Search results

  1. R

    Whirtlestaff's Wizards' Academy Revisited, IC01

    Thank you, constable. I would like to accept your suggestion to get refreshed here before we go on. Thank you for your advice. Hello sir! says Max to the passing proprietor, or whoever has been serving the food. The aroma from Tylara's plate is enticing me. Could I have some of the same...
  2. R

    Whirtlestaff's Wizards' Academy Revisited, IC01

    To your health, sir! Max replies, as he lifts his jug of ale to the constable. We are indeed here to see the wizard Crus. Our teacher at Whirlestaff has asked us to deliver something for him. We just came on the boat, whereby we met new friends and strange adventures.
  3. R

    Whirtlestaff's Wizards' Academy Revisited, IC01

    Ooc: I'm confused. Weren't we going to the constable's first? Ah, nevermind, I see the constable now! Silly.
  4. R

    Whirtlestaff's Wizards' Academy Revisited, IC01

    I agree, let's go to the Constable's, Max puts in his 2 coppers. Max isn't so sure he is as eager as his companions to find another brute to fight, and he tenses at the thought of how close that ogre's club got to his skull. On the other hand, his companions have shown themselves trustworthy...
  5. R

    Whirtlestaff's Wizards' Academy Revisited, IC01

    Max is keeping a log of the shared treasure in a safe, waterproof place as Tylara suggested. Excellent idea, Tylara!
  6. R

    Leif's Whirtlestaff's Wizards' Academy, Reprise [Pfdr] [RG]

    Shared Treasure - hands off all non-wizards!! Here is a log of all the booty we have taken from the hands of vanquished foes or earned from the hands of grateful patrons. Now, let's all sing the Whirlestaff School Song! Hail to Whirlestaff, hail to Whirlestaff Hail, hail, hail, hail, hail...
  7. R

    Whirtlestaff's Wizards' Academy Revisited, IC01

    OOC: Max sounds like the name of a banker, so he'll keep a log of the treasure if you like. So far, 6,000 cp, 100 sp, and 100 gp. And...I'll trade you 10 of those shiny brown pieces if you give me just one of the yellow pieces... ;)
  8. R

    Whirtlestaff's Wizards' Academy Revisited, IC01

    Max checks is memory: 2. The Wyrm carring away maidens Arcana (1d20+8=10) Nature (1d20+4=19) Dungeoneering (1d20+4=18) 3. Giants in the Forest of Nin Nature and Giants in Nin (1d20+4=14) Dungeoneering and Giants of Nin (1d20+4=10) 7. Frightful monsters turning men to stone Nature and...
  9. R

    Whirtlestaff's Wizards' Academy Revisited, IC01

    Max plans to sleep on the boat in addition to whatever sleep he can get before they leave. Are we still within the timeframe of the watch schedule?
  10. R

    Whirtlestaff's Wizards' Academy Revisited, IC01

    Max says to the Skipper, Sir, do you think last night's attack was very unusual for these parts, or have you heard of other problems of the kind? Max will see what he can do to find out what the crew and passengers have heard. OOC: ok, I'm not sure if Max could possibly be any less convincing...
  11. R

    Whirtlestaff's Wizards' Academy Revisited, IC01

    Max lashes back at the Ogre with his Kama! Flurry of blows with Kama #1 (1d20+3=15) Damage for Kama attack #1 (1d6+3=8) And again! Max is glad to gain the advantage from that marvelous clumsiness spell. Attack #2 (1d20+3=13) Damage for attack #2 (1d6+3=9) Good luck, Ogre. ;) If the ogre...
  12. R

    Whirtlestaff's Wizards' Academy Revisited, OOC01

    Re: bulletin board codes Thank you both! :cool:
  13. R

    Whirtlestaff's Wizards' Academy Revisited, OOC01

    Could someone point me to an accurate reference on the bulletin board codes for hiding sections and other fancy stuff?
  14. R

    Whirtlestaff's Wizards' Academy Revisited, IC01

    As Max sees an Ogre closing in on Max, he abandons his plan to bolster his attack with electric shock until a moment when he can prepare a little better. He draws his kama and weaves in on the ogre (to R20), careful to use his skills to avoid the ogre's long reach: OOC: Tumble to avoid attack...
  15. R

    Whirtlestaff's Wizards' Academy Revisited, OOC01

    I'm happy to get the ruling as well. I don't like my odds against an ogre as it stands, so I'll take what I can get!
  16. R

    "Holding the Charge"

    Mowgli frames it in an interesting way. This quote from the DMG would seem to suggest that the wand "casts" the spell. On the other hand, a stronger point I think can be made from the sentence that follows in the DMG: The "target or area" part would seem to correspond to whatever is the...
  17. R

    Whirtlestaff's Wizards' Academy Revisited, OOC01

    While we're putting this monk attack puzzle together, I just want to make sure I'm right about my chances of the tactic working. The ogre's touch AC is much lower than their normal AC, like 8 to touch and 16 to hit in melee, right? Therefore, Max might succeed in delivering the shocking grasp...
  18. R

    Whirtlestaff's Wizards' Academy Revisited, IC01

    OOC: I had the rule Kerlan cited in mind at the time, but Leif's rule makes it practical to get the jump on an enemy by preparing when we expect there might be danger. Just let me know what you rule, it's cool w/me.
  19. R

    Whirtlestaff's Wizards' Academy Revisited, IC01

    OOC: Maybe I had the wrong idea, but I had planned that the wand would give me the ability to deliver a shocking grasp on my next melee touch. I plan to combine that with my unarmed monk flurry-of-blows attack to improve my chances of dealing damage. If that's not the way it works, I just...
Top