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  1. Joker[ZW]

    ideas for building a dragon killing druid (needed for backstory)

    With summoned creatures attacking the Dragon the DC to identify the sounds the Druid makes 50ft. away is 20, easy enough for the dragon. Identifying the spell though is a spellcraft check with a DC of 20, quite hard for a Dragon that will normally have no ranks in it as it's not a class skill...
  2. Joker[ZW]

    ideas for building a dragon killing druid (needed for backstory)

    As long as the druid doesn't cast a spell that counts as a ranged attack he should be able to hide without penalty AFAIAC
  3. Joker[ZW]

    ideas for building a dragon killing druid (needed for backstory)

    If the Dragon's other lairs are too far away he will have to cross through the terretories of other Dragons, quite dangerous for a Dragon of his Age. He propably wouldn't have a lair more than a hour away, which is 20 miles for a Dragon his age. If the Dragon doesn't know that he is attacked by...
  4. Joker[ZW]

    ideas for building a dragon killing druid (needed for backstory)

    With several weeks (or months) of preparation the Druid should be able to find most, if not all, of the Dragon's lairs thanks to Commune with nature and Speak with animal and similiar spells. If the Dragon doesn't leave his lair the Druid destroys it, the Dragon won't have any way of knowing who...
  5. Joker[ZW]

    ideas for building a dragon killing druid (needed for backstory)

    What village? Why should there be a village nearby? why should they even know the Druid in question? Why should the Druid automatically care about them? Neither do I see how the villagers, even if the know the druid, should be able to tell the Dragon anything of importance. If the Dragon...
  6. Joker[ZW]

    Planar Handbook Chat Log

    *sniff* they killed the Modrons :( At least now PC can tell his Players, that all Modrons are now dead because the didn't investigate the Modrons march ;)
  7. Joker[ZW]

    My Paladin killed a child molester (and now my DM wants to take away my powers!)

    But did he overstep it far enough to lose the trust of his diety? IMHO, no. I don't even think he overstepped it and in no way was it "evil" what he did. I mentioned the Story Hour not because of a specific example out of it, but a an example of how far a Paladin shoud be allowed to go...
  8. Joker[ZW]

    My Paladin killed a child molester (and now my DM wants to take away my powers!)

    IMO, he won't. Why? Because if he did he would not be a Paladin. A Paladin (in FR) gets his Powers from his god, because the god trusts the Paladin to walk the line without becoming evil. IMO the Nietzsche quote is good for "normal" people, a Paladin is a Paladin because his God trusts him to do...
  9. Joker[ZW]

    The Mésalliance. Part 2. (Updated 11/28)

    fantastic update! Mayber Mostin should use "one step beyond" instead. As Mind Blank, but 9th level and 1 day/level duration :) The Spell is in the complete book of eldritch might [lurkermode=on]
  10. Joker[ZW]

    D&D Armageddon - Blood Wars End, Sigil Falls to Seige

    "Planes of Conflict" and "Fiends: Faces of Evil" should be a good beginning. To quote the summary in Faces of Evil about the Yugoloth: Fear the baatezu: They are cold and cunning disciplinarians. Fear the tanar'ri: They are brutal, bloodthirsty killers. But most of all, fear the yugoloths...
  11. Joker[ZW]

    D&D Armageddon - Blood Wars End, Sigil Falls to Seige

    "Nah, we 'Loth don't need souls, so why should we do this? We are just trying to get along in this brutal world. See, people keep telling, that we organized the meeting between the Baatezu and the Tanar'Ri, but thats a lie. The Baatezu and the Tanar'Ri attack us, it just does'nt show as much as...
  12. Joker[ZW]

    Epic Spells, Dragons and xp [My Players Stay out!]

    Dang! Again the gods are taking all the fun out of shaking the world and scaring the peasents :D I'll just rule, that one may still take the feat, but not use it as long as one is in the Forgotten Realm. Then I'll have Klauth encounter them in Sigil (anyone know who the LoP reacts to epic...
  13. Joker[ZW]

    Epic Spells, Dragons and xp [My Players Stay out!]

    Hi, I'm in the process of updating Klauth using the Draconomicon and the ELH, mainly by swapping out some feats and Spells, and have some questions. None of the NPCs in the ELH seems to have Epic Spellcasting as a feat, is there a good reason for that?(good enough not to give him the feat...
  14. Joker[ZW]

    [Newbie Here] Help!?

    Gamestoppers Wizards of the Coast did this installment to help new players get a hang on the rules. It explains many of the rules using ingame examples.
  15. Joker[ZW]

    Review of Monte's 3.5 Review...

    As we're already talking about Monte... Monte's Rave about Fanboys ;) :D (note that he doesn't differentiate between Fans and fanboys, anyone care to review this? ;) )
  16. Joker[ZW]

    Ghostwalk

    I found this on Sean K. Reynolds site: Ghostwalk
  17. Joker[ZW]

    101 Ways of Knowing your character is too powerful

    105 B.) When you gate into Middle Earth Universe, Morgoth (/Illuvatar) wets himself.
  18. Joker[ZW]

    PC Good/Evil Dynamic?

    :D I think it heavily depends on how both of you play your character. If he is one of those Necromancers who just search for a way to increase their lifespan and is willing to commit horrible acts of evil to achieve this you will have problems. If he is a Necromancer, who thinks of himself as...
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