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    How do I help the Fighter?

    I was a bit careless there I'll admit, I can claim that I didn't give as much starting information as I probably should have. As for the enemies, they do use the same rules we do, they just have much shorter tempers thus far, other then that, they've had issues with this in the past, the wizard...
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    How do I help the Fighter?

    Well this is true, but it's a little bit scenario exclusive. I'll spare the long winded explaination of whats going on in the world at large and just say the city is more concerned with other things then civil war or a few adventurers (for the moment, getting more important the closer to the...
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    How do I help the Fighter?

    Well the other three have a good system for normal enemies, only attack the ones focused on the fighter and stay out of sight, wizard or ranger shoots one, who notices them, and then the rogue who was working his way around finishes his buddy or him, this isn't fool proof of course and I'm going...
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    How do I help the Fighter?

    Well, HIS AC is the one that doesn't need help, but the others are crafty enough to avoid direct combat usually. Point, I don't really worry as much about this issue thankfully. Well it wouldn't still be working if anyone was left to tell the others in the city, they've been pretty good...
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    How do I help the Fighter?

    Actually they are, but as a rule, the potions take a bit to work, so using them mid battle isn't really effective (about 2 minutes to take effect), but they heal 4d12+ the crafters skill bonus (the ranks you have in it) That I think is more rolls then anything, but also we go by the "the roll...
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    How do I help the Fighter?

    we don't have masters of the wild but I DO know someone who might be able to lend us his Complete Warrior book, and I had thought of designing him a class for his knighthood (more around a specific code and weapon style then the generic one)...so if the Occult Slayer looks good that will...
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    How do I help the Fighter?

    firstly- we would use more books if we had them. But I should address that the world uses rather low magic rules but we make our own. Healing magic is a lost art, and most of the healing is from potions (their cheaper then in the book obviously as thats one of the only accelerated healing...
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    How do I help the Fighter?

    I have many times, the other characters have several ways around such things though. usually a mixture of traps and undead repelling agents that are 'in world' things. Such as the bone of a saint being able to repel weaker undead, and the casters just making the floor/cave collapse on the enemy...
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    How do I help the Fighter?

    while this is helpful, it's not helpful in the way that I need really, as for our system we use basically the DnD 3.5 system with our own content. The character is a sword and shield fighter who's training to be a knight, but hasn't been able to prove his worth to get an order to accept him...
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    How do I help the Fighter?

    This is happening in a Campaign I'm running and I'd like to ask for some advice on how to handle it so as not to tip the scale back and forth too much.. The party is made up of an 8th level fighter, an 8th level Wizard, an 8th level ranger/rogue (2 levels rogue), and an 8th level Halfling...
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    The Template arguement.

    well, I should first apologize if i seemed to be putting your suggestion down, it's just when i think "fighter" I conjure up a pretty generic image. Your example though is pretty brilliant, I don't think we'll be running into something like it, but it would be great if it did happen heh...
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    The Template arguement.

    well theres a homebrew feat called "black Knight" on a wiki for DnD that were allowed to use, long story short, you get a masterwork full plate or free, but can never remove it, but you take no negatives for sleeping/climbing/swimming in it and enchanting it costs half the price (not something...
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    The Template arguement.

    I do like re-skinning too myself, though I tend to just make a 'new' less powerful template for that stuff. sometimes though it still doesn't give an oomph that the original had, like the above "it's not undead it's animated armor" idea, thought of that one before, but thematically it doesn't...
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    The Template arguement.

    This has come up in my group recently, and I'm hoping to hear a few more opinions on the subject seeing as my group is rather small. Long story short, is that I personally find role playing more integral then any combat, however, my character do tend to be very powerful IN combat, not because I...
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    how Epic do you like it?

    I'm a big user of this too, though other then things that are established as "you shouldn't mess with or suffer the consequences" I don't have much trouble running a grand scaled game, the scene just tends to evolve with the players, not the other way around and I like that.
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    how Epic do you like it?

    something I've been meaning to find out here is this- How epic do you like your games to be? it seems a pretty simple question really, but I find that it's sometimes hard to answer because of the different ideas of whats really 'epic' in a game, regardless of it's system or setting. most people...
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    The "necessary optimization" argument

    Personally I do feel a bit of a need to optimize. I know that it's not ACTUALLY necessary, but I number crunch too much usually and put a lot of love in my characters...I tend to do something half-way between the designs, an extremely interesting and developed character that happens to be very...
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    How should I respond to my DM?

    Well we finally managed to get a sit down with everyone, so thats it for this thread. Thank's to everyone who posted and gave there advice, I really did find it helpful!
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    How should I respond to my DM?

    don't worry, I wouldn't dream of doing something like that, as for them caring, I'll definitely have to look into that more so I can advise..others I know. I do apologize for mentioning it however.
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    How should I respond to my DM?

    you do have some points correct, we all had been wanting to run a 'take over the world' game for quite a while, when the original DM suggested my character being the central one seeing as it's the most likely one out of ours to actually do it. Now that you mention it I am a bit disappointed in...
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