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    Telling a story with 4th Edition

    After about 4 month of paying 4E as a DM an player I see both light an shadow. One of the advantages of 4E, however, about telling a story compard to 3.x is that it is in general easier to tell a heroic story even on higher levels. In 3.x, at some point players could just teleport all over...
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    Versatile Weapons and Power Attack

    Well, it depends. At least with a decent Group (especially with a warlord), you can get near to automatic hits when it counts, since there are a lot powers which reduce the enemies AC or boost your Attack. Power Attack is a trap, if you use it all the time. If used right, it can significantly...
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    Versatile Weapons and Power Attack

    RAW aren`t really clear on this one, but I go along with this way of reading it. So, if you wield a versatile weapon i two hands it should count as a two handed weapon, and vice versa. Otherwise, using a versatile weapon in two hand sover 1-handed and shield would be just too weak (as you...
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    Martial Power fighter combo

    I couldnt agree more. A "sword and board" (or precisly, "spear and board") fighter already had one of the better at wills of the game with tide an iron. Now they allow him to improve it by spending a couple of feats to make it push2, knock prone, deal several times stat modificator bonus...
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    Martial Power fighter combo

    Well a slip up is one thing, but when they start with slip ups like that right in the first class book, I am scared what will happen later with more options to play with. This isn`t even some weired multiclass combo or anything like that, where you can say, well, that they just missed it. Its...
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    Martial Power fighter combo

    Wow... and I thought they learned their lesson from 3E and tried to balance things this time... Polearm momentum seems ridicously overpowerd...
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    Consecrated Ground

    IIRC, the CustServ said that "dying" wont remove any other status, so technically you would be dying and bloodied at the same time. For balance reasons, my group (once again) ignores CustServ. Consercated Ground is realy a particular probelamtic power because it does provide heailing over...
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    Explain to me why are these feats good?

    Case closed! :) Honestly, there is no feat besides Hammer Rhythm that boosts your overall damage as much as Scimitar Dance (if you consistantly boost your dex, that is). So what`s not to like?
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    Boundless Endurance?

    Thank you very much. Another example where I didnt read the rules properly in 4e, but instead filled the holes with 3.x terminology :) Just one more related question to be clear: does "take a rest" trigger if you just started taking a rest? I.e., if you get surprised after you´ve rested for...
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    Boundless Endurance?

    Interesting. I like this way of reading it this way. But is this rule written somewhere? Because the wording "last until the end of the encounter OR 5 minutes" strongly suggest, that both ar indepedent events which end the stance, i.e. after the last round of combat, the stance fades, no...
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    Ability Score Blues

    And let`s not forget the tons of abilities, which give a penalty to the opponents defenses. Not just powers, but also feats. Honestly, there are tons of possibilities for all classes to give a -2 penalty to defense to an enemy. Sure it is always better to have a 18 (or sometimes a 20) at the...
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    Ability Score Blues

    That is, if you play on your own or nobody in your gaming group picks one of the various powers over those 30 lvls which temporary buff your hit chance or lower the enemies defense. With the right group, it always gets easier and a 16 is just fine imo :)
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    D&D 4E Some Thoughts on 4e

    So we agree than, that 3.x had not just balance issues with wizards, but with all casting classes, at least on higher levels?
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    Martial Power Preview

    But looking at the other PPs around, why exactly is the polearm master not worth its own PP? I mean, many PPs (if not most) at this time are essentially "fighting style /weapon specialisations" as well. For example, any rogue would like to get the daggermasters abilities just over feats. Why...
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    D&D 4E Forked Thread: Some Thoughts on 4e

    A very good analysis. I feel the same in general, but I do hope that future releases, by bringing up more options, will make decisions in character building more meaningful and rewarding. A I said before, you shouldnt compare 4E now with 3.5 now. When 3.0 started, it was about the same...
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    D&D 4E Forked Thread: Some Thoughts on 4e

    I agree, that magic in 4E was somewhat more "spectular". And people who love high powered magic, might miss countless (sometimes abusive) options the wizard had in 3.5. But: 1. 4E has just started. Plenty of things to come. 2. Do not forget, that in previous Editions, a wizard was just...
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    D&D 4E Some Thoughts on 4e

    A very good point. Many players seem to forget that there are now rituals to take care of many of the non-evocation, non-combat issues. Since those utility rituals don`t take up you normal daily power "slots" (as in 3.X), a caster in some way has even more variety than in previous edtions...
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    D&D 4E Some Thoughts on 4e

    I understand this feeling. But consider this: In previous editions, a wizard was the archtypical glass canon: Throwing high powered magic around, flying for hours, being invisble when it was convenient, cutting travel by teleporting over hundereds of miles via teleport. This was all good...
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    D&D 4E Some Thoughts on 4e

    /signed If you compare 4E with the late 3.5, it sure looses out on variety of powers and the like. If you compare it with early 3.0, it looks very good. Patience!
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    I think my character is broken. :-(

    First of all, I dont think theres a issue about the average rogue being overpowered compared to other classes here. It is just an issue of the op`s 20dex / 18str rogue. Having two 18s is exceptional, and (for good reason) impossible to do with the standard point buy system. My feeling about...
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