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    Holy cow my party has 3 strikers in it

    I'm playing in a party of four consisting of two defenders (fighter and swordmage), a cleric and a wizard. We have no strikers. According to Old Gumphrey, that's just about the least optimal party imaginable and we should be slogging slowly through fights and stretching our resources to breaking...
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    Expertise justification?

    The expertise feats have another use which people seem to be entirely overlooking. Laying aside the potential for combat monsters to take these feats and run around gleefully bashing everything that move without fear of failure, expertise, of one form or another, is very useful for less...
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    Sorceror build question

    For what it's worth, I'm inclined to agree with you on that front. Some people need to take a step back and look beyond these minute technicalities that they wilfully wrap themselves in once in a while.
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    Artificer magic item replenishment

    People aren't actually referencing to the entire magic item section of the PHB. A character has one magic ite use per tier, each of which must be used to activate a different item. BUT per page 226 of the PHB: "Each time you reach a milestone (see page 259), you get one additional use of a...
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    How to foil single-target focus?

    You can always punish the party for focusing on a single target. Multiple melee fighters surrounding one guy suffer if you have any close burst powers to attack with. Cave Trolls are also pretty amusing in this respect - picking up one PC to smash into another is vastly amusing and often...
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    Making daily powers reliable

    Daily powers that have no "miss" result line, or daily powers that have absolutely no effect on a miss? Because if you take the "effect" line into consideration then daily powers which do absolutely nothing if you roll badly are few and far between (and usually already reliable).
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    I don't get the 'Explosive Spellcasting' feat

    That's a key difference between Explosive Spellccasting and Sorcerous Flux. SF only lets you swap two rolls, which is usually going to be enough if you get a single crit out of an AoE attack - just swap the crit with the roll for the other target. It also means, incidentally, that you can...
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    Using Powers Outside of Combat

    For a start, it sounds from your description as if this was still a combat situation. You said that the potential targets had hiden and dropped the reins, but presumably they were still there even if not immediately visible, and things were stil progressing in a turn-by-turn sequence. In that...
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    What's the benefit of Pinioning Vortex?

    Dazed prevents a monster from taking opportunity attacks, which in turn allows the rest of the party to get past/away from the target while he is suspended. As an added bonus they can take a pop at him with ranged weapons and combat advantage. And the damage isn't bad either. Fighting, for...
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    My 7th Level Swordmage's head is about to explode.

    The Compendioum and the Chargen currently list this as an encounter power but Arcane Power has it as a daily utility power. Given that the shield lasts for the rest of the encounter I'm inclined to think that the Arcane Power listing is correct and we'll be seeing errata to the compendium soon.
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    Warlock pact for NPC with demonic connections?

    Flavour wise, demons aren't really into the whole pact thing.
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    D&D 4E Where can I find a good 4e character builder program?

    The free version of the character builder is only three levels, but if you pay for the full version it includes all 30 levels and updates with new information pretty mcuh as it is released. Obviously this doesn't fulfill the freeware requirement, but as others have said, free generators are...
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    Starlock: AC too low to be playable?

    That would help, but we still need more at-will powers for each ability. Human + a second pact leaves a Warlock forced to select a useless at-will as things stand.
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    Starlock: AC too low to be playable?

    Drop Cha by two points in exchange for having Hellish rebuke and Dire Radiance as at-will powers and you've got my human warlock right there. And he had the spare feat to pick up chain proficiency out of the gate. Focusing on Con based powers from the Star and Infernal sets as I level up and...
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    Can anyone explain Masterwork Armour?

    Seriously? Have you not read the thread? Whatever the in game rationale might be, the key driver is that the masterwork bonuses are a balancing factor between light and heavy armours. :erm:
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    Question about Sleep (Wizard Attack 1)

    Purely to limit potential Orb abuse I would opt to treat them as separate effects for the purpose of the Orb of Imposition, thus you would have to both hit the enemy and wait for it to fail the initial save vs. Slow before you could penalie the save vs. Unconscious. It makes blatant abuse of the...
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    Combat very swingy

    If the DM rolls well in one fight then it's not evidence that combat as a whole is swingy. With the range of outcomes on a d20 swingyness will occur in some fights but that's not an indication of swingyness on the system as a whole. If the DM is doing well in every fight then either he has...
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    Combat very swingy

    Winner! The party where everyone just throws out an attack on their turn will find things far more difficult than the party where the the wizard uses Thunderwave to push the enemies into a position where the fighter and the rogue can flank them and the Cleric provides a buff to ensure that...
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    The wizard's spellbook revisited

    The cost and potential for increased versatility with additional suppliments were my two chief concerns when I looked at this. Aside from the convenience of using the magic item costs, I was working on the assumption that the highest level spells the wizard can cast at any given moment are...
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    The wizard's spellbook revisited

    All comments on this revision of the wizard's spellbook class feature gratefully received: Spellbook You possess a spellbook, a book full of mystic lore in which you store your rituals and your daily and utility spells. Rituals: Your book contains three 1st-level rituals of your choice that...
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