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    Telling Blow and Improved Skirmish

    I'd say it could be called either way... Pro: Telling Blow is a feat allowing you to trigger your skirmish or sneak attack damage by adding another trigger criterion (making a critical hit) to the usual (movement/opponent flanked or denied Dex). Therefore you'd do as much extra damage as you...
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    Fighting a Dragon at low levels

    Can't neither. Not unless the DM has played with the feats: Black Dragons don't pick up Flyby Attack until the Mature Adult stage and this one's only Young... Yes, the DM might have opted to give this one Flyby Attack several age categories early, but that really would be a mean thing to...
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    D&D 3E/3.5 (3.5e) ranged weapons in light gravity

    Yeah, my 2E is definitely showing :lol:
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    Suppress Despair

    Hat of Disguise, 1800gp, job's a good 'un :D
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    Permanent Arcane Sight... help with rulings plz...

    Detect Magic takes three rounds to do it, so I have no problem with that, particularly as it doesn't actually negate the concealment. You spend three rounds concentrating and learn the location of the invisible beastie, provided you were concentrating on the area that it was in. That really...
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    Will it Blend? Mirror Image and Displacement

    Oh yeah, they are (creative) and we do (have fun) :) I even started cataloguing "1001 uses for Silent Image" at one point. My personal favourite is "Create the illusion of a giant one-way mirror in front of the party, granting them total concealment but not spoiling the aim of the party...
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    D&D 3E/3.5 (3.5e) ranged weapons in light gravity

    Speaking as someone who has done quite a lot of clout-shooting with a longbow (200 yards plus, where you're doing a lot of guesswork for your ranging shots, even with experience) I have to agree with Loren. Your up-and-down is likely to be much further out than your side-to-side. I'd actually...
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    Permanent Arcane Sight... help with rulings plz...

    You're quite right; lack-of-proofreading error on my part, so apologies for that. I'm a bit confused. Why would the phrase "pinpoint the location" end the debate? Pinpointing the location doesn't negate concealment - at least not by default - so why would that help? We know the spell gives...
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    Rogue vs Detect Magic - The Same Old Story Spun a Different Way

    Hmmm... new thought. What about this: You can make an object appear to be the subject "of a spell you specify" with no limit. Obviously this wouldn't work at all if it didn't duplicate the apparent power of the spell you specify, so you could grant a handful of pebbles or suchlike the aura...
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    Will it Blend? Mirror Image and Displacement

    Heheh - I like the Photoshop analogy. Dandu's thinking is much the same as my own: OK, you've got a figment in one spot displaced to be a figment somewhere else, but it still disappears when struck. The counter-argument offered by the player (all in the greatest good spirit, I hasten to add)...
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    Fighting a Dragon at low levels

    Your DM hates you, and wants you to die. With your Fly spell, the dragon is two-and-a-half-times faster than you are. It'll just get out of range and wait for your spell to run out, and that's if you're really really lucky. If you're unlucky, it'll just fly up high, wait for you to get a long...
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    Will it Blend? Mirror Image and Displacement

    1) Cast Mirror Image or Mirror Image, Greater 2) Cast Displacement Does the Displacement also affect the images, giving them a 50% miss chance? My gut feeling is that the rules as written say no, but I'm inclined to allow it anyway on the grounds that it won't significantly affect gameplay...
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    Roleplaying dilemma - what would you do?

    I was sort of working on the basis that if he was any kind of useful Necromancer, the OP would be dead already ;) Stinking Cloud is good. Lob in Kelgore's Grave Mist and Death's Call for exhaustion winsauce if you'd like the irony of using necromany spells against him. I'm assuming that...
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    Fighting a Dragon at low levels

    You're all going to die, unless your DM plays this dragon like a total twit. Dragon CR's are out of whack anyway, and it's never more true than at the lower end of the level range. Rampant pessimism aside, you either need to develop a good ranged capability fast, or you need to get this thing...
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    Roleplaying dilemma - what would you do?

    Effective tactics (at least, the non-lethal kind) depend on the other guy's movement capability. If he has some sort of teleport, it's really, really hard to stop him getting away without just killing him outright. If he hasn't, it's really, really easy. Personally, I think Dandu has it...
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    (Not) Fighting with Two Weapons

    Well, here's my interpretation... If you're just "holding" a weapon in your off-hand, it might just as well be a lantern, an ornamental clock or a banana for all the game effect it has. The penalties associated with two-weapon fighting (whether or not you actually suffer any) are because...
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    Permanent Arcane Sight... help with rulings plz...

    For what it's worth, here's the way I handle it. Arcane Sight allows you to see magic auras. Magic auras are not closely defined: they're effectively flavour text with no status-effecting condition associated with them. As a DM, I get to say how that's interpreted and I say that a "magic...
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    Switching Up Speed Mid-Turn?

    I don't get it; I've always run movement costs by the numbers and it has never seemed to add complications or slow down play. It's absolutely normal in my group to hear someone at the table say "I Tumble for 10 feet past the [grue] and then move another 10 feet". If you move at half speed for...
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    Rogue vs Detect Magic - The Same Old Story Spun a Different Way

    In any case, it's not that much of a nerf to hiding: the hiding/invisible character would still have total concealment unless the rules say otherwise somewhere, because "pinpointing a location" is not equal to "negating concealment".
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    Unarmed Strike Signature Weapon

    It's an improvement, but I give it ten minutes before somebody walks up to me and says "Swashbucklers". ;)
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