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    Why Psionics is broken and what to do to fix it

    Problem: Ok, the argument is that spell caps need to be added to psionics in the same manner that they are implemented for arcane/divine. Brainstorming: Implement replacement powers higher level as seen in arcane and divine will be needed as well Wait, that's what augmenting does. But...
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    I hid last round and now I want to attack...

    I was hopeing that the knowledge wasn't the product of some communal "common sense". Or at least, that there was verification of it in writting somewhere. Thank you all for your time. :)
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    I hid last round and now I want to attack...

    I agree with this statment and everything that Thanee is saying. But where is this statement backed up? The "If the target fails, you get one attack against that target as if it were flat-footed." part. frankthedm, I know your trying to be helpful. But I have exhausted that text. I even read it...
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    I hid last round and now I want to attack...

    Either standard attack durring a surprise round or a full attack after hiding durring combat. Where is this rule? I know I've seen it somewhere, but unfortunatly I need it spelled out for a rules argument. I'm trying to show that the "-20 to a hide check to hide while attacking" is not needed...
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    I hid last round and now I want to attack...

    1) I want to Full-attack someone standing next to my hiding spot. Am I considered invisible for any/all/none of the attacks? Assume more then 1 attack in the full attack sequence. 2) How about if I had used the invisibility spell instead of the hide skill. Any of the attacks or all of them? Thanks
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