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    Formian invasion: how about this?

    So, I'm finally able to use a Formian invasion in my campaign and wanted some opinions. Formians are the hive mind insect like (Size small to large) critters that are Lawful Neutral and want to turn the whole plane into like minded hives. Kind of like the 'Borg. So, the queen can craft magic...
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    Book of Erotic Fantasy hitting stores...

    Yeah. Charm person, ask for consent, do the nasty, run away, get charged for rape. Hmmm. Better use charm monster, I think that works for days. And would it be OK to use a charm person to get your a threesome together? :eek: More later, Vahktang
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    Why a Sorcerer vs a Wizard?

    Wizard = good Sorcer = bad :) Sorcerer has fewer choices Wizard has fewer spells. Sorcerer less likely to help in trick/trap situations. Wizard player has to think more. Wizard will probably be able to make magic stuff for party. Sorcerer less so. Sorcerer can go one or two more encounters...
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    Bull's Strength etc.

    I wouldn't say 'fixed'. But, then again, I'm old school and like rolling dice. Not a big fan of the straight +4. More later, Vahktang
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    Stupid natural weapons question

    No, I mean really stupid. When it says '2 claws +6 melee', that means you roll twice for each respective attack, and do damage twice, right? I'm certain it is so, but things one of my players said over the weekend put me in doubt. Because the damage is only listed once, for one thing. More...
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    Question about (Tenser's) Floating Disk

    Has anybody thought of _two_ TF disks, two different caster, each sitting in the others disk? You should be able to travel well there. The range is 25'+, so each caster just directs it to go 'there' and, viaola, you're travelling 25/round, 3' off the ground. Personally, I would have a platform...
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    DMs: how much PC info do you keep at hand?

    Nothing. I have a bunch of stuff in my head. But I trust my players to not metagame too much. If I ask for a spot and nobody makes it, the ambush continues and they react normally. And if the damage dealt out is too much and they're low in HP's, it's their job to back out, get healed. More...
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    Is this price correct?

    Why stop there? Just pay the full 2315 and have it True Strike with every hit. Good luck getting past your GM though. ... True strike shouldn't be added to anything. Except maybe a wand. More later, Vahktang
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    How can Shriekers be justly assigned a CR of 1?

    That would be a kewl low level monster - a fire putter outer. "I get out my tinderbox." "Roll to see how many rounds it takes." Then a DEX check to use it without seeing. Was thinking the same thing. More later, Vahktang
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    Starting Hit Points

    Give then a magic item each, with limited charges. Aid for example. By the time they reach 3rd or so level, the item is out of charges and they don't need it. And if the campaign is so tough, You may want to have first a_and_ second level at Max hp's. Seen it done before and it works. And, if...
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    Teleporting into water

    You can talk underwater and be understiood. (Ever do that when you were a kid) But you should have to empty of near empty your lungs when you do, that's right. Good for role playing: "What _One_ spell do I do to get us out of this?" More later, Vahktang
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    Teleporting into water

    Good point. Didn't think of that. More later, Vahktang
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    Teleporting into water

    There was a waterfall about 200' away. The party was away for 12 days, enough time for the bad buys to make the walls, build the flue and fill the rooms. If it was a day or two, the party would have just seen the walls going up and a partial flue. Well, I did it, and they lived. Nice surprise...
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    Teleporting into water

    A thought: Big bad guy knows heroes teleport to or through his lair. So, seals off (fills with rocks) usual place they teleport and makes exact duplicate of room elsewhere. If I am not mistaken, if the first place you can't teleport too, you then teleport to a similiar place. That newly built...
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    Teleporting into water

    Well, our heroes have entered our villains lair, had some fun, then teleported out to rest, recover, etc. Our villain wants to make it so they can't teleport back safely. Besides filling his corridors with rocks, I thought it easiest and simplest to fill his underlair with water, sealing off...
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    Imbue with Spells & scrolls

    Hey Hypersmurf, I'm the one with the other board and take exceptions to your answers. Some contentions and clarifications, please. So, every time I put a spell to scroll I lose a slot? Then what are the xp's for? Hey, I've been wrong before but my understanding is that once it's on the scroll...
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