Search results

  1. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    It was noted during the game that when Tower Cleaver criticals, it's an "experience". Depending on which side of the axe determines which type of "experience" that's achieved. On TC's end it's kinda like the "Disney Experience™"--wonderful childhood enjoyment with just a hit of ecstasy--and...
  2. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    *wanders into the tread* Hmmm, I wonder if Daleric is around. Oh, I forgot invisible characters like to DELAY. In all seriousness, a good part of TC's/the team's power comes from our Divine Caster. He is a great buffer and healer. Instead of doing damage directly, it's total team support so...
  3. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    Tower Cleaver; Minotaur Barbarian 2/Warhulk 5: ECL 15; Size L; HD 6d8+30 + 7d12+35; hp 191; Init +1; Spd 40 ft (base 30 ft); AC 27, touch 14, FF 26; BAB +8/+3; Grapple +27; Atk: +23/+18 melee (+17 melee (1d8 + 13, gore), +24/+19 melee (3d6 + 24/crit x3, Sun Axe), +26/+21 melee (3d6 + 26/crit...
  4. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    JollyDoc can confirm this, but I think it's...come back at the lowest party level, and a new character is one level lower than the lowest party level. Since I'm the new player and TC hasn't died, I'm not sure. However, I think revenance and revivify bring the PC back with no level loss.
  5. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    WarEagleMage can expound on his reason, but he said that after '3 strikes' Marius was done. He's not leaving, just a PC change.
  6. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    Tower Cleaver LIVES .....*moo* :p He was down to 3 Con and 4 HP before Daelric could cast a heal. It was almost the end of the big lummox.
  7. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    We had this [censored] beat and the fight almost won, but then James Jacobs stepped in and bitch slapped us down....hard. :p
  8. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    I'm not going to ruin JollyDoc's update, but your predictions are not correct. :uhoh:
  9. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    Joe can expound on this more than I can, but the Wastrilith is CR17 in the Fiend Folio and for this encounter they gave it more hit dice, better saves, better BAB and let it cast TWO spells per round, one of those spells as a 20th level caster. At this point you might think "Wow if we survive...
  10. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    "The champions of the 2007 D&D Open" Really awesome, and congratulations, just like Ika, I look forward to hearing your stories. :)
  11. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    Just imagine a 'naked mole rat' minotaur. :p
  12. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    Due to his low Int. score, I gave him 9 skill points; one per level. 4 of those I put in Speak Language to speak common and the other 5 I spread around, the reason that some of the strength based skills are low is the armor check penalty. As for the feats, he has 9 HD, which I translated into...
  13. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    It's not pretty, but here he is. Tower Cleaver; Minotaur Barbarian 2/War Hulk 1: CR 9; ECL 11; Size L; HD 6d8+30 + 3d12+15; hp 122; Init +0; Spd 40 ft (base 40 ft); AC 22, touch 9, FF 22; BAB +8/+3; Grapple +24; Atk: +20/+15 melee (3d6 + 19 + 1d6 fire/crit x3, Large Greataxe +1 (Flaming)), +14...
  14. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    With Power Attack +8 and Rage, he was doing 4d6+38 without buffs. Average damage around 45 to 50. He has 2 attacks per round, but what made the choker encounter go by so quick was cleave and great cleave. :)
  15. Aracase

    JollyDoc's Savage Tide-Updated 10/8!

    Hi All, I'm the person that plays Tower Cleaver and I have to say that I appreciate the invite to Joe's game and enjoy the story hour just about as much as the game itself. I suddenly feel like I need to defend my character.... :p
Top