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    Alignment changes ...

    This reminds me, sadly, of the time one of my players made a Paladin in 3E. He kept using Detect Evil on people, and then, if they were evil, he would kill them. After a while I started penalizing him for this, but he kept arguing with me that they were evil, his holy powers ALL work against...
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    Social Mobility in a Game

    Democracy sucks. If I was a 20th level Paladin I'd decide that for the good of the people, they must be told how to live, have their lives scheduled, and be forever watched by Golems created by the party's Wizard. The Rogue would set up the secret police, and the Fighter the army to crush all...
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    Barbarians as a Race

    Berserkers also moved swiftly, flew into rages, bit people in combat, the list of similarities goes on...
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    Barbarians as a Race

    Just about everyone I've met that knows 'Barbarian' isn't a career, but a culture, thinks the class should be renamed. 'Berserker'. Vikings are Barbarians, not all Vikings were berserkers, the wild, hide-wearing warriors with giant weapons. Some Vikings actually used armor and fought...
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    D&D 4E The math behind power attack and why it needs to be redone in 4e

    I think what not everyone who's ranting and raving about math realizes, is not everyone who plays D&D cares about average hit percentages and spreadsheets and has calculus going on at their gaming table. 3.0 and 3.5 have brought ALOT of people to the game who are basically playing an MMO, plan...
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    New Design & Development: Feats

    I was really, really looking forward to 4E as a marked improvement for D&D...until I got the impression that there was going to be even more Straightjacketing than 3E, which dropped my enthusiasm quite a bit. Defenders shouldn't avoid attacks, but absorb them! Fighter with a bow? I don't think...
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    Large greatsword

    Monkey Grip Feat
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    D&D 4E The math behind power attack and why it needs to be redone in 4e

    When I play D&D, I don't pull out spreadsheets and a Vulcan, thanks.
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    How different should Arcane and Divine magic be?

    I definitely like this idea of the Cleric as a Divine Leader with Charisma, buffs, auras, healing, like the Paladin. But Unlike the Paladin, the Cleric is focused much more on powers and healing. It's an awesome idea...it's too bad my inner cynic thinks that that's not what's going to be...
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    I know they never would, but...

    Personally I'd love to see both a much larger difference between Divine powers and Arcane magic (I don't think Clerics should be using the Wizard Spells) and I would LOVE fighting with daggers to be a viable option. Why can't I be deadly with throwing knives and daggers as a rogue? As is, it's...
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