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    I want to believe

    I read that line as the OP stating the intent of why they opened the casket, not that they actually attempted that. If they did then the image disappears and they know it was fake. See below on the reason why I feel that a vampire can't direct the image to react. In order for it to be directed...
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    I want to believe

    Ok, here's the SRD quote. So failing the saving throw would mean the characters would believe that it's real. Which would mean that the characters should react to the image like it's real. And yes, the DM at times can dictate what actions a character takes, for instance when under a mind...
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    QUICK HELP? Powerful Charge ...

    Here's an SRD link Special Abilities :: d20srd.org But it doesn't really say alot.
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    Charging with Spring Attack?

    It's not just charge though, technically you'd be allowing all the Tome of Battle standard action melee attacks to be combined with Spring Attack as well. It evens open up a huge can of worms with Shot on the Run since it would then allow things like Many Shot, or even a huge Sneak...
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    Charging with Spring Attack?

    I believe that's wrong. On the list of standard actions they have a column entitled 'action' the first action on that list [actually three] is Attack. So reading the chart if you spend a standard action you may take an action called an attack. Which is commonly referred to as an attack action...
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    Items in shop; everything or a limited selection?

    I haven't made any claims what so ever of throwing rules into my DM's face. So your not basing that on anything I posted in this thread. Saying that I do that is insulting because it makes me seem like an irrational jerk. You're not my DM, the OP is not my DM, in fact no one in this thread is...
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    Items in shop; everything or a limited selection?

    Sorry I should have been more clear. I meant no magic shops but magic items could still be purchased. Either through retired adventurers, castle stores, thieves guilds, or places like curio shops, bookstores, and such. But not require the players to roll to find stuff from all the random...
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    Items in shop; everything or a limited selection?

    Don't discount the option of "no magic shop" and players don't have to roll to find items below the GP Limit of the town. Because that eliminates both the rolls, the DM created list, and ensures the players get what they really want [usually] Of course that option comes at the expense of magic...
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    Items in shop; everything or a limited selection?

    First let me repost the quote the way I orginal posted because it doesn't read the way it should when presented like that. I bolded the part of the quote that is important. It's the qualifier to the part you did quote. Basically the quote says that the players can reasonable expect for the...
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    Items in shop; everything or a limited selection?

    Sorry it actually says... I forgot that the DMG says Most Likely Available as opposed to the more definitive Buy Anything I typed. I must have tainted my memory slightly by the suggestion in MIC that elaborate on buying magic items. Still though, the items the players are looking for are most...
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    Items in shop; everything or a limited selection?

    No. What made it sound condescending was saying that people who use the rules in the DMG and MIC aren't using their brains first to think logically and then later implying that those DM's don't think anymore. Which added to your post coming off as condescending. Disagreeing with my viewpoint is...
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    Items in shop; everything or a limited selection?

    That sounded a bit condescending. First off, magic item shops are not suggested to exist by MIC except in largest of large cities. And the rules for players to be able to buy anything under the gp limit is in the DMG. So yes, players can reasonable expect to be allowed to buy magic items, just...
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    Items in shop; everything or a limited selection?

    Well I want to point out that the general assumption the MIC makes is that you don't have to roll unless you can't wait for the item. So if you have a day to search the town for items under the GP limit you can find it without needing rolls or mini adventures. It's just one of the things that...
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    Items in shop; everything or a limited selection?

    I don't really run a points of light setting, but I'm sure if you wanted the players to be able to buy items you could justify bumping the gp limits up as part of a boom period and could help make other towns worse by lowering the gp limit as a bust period. Just like all settings though it's up...
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    Items in shop; everything or a limited selection?

    The rules for community wealth means that no "magic shops" exit. Their isn't one store for the players to walk into and browse [Or case]. The rules on it state that using community wealth guidelines is abstracting the search for the items. The players may find the belt of strength they are...
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    Items in shop; everything or a limited selection?

    Exactly the players get what they want for their characters but the illusion of the shop being filled to the brim with magic items isn't there. It's a way to give players what they want without having to sacrifice the realism of magic item shops. Getting items is still a challenge. The...
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    Items in shop; everything or a limited selection?

    I don't think it should be about walking into a shop and finding every item ever created there on a shelf. I feel players should be able to walk into the shop and find the item "they want". You don't need shops with every item imaginable you just need a shop that has the special items the...
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    Items in shop; everything or a limited selection?

    I've always allowed players anything then want under the GP Limits of the town. I feel the players are penalized enough by selling magic items for half their value to turn around and tell them that the item they need isn't available feels like being a bit too hard. Plus I think the MIC suggest...
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    Wizard in Melee, step back and shoot? and staff Q.

    Yup, the AoO for being adjacent can be easily avoid by the Wizard casting defensively. So relying on the AoO to disrupt a spell is risky. If you ready to disrupt and the spellcaster stays adjacent you still get the AoO if he doesn't cast defensively and you get another attack that can't be...
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    Mithral Armor - Proficiency

    According to the DMG the armor is treated as one step lighter for movement and other limitations. Some people don't believe armor proficiency is considered a limitation on the armor, personally I do as even the DMG makes Elven Chain [Mithral Chainmail] to be light armor. Also the FAQ supports...
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