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    Failed 1st level classes?

    Never justify a neat role playing idea in this era of "gimme gimme gimme". The Paladin who was always late to prayers 'cause he was hungover. The Druid in her fancy new mithril chain shirt. The Barbarian who learned to read and went to college. The orphan left at the monastery as an infant...
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    a Ranger/Scout merged variant

    I'd switch Woodland Stride and Trackless Step. It seems a more logical progression to me. I'd also drop one of the fast movements in favor of a +2 to a pair of skills. Otherwise, looks strong. But only strong in the wilds. What would this class do in a dungeon or cave besides emulate a...
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    Bardic music (New version, post #4)

    I think Countersong either works or it doesn't. For Inspire Heroics, I like the idea of benchmark bonus achievements such as Extend and Empower. I think it works well. Not sure about adding to your own caster level but spreading out to cover caster level checks with your inspirations is a...
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    [Revised] Playable Adept - Please critique

    What's the theme? It seems the original had a pretty durn good handle on a village Witch. A wise (man or) woman who was vital to a community's health and well being. Not a grand adventure type character but if he/she is the only spellcaster withing 4 day's hard ride then it's a powerful...
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    So, what's thai food like?

    If muddled memory serves, in the 1860s, the King of Thailand wanted national cooks to create a dish to introduce the West to Thai cuisine. Phad Thai was born, and it seems as good a place as any to start. Chicken Satay is a great appetizer, so are Crab Cakes. Mmm. Tom Kha is a coconut milk...
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    Shooting Stars of Morwel

    Drop the good will save and the first level of spellcasting AND require Knight of Stars and I still want to rip it off for my homebrew! Nice job! Maybe Arrow of Light only works against evil subtype enemies? Starfletcher could be a full round action as it combines two things into one, in a...
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    Help me defend my goblin's lair

    A Goblin's favored class is Rogue. Throw in a few simple traps but don't get all Kobold on them. Just ones that control their movements... into choke points. Ambush and try to overwhelm them. Slow the party down and force them to retreat or enter a carefully orchestrated liar of doom...
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    Costs to create permanent Animated Object?

    Limited Wish should allow sor/wiz to do it...depending on the level. Wish for sure. In any case, Storme's method is is probably cheaper.
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    how to make a mech???

    Check out what you need to make a Shield Guardian. Making it so you can wear it and augment your abilities shouldn't be too tough to add. It would be cool if you could summon it too. Treat it as magic armor with benefits. As armor though, surely the spell failure chance while wearing it...
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    Monsters As Encounters

    This does seem to be specifically aimed at trans-colossal monsters, which would be of limited use anyway. I can't tell you how many video games I've played that have had multi-tentacled parts, each with it's own special attack, that somehow protected the 'head'. I think this is a way to think...
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    ry's Threats, Rewards, Assets, and Problems (TRAPs)

    Sounds right. Just be careful about NPCs helping out too much, specificly TRAP #2 Asset #1. The PCs need to be the stars. If the family does help, it should be with information only. Assets should be something for the PCs to use, not something that does the work for them. It does look like...
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    Getting feedback from players

    I sometimes play "what did you learn?" Answers like, " well, I learned that half-fiend, troll barbarians suck!", tells me one thing if they didn't die whomping on it. Answers about learning the tricky rules on jumping with a pinned NPC probably means it wasn't the most scintillating time but...
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    Argument with the players

    If you are in the minority and don't want to adjust, finding a better fit would be a great solution. Nothing wrong with going all literalist on them but you run the risk of pettiness.
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    DMs - how often do you "tailor" your encounters to the party?

    Every encounter, every time. I even tailor 'random' encounters. No, I'm not a control freak... much.... I find I can always come up with a challenge or slip in a cakewalk when I need to.
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    Scalable magic weapons

    Just be careful about making Craft Magic Arms and Armor obsolete... unless you want to, of course. And certainly not every blade has the ability to grow into a +2 Keen, Vorpal, Evil Outsider Bane. I do think that a weapon that scales deserves a backstory, and the backstory in conjunction with...
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    Wuxia?

    Saw a Wuxia film festival a few years back and it all could be adapted pretty easily. Lighting candles at 20', running up trees, snatching ghosts from mid-'air'. Flying carpets, straight up spell slinging and amazingly choreographed stunts. Wouldn't take much more than putting in a few powers...
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    Kryptonian!

    Don't forget... Alignment: always lawful good.
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    Reflect

    Area effect spells too? What about walking into an area magically effected. What about divination spells? How does Dispel work? What happens if two casters have reflect? Can you bounce a spell off yourself and hit another with it? I can't figure out why the reflected spell happens twice...
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    Time for traps!

    Sounds like you are into punishing the unsuspecting wounded. Do your players find this fun? I do not want to sound like a jerk but does this add to or subtract from your player's entertainment? Slamming them like this seems unjustly cruel. It's one thing if you have a series of traps...
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    Weapon Speed

    Oy, please not another chart to reference or rule to bog down the flow with. If it adds to the fun, then of course jump in. One of the many things I hated about 2nd ed. was the charts and charts and charts. Keep it lean.
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