: Duskblade+++, Knight++ Utility caster: Beguiler+++, Duskblade+ Artillery: Dragon Shaman++, Duskblade+ Healer: Dragon Shaman++ Sneaky/Skills: Beguiler+++ Healing is the weak point. Use the Reserve Point option from Unearthed...
  18. szilard

    How many spells could a spellwarp sniper warp...

    Othsr spells (from the Spell Compendium) that might be useful as rays: Cyclonic Blast Fireburst (not sure how this would work) Ironthunder Horn Junglerazer -Stuart
  19. szilard

    How many spells could a spellwarp sniper warp...

    Spellwarping is more useful when you can use spells outside of the SRD. If you are good with rays and you only have one target, most of these will benefit tremendously from ray usage. A sniper is probably going to stay in back and, you know, snipe... while other party members are in melee. You...
  20. szilard

    Knife-thrower concept feasibility

    How about this: -Stuart
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