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    Vorpal and Sharpness and Fumble rules...

    The only strawmen in this argument are the training dummies that have a random chance of killing a professional soldier. I see people who like critical fumbles defending their points, and people who don't like them expounding on their reasoning. That's how arguments work. And casters ARE...
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    Vorpal and Sharpness and Fumble rules...

    I don't like critical fumble rules for several of the reasons posted above. Most particularly, however, is game balance. Why put in a rule that dynamically NERFS melee types while doing absolutely nothing with casters? Why does a 6th level character have a 2x more likely chance of screwing up...
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    Rust Monster Plushy

    Only 54 backers...this is the greatest gaming toy ever invented! Go go go!
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    Wealth by Level-Monk

    I prefer to think of WBL more as a measuring stick. Take a look at your average party level (I like the LG method, sum levels / number of party, then add 1 for each PC above 5). ELs I set my PCs against are generally APL-1 to APL+3. If the PCs have a ton of cash, more than WBL, and it is...
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    Rust Monster Plushy

    My favorite D&D webcomic is merchandizing! I've been on Mike R for a while about a Rusty the Rust Monster plushy doll, and it is finally happening. I've already signed up to buy one, and he will be my DMing companion and familiar, holding court over a table of puny metal miniatures! Tell all...
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    Rapier and Hand Crossbow TWF

    ^^ what he said. You'll also probably want Hand Crossbow Focus. It is Rapid Reload AND Weapon Focus: Hand Crossbow all rolled into one feat. DotU for a source as well. Also, there are a couple of magical properties you can get for crossbows. I think the MIC has one that is basically a 100...
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    Rapier + Dagger and Combat Expertise

    There is a swashbuckler alt class feature in called Shield of Blades that might be of some interest to you. Edit: it's in the PHBII, iirc
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    Question - Lycanthropy and Knowledge check

    No, there officially is. Knowledge checks are officially based on creature type. Officially, a were-bear orc is the same as a were-rat human, which is local. A were-tiger hill giant, on the other hand, would be covered by the giant type and the nature knowledge. Since lycanthropy doesn't change...
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    Questions about "Aura of Chaos"

    Damage always rounds down, even halves. The trick works, but the feat you are looking for is Imbued Healing from Complete Champ. Edit, that said, actually using that trick in a game will make rocks fall on your character, and maybe books fly at you're head.
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    Question - Lycanthropy and Knowledge check

    Lycanthropes keep their base creature type, so technically it would most likely be Local for a humanoid base. They also gain the Shapeshifter subtype, which should fall under Arcana, but isn't really clarified. It also depends a bit on setting. In Eberron, Lycanthropes (and Shifters) are more...
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    D&D 3E/3.5 [3.5] Shapeshifter

    Sudden leap is still great. If you want, you can sudden leap away from a foe, and even recharge them for extra charge bonuses. You will want mostly boosts, imo. Most forms have multiple natural attacks, the better ones having more. That doesn't synergize well with strikes, especially since most...
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    D&D 3E/3.5 [3.5] Shapeshifter

    Could you put NW on the other side, right after MoMF2? MoMF breaks really well at 2, 5, and 7, so sliding a level of something in there at one of those points is decent. What maneuvers did you plan? Sudden Leap is a nobrainer. I'd suggest Step of the Wind and Child of Shadows as your 2 Swordsage...
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    attack with both weapons AoO

    Friends don't let friends use dandwiki. This way madness lies!
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    D&D 3E/3.5 [3.5] Shapeshifter

    So? Pick a big scary shape, and spend most of your time in that. You still have enough uses that you can shift a few time for utility. Double so if you buy a Wilding Clasp or 3 so that you can benefit from worn gear while shifting. Each clasp gives one extra use per day.
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    D&D 3E/3.5 [3.5] Shapeshifter

    Solitary Hunter and Distracting Attacker are generally the two best ACFs to trade your pet for. One is in PHBII, and i forget where the other is, but google can tell you quick. Instead of Warshaper5, I like Warshaper4/NaturesWarrior1. Pick up the Serpents Coils ability. There are very very few...
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    Grappling with a Spiked Chain

    Who are you responding to? Cause RAW supports me. Bolding emphasis by me. A Kusiri-gama is a light exotic weapon according to the table in the DMG, page 145. The last line references this: You can still perform all of the other grappling actions, like Move a Grapple, Pin your Opponent...
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    Grappling with a Spiked Chain

    I dunno what you are talking about. My DMG, page 145, lists the Kusiri-Gama as a Light Exotic Melee weapon. If that doesn't work, the Spinning Sword from Secrets of Sarlona, is a 1-handed exotic reach/adjacent weapon. There is a Spiked Chain variant for every hand grip. 2/3 of them will work...
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    DM Help with Exalted Deeds

    Herzog has some good points. I made the same mistake when I was DMing a couple years ago. Vow of Peace is a really difficult feat to deal with. It can not only make the game unfun for the DM, but it can also make it unfun for the other players. The big Thog smash barbarian who's only concern is...
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    Grappling with a Spiked Chain

    Reach weapons ARE melee weapons. They aren't ranged weapons, and those are the only 2 options. Anything you can do with a melee weapon, like Power Attack or Disarm, you can do with a reach weapon. So...yea.
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    Grappling with a Spiked Chain

    Scorpion Grasp is a feat from Sandstorm which KINDA does what you want. It only works with light weapons though. Despite it's finesseable nature, a Spiked Chain is not light. It WOULD work with a Kusiri-Gama, however. Scorpion's Grasp functioned exactly identical to Improved Grab, pulling...
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