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    D&D 5E Buffing the Champion Fighter

    It is less moving parts. Also explain to me how an extra feat or extra style boosts dpr. A fighter who has GWM/PAM is not going to get higher DPR by getting archery + ss. Plus the basic fighter of old editions had more feats so your argument is moot Sent from my SM-G920V using Tapatalk
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    D&D 5E Buffing the Champion Fighter

    No, the point of the class is to be straightforward and have less moving parts. Giving all the fighting styles gives it less moving parts. An extra asi could give it more but doesn't necessarily. The issue with a higher crit range is that it pumps dpr which the champion already can compete in...
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    D&D 5E Buffing the Champion Fighter

    I think the best way to buff champion is 1) Extra ASI at level 7 attacked to remarkable athlete 2) At level 10 they get the benefits of ALL fighting styles Maybe switch the levels since an ASI is probably better than fighting styles What this accimplishes is adding more versatility to the...
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    D&D 5E 5E: Whips?

    I'm building a castlevania style character ranger Hunter 5/rogue Swashbuckler 15 that uses a whip with athletics expertise to trip foes near my frieds while I attack other targets Sent from my SM-G920V using Tapatalk
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    D&D 5E [GUIDE] Dealing Death: Handbook of the True Assassin

    I'm using the Sharpshooter UA 12/ Assassin 8 Nets you 3 attacks, 4d6 sneak attack, 6 ASIs Steady Aim class ability is a nice buff that you can stack onto sharpshooter for another 8 damage per hit. On a action surge round that's an extra 48 damage. 20 dex plus shapshooter and steady aim makes for...
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