Search results

  1. J

    D&D 5E No Spell-less Ranger in the Near Future

    That's cool. I suspect a number of people would agree with you. I also suspect a number of people wouldn't like that I gave our 2nd level fighter flame swords (free savage attacker feat) because it fit the picture of the character portrait he picked out, or that I gave our sorceress a free...
  2. J

    D&D 5E Your Adventuring Party Names

    It didn't come up for us until the bard joined.
  3. J

    D&D 5E No Spell-less Ranger in the Near Future

    You could always re-skin the thieves cant with Ranger's call This would be the ability to mimic various woodland creatures and bird sounds to communicate your quarry's position, and to communicate very basic information about what the scout sees ahead. Of course, you'd need a person on the...
  4. J

    D&D 5E Your Adventuring Party Names

    Was a founding member of the 'Free Companions'. As time went on, we called ourselves the 'Freak Companions' and it started to be used more overtly. We hope that strangers took it as how our company was formed, like, by freak of circumstance. ..But deep down we all know it was because of the...
  5. J

    D&D 5E Survivor Campaign Settings II: Blackmoor Wins!

    Birthright 11 Blackmoor 23 Council of Wyrms 6 Dark Sun 27 Dragonlance 8 Eberron 22 Greyhawk 21 Jakandor 17 Kingdoms of Kalamar 18 Lankhmar 24 Mahasarpa 18 Mystara 26 Pelinore 3 Spelljammer 21 Wilderlands of High Fantasy 14
  6. J

    D&D 5E [5E] Collaborative Combat - ADVICE NEEDED

    For a new DM, the best advice I ever got was from one wacko dude named Hank! He's got some videos up on the tubes called Drunkens and Dragons. I would suggest to your new DMs that if things seem slow, just simplify it all. Having a room DC for everything is super easy and speeds everything...
  7. J

    D&D 5E [5E] Collaborative Combat - ADVICE NEEDED

    Couple of thoughts. 1. There is no such thing as kill-stealing in a cooperative game, unless the GM only gives XP to those who land the killing blow or something. (If so, remember that no gaming is better than bad gaming.) In fact, kill-securing is really the best strategy for all. "saving"...
  8. J

    Fighter

    Hmmm, I think I am in the camp that disagrees with this. As I try and move more things to the fighter archetypes, I keep wanting to put them into every fighter archetype, effectively putting them into the core class. So as I try and objectively look at your breakdown, and it's obvious you put...
  9. J

    Fighter

    I like the attention to the fighter, doing some similar tweaks for my own game. One thing I would change, is revert back to the class progression as outlined in the PHB. Getting your archetype a level sooner really throws things out of whack with the other classes. It feels too much like a...
Top