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    Paladin should kill the Warlord and take his stuff!

    Alright, first point, from what we've seen so far of the Warlords abilities, the Warlord is not telling the Fighter how to swing that axe. He's not telling the Rogue how to sweep his weapon into the fine points between armor. He's not telling the Wizard how to bend the forces of the cosmos...
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    Paladin should kill the Warlord and take his stuff!

    In combat he understands positioning and tactical advantage better than the other characters, and gives them direction/leadership that aids them in combat. This, in some way, turns the other PCs into his subordinates? The Warlord is actively aiding his friends and allies with his superior...
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    Paladin should kill the Warlord and take his stuff!

    I'm still not seeing the issue, here. People are essentially saying that the Warlord should not be able to direct his allies in combat due to his superior knowledge of tactics, for precisely what reason? The fact that he is better than you at understanding combat and how to direct the efforts...
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    Paladin should kill the Warlord and take his stuff!

    What's so terrible about having a character that is capable of effectively directing tactics in a squad and giving bonuses to allies due to his superior knowledge of combat? If your character is so much of a maverick that he outright refuses aid on this level, you're free to decline any bonuses...
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    The Red Hand of Doom - Completed 8 February 2008: Against Tiamat and Epilogue

    Very well written and entertaining story hour. By the way, what happened to Kayan? Last I read of him he was set to join the PCs once more when the Elf Riders showed up at Brindol, yet Sol and Xerxes left without him, or mention of him.
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    Paladin should kill the Warlord and take his stuff!

    Except that the Warlord provides for an archetype that has not been addressed by D&D in the past, that of the exceptional warrior hero who is just as notable for his leadership as his prowess in battle. And, again, I personally see the Paladin as more of a Defender in combat than a Leader. The...
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    If the devils are how monsters will be....I am so happy

    As an aside from the main topic, keep in mind that we do not have the full information on the new spell system yet. I would not be surprised if spells like Hold Monster are removed or significantly altered, as they are still a form of save or die (or, save or be completely removed from combat)...
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    What Classes/Roles Are Revealed So Far?

    Well, I suppose as the time passes we will have a clearer picture of how essential the differing roles will actually be. Perhaps as much as the classic four in 3E, perhaps not. I would think that if all four roles are needed on such a level, an additional class will be available for those...
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    Paladin should kill the Warlord and take his stuff!

    I'm sure the Paladin can fulfill a leadership role in the party outside of combat, given what we know so far. However, as far as combat goes, the classic version of the Paladin does seem to be more in line with the Defender, the chosen champion of his deity standing firm and strong on the...
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    Campaign Ending Ideas wanted

    How much detailed information is the party aware of as to the specific situation with the Priestess and the BBEG? What is the position of the Priestess' church on this issue? What about her family, and friends, if any? What are the political affiliations of the Church Of Liberty and the Curch...
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    Ethics of Killing POWs

    How does the rest of the group view the Warlocks actions? They may not see them as immoral, but outright killing a potential further source of information or guidance, without consulting the party, may be an issue.
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    Off Screen NPCs Purely Detrimental?

    I'm not saying NPCs close to the party should not become involved in the PCs adventures or even become targets of their adversaries, I am saying that should not be their only function. They should be of tangible and real benefit to the PCs in most cases, not a detriment. The other issue I...
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    Whiney players....

    Terrible. If I were in the players situation, I would be criticizing the DMs choices as well. Any one of those characters described in the initial situation has the capability, and likelihood, of wiping out the party by themselves. As a team, there is literally no way for them not to destroy...
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    Paladin Codes

    I always liked "I kick ass in the name of the Lord!" To get more specific than that, though, I would like to have more information, such as the type of deity your Paladin is going to follow, and whether he's being designed as a merciful, diplomatic, or crusader archetype.
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    What Classes/Roles Are Revealed So Far?

    Interesting. I am curious if the Druid will, in fact, be a Leader, as it it was mentioned that they focus far more on their shapeshifting abilities than their spellcasting now. Could be a Striker, Defender, or Leader, really, depending on how the abilities affect the rest of the party/enemies.
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    Off Screen NPCs Purely Detrimental?

    I simply don't buy into the idea that NPCs should become targets or plot hooks outside of what's logical and would have occured in any case. It is as if DMs believe that the moment a character has a close, personal relationship with any NPC, be it in their character history or one developed...
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    What Classes/Roles Are Revealed So Far?

    I see. I had read a few pieces of information on the Druid and Barbarian in the 4E page here, and was wondering if they had been classified as of yet, as well. I assume another class will be present in the initial PHB to allow for more than the Wizard in the Controller role, however, we will see.
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    What Classes/Roles Are Revealed So Far?

    I'm aware of: Defender: Paladin, Fighter, Swordmage Leader: Cleric, Warlord Striker: Ranger, Rogue, Warlock Controller: Wizard Curious if any other classes have been revealed to fill a particular role, especially Controller, as only the Wizard currently fills what WoTC has termed an...
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    Off Screen NPCs Purely Detrimental?

    I've noticed a trend that off screen NPCs are, in one way or another, virtually always detrimental to the party and I was wondering why that is. To elaborate, it seems that every time a PC has a friend, a family member, or develops a connection with an NPC introduced during the campaign arc...
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    WHy weren't FRCS dragons wiped out by the spellplague?

    There are numerous possible explanations, if the Dragons indeed survive, as to why that happened. In addition, we do not have the full Realms breakdown yet, and it is not known if the Dragons, did, in fact, survive the Spellplague untouched.
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