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  1. V

    Costs to create permanent Animated Object?

    And the question is: Can one permancy affect one casting of animate objects (including multiple smaller objects)? And second question: Can you cast Hardening on them?
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    Alternate Vampiric Touch

    my question is how much does it max out? Can you, like, summon creatures, or fast heal your buddies, take up like, 170 temporary HP from the party over a minute's time and then go to town?
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    Healing belt from MIC

    I gues it depends on how you define the word 'and' in the description. While taking into account balance of play, the traditions of D & D, and intent of the creator of the listing. By your intepretation a vampire or wight, pretty much made up of negative energy, can channel postive energy and...
  4. V

    Speaking of healing belt...

    Sending Stones, MC P184 1400 gp for one. But only to the other stone. Ah well. Oh, and if you house rule 3 words/level, sending is more fun.
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    Healing belt from MIC

    Great picture. Side tracked maybe, not derailed. Quite Easily Done is english. The other one is latin. And I asked about a dozen people and nobody besides us has heard of either one of them. Which brings us to Denotation vs connotation. Denotation is what is in the dictionary, the precise...
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    Healing belt from MIC

    or spending a charge allows you to heal while you do channel energy. For such a low cost item, that would make more sense, rather than have total non-healers be able to use heal with it. Having non divines (with the exception of the bard) be able to heal out of hand is not traditional with D &...
  7. V

    Speaking of healing belt...

    Everlasting rations Everful mug Yes, the ring of sustanance is a little bit more expensive, and does more stuff, but with these items you can feed people along the way, too. monsters attacking just for food. Prisoners or relaseed slaves. All of my heroes buy it, asap.
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    Healing belt from MIC

    What Nerf? Just a reading of the wording of the description. You can't channel postitive energy, you can't use the belt. QED Quite Easily Done Reading the description and applying the description as written. And that's why the item is not underpriced, to go back to the original question. How...
  9. V

    Healing belt from MIC

    Or you could rule that since fighters, et al, cannot 'channel positive energy' they cannot use the belt. Then it takes a Turning to use it. So no bards, druids or even evil clerics can use it. QED.
  10. V

    carrying capacity of

    I always did: Backpack: 50 lbs Sack: 25 lbs Pouch: 1 lb But their way is OK. I guess. Thanks for the link, though.
  11. V

    Expecting an Ambush

    Incorporeal creatures can sense when someone is in a square adjascent to the one they're in (when they're in a solid object) MM, pg 310 So, stay away from the walls. In other cases, memorize these spells from the spell compendium: Ghost trap, all incorporeals become corpearl Make Manifest...
  12. V

    This can't be right.

    Yes, for those under a minute full of combat experiences that lead to trust, respect and a good relationship. :) DMG, PG 37 If you do not add X.P.s for summoned creatures of the enemy, then do not subract X.P.s for the players summoning. Just remind the GM that the bad guys can have broken...
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    Starting up a rare-magic-item campaign

    If you want the ooh and aah factor, play with newbies. And encourage the 'go ahead and tryi it' 'hey it suceeded' factor. It never made a lot of sense to me that a MW weapon was a straight amount. The difference between a MW dagger, less than a foot long, and a MW GW, six feet of gleaming...
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    What happens to a Necromancer's minions when he dies?

    I would have said otherwise, that they become wandering monsters, until you brought up that very good point. Mindless = follow last command. Now, they ought to be simple commands, so, that could be a problem: "The necromancer said 'protect me', so his undead won't allow us to recover his body...
  15. V

    Time for traps!

    Cursed potion of cure moderate (or serious) wounds. Detects as a normal cure potion, even passes the spellcraft test. If used in combat, does a cause moderat (or serious) wounds instead. Since the drinker wants the effect of the potion, though not knowing the curse effect, it's agueable that...
  16. V

    All good things come to an end...

    when it changes possession, this information shows up on all the next divination checks in the area. Thus, a lot of peopl know about it and will chase after it. Good way to introduce the item to the campaign. 10 seems _way_ too much, though.
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    The new Darkvision text.

    I'm still going to do that you can't read without a light. If only for what my mom always said: "You can't read. It's too dark." :)
  18. V

    Critique my House Rules

    Since hit points are a little above average, spell damage is a little above average is weapon damage a little above average, too? "Oh, that's an ogre, he has 4 dice, all I have to do is hit him 5 times and he is dead" One of the things that make these classes is their spell casting. Some of the...
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    Do You Use Metamagic Feats?

    One thing I notice is that an empower rod takes a 17th level caster to make. How many 17+th level casters (which are rare) are going to have taken craft rod (rarer still), and the proper metamagic feat and then spend the time to make the lesser rods.(Very, very rare) I make the rods an adventure...
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