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    Suite Interoperability

    Well, take a gander at the format I posted and see whats not there... took a look at your listing and I *think* everything is there, although I did note that the turn stuff wouldn't be. Yes, I concur... and really that's the core of what a common format should be, the rest is optional. Now if...
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    Suite Interoperability

    Well, we'd need to start with a common template. Maybe a combination of CSX and mine to start with as a proposed middle ground? Remember too, CSX is pretty tied to 3rd Ed. right now [at least it seems so], but I also need it to be capable and flexible enough to hold at least two different d20...
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    Suite Interoperability

    Unless everyone is going to agree to a common "audit" format, which is going to be a bit tougher than just getting people to use one common "character data" format, there is not going to be a way for different applications to know what another application changed and how. Not to mention, I...
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    Suite Interoperability

    Actually, its very very small. Most modern OS' have an implementation of a GUID thats easy to get at. But yes, it may not be best to have it in the root character data, but it definetly should be in the per application data. Think about house rules. Think about different d20 systems...
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    Suite Interoperability

    The point is you shouldn't have to necessarily write a transform [of which no process is relatively painless, no matter what you claim :/] to transform CSX, or any other supporting product, "character save" into exportable XML. If the XML datastore is properly designed, it would be able to...
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    Suite Interoperability

    Yup The data is more important, and if you output all the variables, then you should be ok. But you could also track what the user inputs were too if desired.
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    Suite Interoperability

    Well, last I looked, their's was pretty detailed. Probably way too detailed. Not necessarily no. Think about creating a XSLT to transfer an XML character.. unless the XML has the information on modifiers, etc. you will only get a very very simple character sheet in transformation. Shouldn't...
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    Suite Interoperability

    Glad someone is.... :) I hate it. Speaking of XSL, here is an XSL sheet that will transform the XML of Nevin I posted. I know it works with Apache's XSLT processor but also needs the bsf engine and the rhino javascript add-on jars.
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    Suite Interoperability

    Ok, to continue on a bit. The DTD I posted is based on only the SRD material needed in M&M [i.e. no equipment lists really, no hitpoints, etc.] and while I could generate a DTD for this, I'll just post a 3.0 character instead. Easier to do a diff on the output from the beta CSX to compare and...
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    Suite Interoperability

    Mmms, well I downloaded the beta, after no responses from polite email inquiries, and created a character and saved him. Hopefully that the program is still in beta, you will be open to suggestions from the community XML format isn't bad, it could use some work though too. Lots of stuff isn't...
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    Next Chicago Gameday - November 15th!!!!

    How's Spycraft? I really don't like classes or hitpoints, but I also haven't played an espinoge game since in the mid-80s with TopSecret.
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    Temple of Elemental Evil for PC

    Could be Mark, could be. Depending on how the engine/game actually ends up playing out it have a series of games based on it, like the Infinity Engine that powered BG. Unfortunately for NWN, most of the best content (singleplayer that is.. never really did any multiplayer with it) was actually...
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    MS XP - OEM version

    Oh yeah, its completely functional. But consult an attorney concerning whether its "fully valid". :)
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    PS3 to be backwards compatible.

    Yup, if people though the PS2 architecture was whack, wait til the PS3 comes around. Sony, with their consoles, tends to think first about the architecture that can run the fastest given the constraints, and lastly about how the heck are you going to develop on it. My bet is on a P4...
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    Temple of Elemental Evil for PC

    Temple looks like it may be a really great game... we'll see. Not so sure I'm really as intriqued by going back through the Temple again, been through it once or twice, but anyways. Knowthetoe, I too didn't much care for the NWN singleplayer game... and while I haven't played it much lately...
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    One of the greatest villains walking the earth right now

    While I think Mr. McBride's actions are of a "SCO needs money, this how we'll go about it" type, it does have some validity if the allegations are actually true. And as Tyr notes, does highlight a serious problem in the "open source" community since most folks contributing generally have day...
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    MS XP - OEM version

    Always a tricky subject. OEM is Original Equipment Manufacturers, such as Dell, Gateway, NVidia, etc. but can extend to much smaller companies. In a lot of cases online clearance places like NewEgg get ahold of excess OEM licensed software and sell it at reduced prices. However, the EULA...
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    Character Generator

    Actually they aren't. They are offering WMA format mostly. The MP3 format does not contain any Digitial Rights security in it, unlike the latest WMA (Windows Media) format does or for Mac the latest QuickTime format. Nonetheless, I am definetly opposed to said licenses that restrict the...
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    Character Generator

    No, Scott, it does not impede the open source nature of PCGen. PCGen is LGPL'd so it can use other libraries or software under similar or closed lisences to do things such as encryption where nothing but the binaries need to be distributed. The data used by PCGen is distributed as seperate...
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    Character Generator

    No, Scott, it does not impede the open source nature of PCGen. PCGen is LGPL'd so it can use other libraries or software under similar or closed lisences to do things such as encryption where nothing but the binaries need to be distributed. The data used by PCGen is distributed as seperate...
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