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  1. bruceparis

    Move - Attack - Move

    I've run one playtest session as a DM (with 4 players). The Move-Action-Move rules seem to work OK for "door openers" and "ranged attackers ducking for cover", etc. In fact, the party thought it was much more realistic and "fun". They thought the opposite about the notion of being able to "run a...
  2. bruceparis

    D&D 4E What If?: Greyhawk 4e in 2012

    I'd like to see it continue on from Living Greyhawk. Lots of GREAT work was done in advancing the world in that campaign. I can assure you, such a treat would bring the grognards back from Pathfinder and on to play 4E. This might be "the project" that finally breathes fresh life into D&D 4E...
  3. bruceparis

    New Advenure from Dungeon up...The Haunting of Kincep Mansion...

    I'm not condoning sloppy publishing, but WotC *have* covered themselves by warning folks that individual articles released during the month *may* have errors in them. Hopefully, these errors are then *corrected* when the "complete" version of the magazine is released in PDF form at the end of...
  4. bruceparis

    Australia: Cheapest place to pre-order 4th ed books

    Try "Fastbreak Games" in Nundah (Brisbane). The owner is Paul. I know he is doing a *big* 4E order and his prices usually match Amazon's (give or take 1 or 2 dollars). It's also nice to support your FLGS. :-) Bruce Paris POC Dragon Coast (Living Forgotten Realms) Cairns, Australia
  5. bruceparis

    The RPGA and Fourth Edition

    Living Forgotten Realms Living Greyhawk officially finishes up in June - but I believe you have until December 31st 2008 to play all the 2007/2008 adventures. Living Forgotten Realms is happening for sure (after the release of 4th Edition). Some announcements have already been made...
  6. bruceparis

    Points of Light: Against the Bandits and Raiders

    Points of Light Nice essay! Congratualations! Quite a few of your "inspirations" are also my own. :-)
  7. bruceparis

    Experience Points and D&D Economy - What I'd Like To See

    Here are a couple of things I'd like to see in D&D 4th Edition: CHANGES TO EXPERIENCE POINTS Can we make the gaining of these simpler and less cumbersome? Ie. Every level you get a total of 25 XP to aim for in order to "level". Mook or role-play encounters earn you 1 XP. Combat Encounters...
  8. bruceparis

    18 Diseases and Ailments for your enjoyment

    Nice! Thank you for sharing this with us! Very well put together and lots of neat ideas!
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