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    D&D 5E Does anyone DIE in D&D Next: Stabilization Problems

    Death saves We have certainly seen deaths. Usually when the circumstances are more dire and exciting. Though I think that it is more deadly than some might expect, however DMs find ways to spare the heroes so it doesn't mess up the story. I believe the current rule is pretty darn good...
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    D&D 5E Fill-in the blanks

    Druid healer build: Circle of Life
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    D&D 5E Removing feats as a universal class mechanic

    Walking Dad, there are most certainly a myriad of classes and archetypes that can be trained in Sneaking without having to multi-class into Rogue. Rangers, Special Forces, Illusionists, any squishy that wants to avoid physical combat, and of course there are Backgrounds with Sneak. Any class can...
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    D&D 5E Removing feats as a universal class mechanic

    I disagree with some of your points. First, Backgrounds are one of the best things that have been implemented for new players. It gives RP identity as to their character's origins and often gives them purpose, or hooks. They need to stay. Secondly, I disagree that "Maneuvers" and "Knacks"...
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    D&D 5E Removing feats as a universal class mechanic

    I disagree. There are universal abilities that any class might want, and there should be a universal pool to pull from so they don't have to shoehorn slightly different class-abilities that do the same thing that a feats do. Wizards, Clerics, Druids, Paladins, Bards, Rangers, Sorcerers, and...
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    D&D 5E D&DN going down the wrong path for everyone.

    Actually, for my group and I, the math and design no longer works at Epic levels. The characters are too powerful, have too much personal "turn time" with action points, extra actions, and number of attacks, etc. Individual players' turns can take 5 to 20 minutes. I've come to despise the...
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    D&D 5E My Barbarian Ninja

    That sounds awesome. I love the class mechanics, and that inspiration and reflavoring can make them work for a variety of archetypes. Sounds like a fun character!
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    D&D 5E "But Wizards Can Fly, Teleport and Turn People Into Frogs!"

    You may be referring to the 3.X Wizard to claim all the above Wizardly accomplishments. Your evidence is invalid, and you are using that evidence in a misleading way. You are forgetting the purpose of this debate. This is about Wizards and Fighters in D&D Next. Wizards can't do all those...
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    D&D 5E 11/1/13 google hangout with

    So, I'm seeing people complain that martial abilities should not be "charming" and forcing opponents to do certain things against their will. And in extreme cases I agree. Even though 4E had some blatant powers I did not agree with, like "Come and Get It," 4th edition did a very good job with...
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    D&D 5E Stealth, Spot, and Listen

    Sneak applies to all circumstances of avoiding detection. That is all. Listen and Spot, however, do more than oppose Sneak. I provided a list of valid uses for each one that have nothing to do with Sneak. They each carry their own weight mechanically, as well as logically (taking into...
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    D&D 5E Stealth, Spot, and Listen

    But that's not actually what is happening. No one has a serious advantage the way it is now. DDN currently depicts Hiding vs. Seeking as a Dexterity vs. Wisdom check. If you want to be better at hiding, you can take a single skill and have a bonus. We'll call that Sneak. If you want to be better...
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    D&D 5E Stealth, Spot and Listen: Now with Poll!

    I prefer Dexterity vs. Wisdom checks. A single Sneak skill can modify the Dexterity check, and a person can use either Spot or Listen to modify the Wisdom check, as long as the situation allows for it. It's not a special flower. It's the current suggested Rule As Written. So I could not vote...
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    D&D 5E Stealth, Spot, and Listen

    But I still think that rolling it into Spot makes it too much of a "must-have" skill. Spot and listen already help against surprise attacks by monsters. Should it also apply to searching for the secret door that leads to the loot? I'm of the mind that it shouldn't do that much. And for those...
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    D&D 5E Stealth, Spot, and Listen

    I completely agree with you that Search should still be different than Spot, the difference being that Search would be an analytical aspect of perception that includes mental deduction of the circumstances and is primarily Intelligence-based. This also helps characters who are "smart" have a...
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    D&D 5E Stealth, Spot, and Listen

    There are already broader generalizations that encompass large areas of expertise. They are called Abilities. Why argue rolling more skill functionality into "Diplomacy" or Persuasion" when we're really just talking about Charisma checks at that time. Or rolling Spot, Listen, Search, Sense...
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    D&D 5E Stealth, Spot, and Listen

    Isn't that too much? Auto fail if it involves sight? How does a blind person function? If a goblin is stalking him, doesn't he have a chance of hearing the goblin? Do you mean "Deaf: You fail perception checks that involve only hearing." "Blinded: You fail perception checks that involve only...
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    D&D 5E Stealth, Spot, and Listen

    I don't see that as a problem. I see that as needless symmetry. Sneak/Stealth makes sense as one skill someone would be trained at or be naturally good at. It would be an extremely rare circumstance where a race or class is good at one and not the other, or use one and not the other. However...
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    D&D 5E Stealth, Spot, and Listen

    Remember however that we're not making two *skill* checks on either side of this supposed equation. Some people may still thinking in the 3E/4E mindset for "skills." The Sneaking person is *not* making a Sneak check. He is making a single Dexterity ability check to try and avoid detection. If a...
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    D&D 5E Traditional or Historial Arms and Armor

    Armor Ideas I think that there should be general armor categories, and the *Descriptions" of those categories contain the variety of armors that fit into those categories. The following suggested table gives purpose to the various armor types beyond cost. Light Armor AC Max Dex...
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    D&D's Army

    D&D for eternity! I too sign my name to these ideals, and offer my support to this noble cause. Wyckedemus
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