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    What's happened to your scrapped projects?

    I've got stuff stored here and there. A few notebooks with various ideas jotted down, a bunch of half-formed ideas on a flash drive, an old folder that has some looseleaf sheets as well as my first few character sheets, quite a bit that's rattling around in my head... most of it either isn't...
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    This explains many things about taverns in RPGs

    Well, that was well worth a couple hours I would have spent sleeping. Fun webcomic.
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    What happens when a necklace of fireballs detonates when worn?

    Right here, you've already gone off the beaten path, so you're free to make up whatever rules you like. If you don't want to allow a save, don't allow a save. If you want a save and no evasion, do that. RAW? Yes, they get to make a save. And they get evasion. The rules aren't always...
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    Best / most common "dip" class?

    Fighter is certainly my number one dip. I like rogue-types and often end up in melee, so a couple extra feats are handy. However, Unearthed Arcana's Martial Rogue makes that a nice option as well. I've dipped in to Ranger before, for skill points and CLW wands. Plus, usually easy to pick...
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    Paladin Feat help

    I agree with Cleave. If you have a spare feat and you already have Power Attack, its a pretty solid choice. Yeah, you need to be fighting multiple foes who are both within reach, but unless you routinely fight single monsters, this should come up at least once or twice every few combats. And...
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    I know what Monte Cook is up to!

    Yeah, right, what could he have possibly witnessed? A brutal d4 murder?
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    Griping about Building

    No, you're wrong. It takes a very cowardly player to keep a Con 6 character. Bravery + Con 6 = dead.
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    Griping about Building

    I'd say you've got a couple problems. 1) Charisma as a dump stat. Yeah, it stinks for that to be a dump stat, but it unfortunately is for a lot of folks. There are ways to make it important, such as campaigns that deal more with interaction, but other than that, there are few ways to make it...
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    MIC - Broken?

    And by the time you're casting 9th level spells, you're now wearing a 3,200 gp item that's taking up one of your very valuable item slots. Plus, you've got to find a targeted 9th level spell that you want someone taking damage from... and, after glancing through the PHB and the SC, all I'm...
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    Help Finding an Archer Feat

    PHB II has Distracting Attack for Rangers. Give up your animal companion, and any time you hit someone (melee or ranged) they're considered flanked until someone attacks them or the start of your next turn.
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    Speaking of healing belt...

    Oh, another one I just thought of, for anyone using Divine feats: Reliquary Holy Symbol. 1,000 gp, and if you're relying on Divine feats, its pretty much an automatic 2 extra Turn Attempts. Well worth it.
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    Speaking of healing belt...

    That's hilarious :D As far as valuable magic items go... I'll assume that the Handy Haversack and the Wand of Lesser Vigor go without saying... The various Weapon Crystals in the MIC tend to be worthwhile, in my experience. Depending on how low-level you are... if you're having trouble coming...
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    Tips for a Beguiler/Assassin build?

    What sort of level are you looking at? Combat Expertise and Improved Feint are good choices for feats, obviously. A 6th level Beguiler with Improved Feint can feint as a swift action. If you end up in a situation where you need to get a sneak attack in, this is way to make sure you'll be able...
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    Healing belt from MIC

    I'd say it is underpriced. A Potion of Cure Serious Wounds will heal 3d8+5 damage, which is about what you get from a Healing Belt if you spend it all at once for the 4d8 effect, and they each cost 750. But the healing belt can be spread out more *and* is reusable. Its one of those things...
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    OotS #505

    I'd honestly be a bit surprised if they hadn't already tried scrying on Belkar. I mean, V is highly intelligent, Durkon is wise, and Elan can come up with completely random and nonsensical ideas. Between the two of them, over three months, you have to think the idea of scrying on Belkar would...
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    How do you handle Bardic Knowledge?

    Generally, as a big 'You know a legend/read a book/heard a song/heard a rumor about...' sort of thing. Fewer hard facts - this is what Knowledge is for - and more information that folks might think is just rumor, legend, or myth. This doesn't mean that bardic knowledge is always (or even...
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    UA Rogue and other variants

    No, because the rogue doesn't meet the prerequisites: The rogue gains bonus feats as a fighter, but Weapon Specialization still requires you to be a 4th level fighter. It also doesn't require that you take it with a fighter bonus feat slot (that's just the norm, since fighters get a bonus...
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    A successful game?

    If folks keep coming back to the table, I figure I must be doing something right. Sometimes, you need to tailor your game to your group's tastes (or tailor your group to your tastes, if you have to). If your players don't seem to like quite so much of a challenge, you might consider going easy...
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    How's Your Time Spent?

    Hmm. Well, my prep time is probably something like this: 10%: Vow to stop doing so much prep, because my players end up being too creative/chaotic/clever/stupid/another adjective, which is why a lot of my prep work from the previous adventure didn't get used (as they ran past rooms...
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    Playing online with voice support

    Another vote for Fantasy Grounds and Skype here. I've been running a bi-weekly game, though right now its edging more towards a weekly game while our other DM gets his new game together, for over half a year now using them. We've been using Skype and Fantasy Grounds for quite a while (couple...
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