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  1. A Crazy Fool

    The story of Dagoz (a kyton, a tree, a bear and a doppleganger)

    Chars in this story are: Dgoz: kyton warmage 3 Ker: Treant ftr 5 "your name here" doppleganger drd 9 Jorg: Urskan ftr8 Dagoz quickly ducked his head behind the boulder. This was followed by the loud clanking of the chains that he wore. After mentally reciting a ridiculous...
  2. A Crazy Fool

    April Fools! Presenting: The Exploding Chicken.

    NO! if my players saw me posting an exploding chicken swarm they would feed me my DMG.
  3. A Crazy Fool

    Inspired by an ad: The Hair Monster

    i think that this does not compare w the other improved familiars i would just add it to the default list.
  4. A Crazy Fool

    construct thread major update (wildwood golem)

    oh, note, the razorvine golem is druid friendly. i will follow it up with other druid-friendly constructs any ideas?
  5. A Crazy Fool

    Looking for a Fortress...

    I can do 1 cm. by 1 cm. and maybe you could scale it up ur redraw it
  6. A Crazy Fool

    April Fools! Presenting: The Pink Oozekitty

    small aprill fools' monsters are fun, very, very fun. in my april 1st session the parties fighter is going to lose his mind, literaly, by virtue of one of the "it just happened becuse it could happen and i wanted it to happen" moments
  7. A Crazy Fool

    pure arcanist (template)

    it can't be a +5 the lich is stronger than it by far. harder because of DR 15 (and stricter), imunities, d12 hd, special attacks and skill bonuses. I think it is a strong +3 like the half dragon in retrospect
  8. A Crazy Fool

    More Dires :)

    this has an acurate cr but based on the other dires it ought to be changed so it has a cr of 3. also it would be good i could get input on the pure arcanist template from the template expert, but that's beside the point.
  9. A Crazy Fool

    pure arcanist (template)

    I need help with level adjusts and cr, badly a pure arcanist looks much like the creature did originaly but it seems to be composed of pure arcane energy color changes depend upon the type of spellcaster (colors are dms' discretion) this template may only be applied to a creature that can...
  10. A Crazy Fool

    construct thread major update (wildwood golem)

    CHITIN GOLEM Large Construct (Golem) Hit Dice: 16d10 (88 hp) Initiative: +4 (+4 Dex) Speed: 40 ft climb 10 ft AC: 26 (+4 Dex, 0 size, +12 natural) Attacks: Slam +12 melee Damage: Slam 1d8+4 Face/Reach: 5 ft by 5 ft/10 ft Special Qualities: Construct, darkvision, magic immunity, Light weight...
  11. A Crazy Fool

    construct thread major update (wildwood golem)

    any requests for other contructs or other ideas.
  12. A Crazy Fool

    The Lead Golem

    bludgeuning damage would not deliver lead poisoning effectively do a radius thing. Also lead disapears from the bloodstream within a week, i have spent enough time on a target shooting range to have a good idea of lead safety concerns. really I was talking poison rules with respect to being too...
  13. A Crazy Fool

    The Lead Golem

    too many rules. you do know i was going to make a lead golem, you got to it first :] *alienated*:]
  14. A Crazy Fool

    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    easter vacation, good time to post shemmie
  15. A Crazy Fool

    construct thread major update (wildwood golem)

    this is for all the planescape DMs, give you players hell! RAZORVINE GOLEM Medium-size Construct (golem) Hit Dice: 10d10 (68 hp) Initiative: +4 (+4 Dex) Speed: 50ft climb 50 ft AC: 18 (+4 Dex, +4 natural) Attacks: Slam +4 melee Damage: Slam 1d6+1 Face/Reach: 5 ft by 5 ft/5 ft Special...
  16. A Crazy Fool

    Arachnophobia takes to the skies...

    the feathered widower is a cr of one at most, probably one 1/2
  17. A Crazy Fool

    construct thread major update (wildwood golem)

    PLAIDIN "GOLEM" Medium-size Construct (pseudo-golem) Hit Dice: 6d10 (50 hp) Initiative: +4 (+4 Improved Initiative) Speed: 40 ft AC: 20 (+8 natural, +2 mw large shield) Attacks: +3 melee Damage: 1d6+2 Face/Reach: 5 ft by 5 ft/5 ft Special Attacks: casts as clr 1 (good and war), DR...
  18. A Crazy Fool

    construct thread major update (wildwood golem)

    PLATE WARRIOR Medium-size Construct Hit Dice: 6d10+20 (55 hp) Initiative: +2 (+2 Dex) Speed: 40 ft AC: 22 (+2 Dex, +10 natural) Attacks: Heavy Poleaxe +9 melee Damage: Heavy Poleaxe (2d6 x3) +9 melee Face/Reach: 5 ft by 5 ft/5 ft Special Qualities: DR 3/adamantine, SR 22, construct Saves...
  19. A Crazy Fool

    construct thread major update (wildwood golem)

    "BEBLITH" GOLEM Huge Construct (golem) Hit Dice: 25d10 (170 hp) Initiative: +0 Speed: 40 ft 20 feet climb AC: 22 (-2 size, +14 natural) Attacks: Slam +11 melee Damage: Slam 2d6+8 Face/Reach: 10 ft by 10 ft/15 ft Special Attacks: Web as 10th level caster. Special Qualities: DR 6 adamantine...
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