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    FAVORED SOUL: This doesn't seem right...

    And even on rolling a 1 with the orbs, complete scountrel has some feat where that 1 becomes a natural 20!! woo for crits!
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    Sparta-like Empire

    As i see it Bards - I can only see this as a helot, one good at a profession, an entertainer Barbarians - Abandoned child - Probably gets punished lots (lashes?) becaues of undisciplined outbursts. Druids - Abandoned child - would need excellent backstory Clerics - Like drow, this is the...
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    Sparta-like Empire

    Obviously these things arent traditional, but they would give you some flexibility if you chose to incorporate these things into "your sparta" You could justify rangers and scouts as scouts obviously, specialist fighters, also druids and barbarians could be the tossed out young. They were...
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    How many spells could a spellwarp sniper warp...

    4th - Blast of flame, forcewave (yay ranged bullrush) 5th- Arc of lightning, cacophonic burst, cyclonic blast, fireburst (greater), Shard storm miasma of entropy (useless?), earth reaver 5th level viscid glob would be sweet if it worked! damn duration!
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    How many spells could a spellwarp sniper warp...

    3rd - Acid breath, Nauseating breath (interesting), Flashburst (wow), Great thunderclap, hailstones, Rainbow blast, scintillating sphere
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    How many spells could a spellwarp sniper warp...

    Rays are great for sneak attacks, so being able to convert spells to rays is nice nice nice! plus you roll to hit, and can crit, yummy! Looking at spell compendium, duration instantaneous and r-greater than touch some that might be usefull 1st- Hail of stone (ok not usefull) Ice dagger (tho i...
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    Ignore this

    Im just wondering, is anyone else annoyed at the way they list spells in all the books? I prefer 2nd edition's lists where it was grouped alphabetically by spell level. So you wanted to look up a second level spell? well you jumped to the 2nd level section and looked in the alphabetical...
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    Dangerous health, + heal skill

    Noted on the con thing, i like most of it, and may use it, really like the stabilize thing about the low con penalization: this may be too much with the fatigue for low hp - we'll see I was actually thinking of doing something like this, non-lethal makes sense to me. I may just convert my...
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    Alternative for Ranger´s Animal Companion

    Totally agreed, Thats an amazing feat. My parties ranger uses double light repeating x-bows and another character is an unseen seer, they just make a nasty combo. ITs nice and flavourfull, the ranger pins them down from range, while the rogue sneaks up to put em down. And whats wrong with...
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    FAVORED SOUL: This doesn't seem right...

    Wow, I think thats a little harsh Imho people who play this edition (and yes i only see it as a massive problem in this edition) seem to forget that the rules are just guidelines. You (assuming your the dm) have full control over what you allow in your game. You have the right (nay, the duty!)...
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    What's up with Finesse?

    And imho, that awnsers your question right there level 1's are supposed to be starting out, not masters They develop style, thus, over the course of gaining 2 levels (and most likely multiple combats) they do what you suggest, develop some style. It makes sense to me, anyone can take a...
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    What's up with Finesse?

    We've always used the ruling that WHEN you gain a feat you dont HAVE to learn a feat (so really you gain the option to take a feat, but dont have to). So you can save your level 1 feat, and use it at level 2. The catch being you can only learn feats when you level. (or otherwise train) Its...
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    Collegiate wizard, feedback please!

    OO i like, done! thanks notmousse!
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    Dangerous health, + heal skill

    Im thinking about implementing a rule, but i wanted peoples opinions Your negative hp score is now equal to your con score (minimum -10), ie, if you have con 15, you can go to -15hp before DYING. First off, Whenever a character drops below 1/3 thier health they are FATIGUED (this fatigue...
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    How do you determine if a character is diseased?

    I agree with frank there wholeheartedly, it should be very hard to notice one stat, and only slightly noticeable for two. I like to whip up extra uses for the heal check on the fly, like once they suffer the initial effects, being able to make high heal checks to prolong *slightly* any further...
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    12th level character- check my math, please!

    I think 80 points is good You could have easilly twinked out and done much much more, but i like your build, i dont think its that overpowered. cheers!
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    Collegiate wizard, feedback please!

    I like what you have, i'll use that and do a bit of tweaking i think, since they wont be able to use rings till 12th. I have no problems with humans qualifying for things early. Thanks notmousse
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    All mages!

    Keep in mind for this they will be level 1 Im thinking conjurer route, big rooms (so they have lots of space to manouver out of physical combat). I picture big glass cylinders with creatures "in stasis" inside of the. Since something has gone terribly wrong some of these will have been smashed...
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    All mages!

    So i think i've tooled out the level 3+ part of the campaign (so far what i got will take them to about 17th level using a half experience house rule). But im just not sure where to start them, im sure later on the challenges will be fine, but at low levels they will be a little tough. I have...
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