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    The Ranger: to Spell or not to Spell

    That's how it originally worked.. The ranger got a few arcane and a few cleric spells at higher levels. Eventually it went to arcane/druid, then to all druid. If they don't get spells, what spell-like abilities should they have? Somehow what they have now seems.. blah.. and they have become a...
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    The Ranger: to Spell or not to Spell

    We have the thread about whether paladins should be spell-casters.. We need to have the same discussion about rangers. Paladins were not originally spell-casters, nor could they turn undead. In OD&D Greyhawk, they were fighters first and foremost. They did have the ability to heal via Laying...
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    Paladins Should Not Cast Spells

    While I don't like how Pathfinder went down the power-creep road, I do wonder if some of the abilities they added to a paladin (like mercies, etc.) might be applied to a non-spell-casting paladin. Give him/her all the smites, dispels, laying-on-hands, protections, etc. that you want.. even let...
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    Paladins Should Not Cast Spells

    The original (OD&D Greyhawk) paladin was not a spellcaster, nor could he turn undead (I believe). S/he was a fighter with the Lay on Hands ability, who was immune to disease, could Detect Evil at will, and Dispel Evil as well. And s/he could Dispel Magic with a holy sword. Just a matter of...
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    M&M - Warriors and Warlocks

    Has anyone ever looked at the Mutants and Masterminds book, "Warriors and Warlocks"? Is there anything in there that might should be gleaned for 5e? I know that M&M left "real" D20 with v.1, but there are some mechanics in the game that make it play Really fast. W&W is kind of proof that...
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    Exchanging Feats

    Forgive the humor, but the topic just reminded me of a bad joke.. "I only open my mouth long enough to exchange feat (sp)"
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    The One Hour Game, continued (BD&D as a baseline)

    I have to ask, what "simplicities of the Essentials set" do you have in mind? There are a Few things from 4e (and especially Essentials) that I would incorporate, just like there are some things from 2e, 3.x, and maybe even Pathfinder. As far as saves go, it sounds like they're leaning more...
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    5ing my own E...who's with me?!

    You might like my thread on using BD&D for a baseline :)
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    The One Hour Game, continued (BD&D as a baseline)

    Continuing with the topic.. I think I would pretty much leave the casters as they were in BD&D, except I would give them the spells-per-day from OD&D. They were more powerful, especially at high levels; but I'm wanting to do away with feats for most casters, so it kind of balances out. For...
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    5ing my own E...who's with me?!

    If the Barbarian is the exemplar of the "primal" world/powersource, I would say you don't need it. A barbarian is a product of his/her background and environment, and is more suitable as a "theme". You can have barbarian clerics, shamen, thieves, and fighters. I personally think the 4e...
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    We're just silly

    As we seek for that ancient relic, the font of endless ale and healing surges..
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    We're just silly

    Do the grappling rules apply to group hugs?
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    Another approach to class balance

    Wasn't Essentials all about "diversity with the uniformity"? I think if the "perfect balance" was what (most) people really wanted, there would have been no need for Essentials. IMHO.
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    Another approach to class balance

    I don't have a problem with the classes being "more balanced" at all.. but striving for "perfect balance" (as I remember from the 4e introductions) should not be the focus of the game design. "Perfect balance" = uniformity.
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    Another approach to class balance

    I think "class balance" is largely a myth, especially given players' tendency to minmax. Creative players can Always find ways to make "uncool" classes work. Besides, that's what magic items are for. A 20th level barbarian with a +5 sword-of-magic-resistance- and-annihilation vs. a 20th level...
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    The One Hour Game, continued (BD&D as a baseline)

    I agree that one of the more annoying things of 3.x was the Huge accumulation of power by All classes, and the constant power creep of each new splat book. Pathfinder has done the same thing, only moreso. I don't think the classes need more power as much as more options. Has anyone seen the...
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    We're just silly

    A water buffalo is kind of like a cebu?
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    We're just silly

    Cows with guns! Cows with guns - YouTube
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    The One Hour Game, continued (BD&D as a baseline)

    I liked Essentials more than "original" 4e, but I still have issues with their approach to "class balance". It really does play too much like WoW. And I'm not crazy about the "forced teamwork" that was built into most of the "powers". But I do like 4e's monster stat blocks.. and SOME...
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    The One Hour Game, continued (BD&D as a baseline)

    If we were to use BECM's Weapon Mastery system, how would that work with "feats" like weapon finesse, 2-weapon fighting, blind fighting, etc? Would each of those become a different "weapon choice" and get factored into the WM mix? If we used AD&D multiclassing, how could we give demihumans...
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