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  1. Geron Raveneye

    D&D 4E Women in 4E

    Way to go...you neatly cut this one sentence completely out of context, and pinned a one-sided opinion on it. Or are you trying to tell me female players are not in it for the escapism, the fun of playing the powerful/seductive/ruthless/(insert own favorite cliché) sorceress who's got a group...
  2. Geron Raveneye

    Cosmology Part II

    Some people claim the old stuff was boring. I don't see it. Some claim the new stuff has more flavour. I don't see it. Some claim the old stuff was hard to use, while the new stuff won't be. I don't see it. Flavour. Taste. That's what it comes down to. Some people can't (or wouldn't bother...
  3. Geron Raveneye

    D&D 4E Women in 4E

    The main problem with RPG artwork is that, in contrast to comic book series, where you can show off the main characters in skimpy clothing easily in "Swimsuit Issues" and the like, it's a lot harder to do something like that with RPGs. Okay, for RPGs they usually are called artbooks. :p And...
  4. Geron Raveneye

    D&D 4E Women in 4E

    How about... ...or this... ...or an "equal oppotunity skin" pic... or one of the 3E classics? There is one thing about a character's looks...they are supposed to make the player think "Damn, I'd LOVE my character to look like that...I'd love to look like that myself sometimes!". And...
  5. Geron Raveneye

    Elemental Planes Killed

    Huh? Elemental Tempest and the Abyss in the middle makes more sense than the Elemental Planes embedded in the Etheral Plane, surrounding the Prime? :confused: I'd like to see the kind of measuring standard for "more" or "less" sense you use on D&D cosmologies. :lol:
  6. Geron Raveneye

    CRs/ELs -- apparently the designers don't read the rules they talk about (old thread)

    Yep, the biggest problem I percieve with the current marketing is indeed the unavoidable comparisons to 3E in most of what I read...for a very simple reason. All those who switch will, at first, compare it to their own 3E experience...and when that is done, 4E will have to stand or fall on its...
  7. Geron Raveneye

    Design and Development: Cosmology

    Heh, funny...either the FR become the new "default" setting for D&D 4E (if yes, I missed something), or they're turning back to the policy of "one cosmology for all" :lol: http://forums.gleemax.com/showpost.php?p=13932726&postcount=554
  8. Geron Raveneye

    Cosmology Part II

    And it's simply AWESOME! But I said that already, didn't I? :lol:
  9. Geron Raveneye

    Cosmology Part II

    Hey, then for once I was actually justified in not taking a post seriously! I'm actually happy about that. :lol:
  10. Geron Raveneye

    Cosmology Part II

    Well, it's obvious that our different opinions stem from different tastes and creativities, so I'll simply say I'm glad you'll find the new cosmology fun to use, and leave you to your notion of having solved my problem with it. Happy gaming. Oh, and no...the post about moles was directed at the...
  11. Geron Raveneye

    Design and Development: Cosmology

    Just wanted to chime in with the admirers of Klaus' picture...pure brilliance. Man, I hope they hire you for 4E illustrations! :D
  12. Geron Raveneye

    Cosmology Part II

    Sorry, you missed my point. I'm not talking about the Inner Planes as environments for planar adventuring...and to be frank, I never had any problems whatsoever to make them interesting adventuring environments either...I was talking about the fact that I have to "shoehorn" the old Etheral Plane...
  13. Geron Raveneye

    Cosmology Part II

    To quote myself from the news thread... The thing is, I'm not that hung up about the Great Wheel myself, since I've always used the old BECMI D&D cosmology when it came to outer planes...which came down to astral dominions floating in a vast Astral Plane (I'll reserve my judgement about if...
  14. Geron Raveneye

    Elemental Planes Killed

    OD&D didn't even bother with extraplanar stuff. D&D in the B/X, BECMI and RC variant was meant to be a different game, and had a different cosmology for the Outer Planes thanks to Mentzer. Not also that it also had only 3 alignments, no gods, and different concepts for Demons. From AD&D 1E on...
  15. Geron Raveneye

    When is D&D not D&D?

    Yep...that is why people have long, drawn-out and heated discussions about the things that make D&D. Because we all love to discuss superficial stuff to death. :lol:
  16. Geron Raveneye

    BECMI: not D&D?

    The funniest part about it is that, while 3E IS called D&D, it is actually a continuation of AD&D, which from its first edition on was a different game from the old D&D game. They have a lot of similarities, but they were designed to be different enough from each other to qualify as different...
  17. Geron Raveneye

    Elemental Planes Killed

    And here I thought you were wondering about why there were 17 planes, with all the border alignment weirdness, instead of only 9. :lol: I don't think Dante's Hell or the Number of the Beast were ever in question. ;)
  18. Geron Raveneye

    Has D&D changed Dramatically over the Years?

    Erks, that would have been a modern retelling of that old fairy tale..."Seven in ONE stroke!" :lol:
  19. Geron Raveneye

    On taking power away from the DM

    :lol: I fear the line between that was a bit blurry at times...but I guess I'm not the only one who had a lot of heated out-play arguments about something that happened in-game, as a teenager. ;)
  20. Geron Raveneye

    When is D&D not D&D?

    No. And everybody who says otherwise either hasn't played DSA, or doesn't care more about his game than seeing the D&D logo on the cover and the ability to play "dungeon robbery" with it inside. At which point I start wondering why they actually take part in a D&D discussion. *shrug* IMHO, and...
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