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  1. G

    Bloodcove Disguise

    Chaucer: The style of the armor on the statues is unlike anything you've seen or heard of. Everyone: Aside from the four statues, the room is empty and clean of dust. There is only the opening to the west.
  2. G

    Bloodcove Disguise

    I was thinking the stairs were longer and that the statues were blocked by the corner. However, now I notice that the two back statues were in range. Oops :) Syldar concentrates further, but, aside from the information she already determined, she gains no further insights on the statues (it's...
  3. G

    Bloodcove Disguise

    A wide set of stairs descends into an enormous room, measuring thirty-five feet wide by forty feet long, and more than thirty feet tall. The entire room smells sickly sweet, but the floors, wall, and ceiling are all smooth and clean—rather similar to the sphere in the ground outside. Four...
  4. Room1.JPG

    Room1.JPG

  5. G

    Bloodcove Disguise

    The light is sufficient for normal vision. You detect no magic.
  6. G

    Bloodcove Disguise

    After moving through the camp, Juliet brings you to the cliff face. There you find a small excavation that has revealed two massive doors made of the same white metal as the dome. They are intricately engraved with runes and sigils. Taking the key from Chaucer, Juliet begins examining the doors...
  7. G

    Bloodcove Disguise

    Syldar & Kalinn, when Juliet was talking about the "test dig", you got the sense that she was being evasive or hiding something. Kalinn, You are unsure what the disease is. It doesn't really match anything you've heard of. However, their wounds are not healing and even magical healing seems to...
  8. G

    Bloodcove Disguise

    The check for the disease is Heal. Anyone who wishes to can make one. "We are unsure of what disease they have, but they are unable to heal their wounds." Juliet responds when asked about the disease.
  9. G

    Bloodcove Disguise

    Juliet leads you around the camp. To the west, you can see the partially uncovered dome with its slowly pulsing light. To the east you see another excavation, but it appears to hold nothing. Juliet tells you that it was just a test dig (everyone can make a sense motive check). Near this dig...
  10. G

    Bloodcove Disguise

    Let me describe the tactical situation. The camp itself is butted up against a high cliff. The area is on top of a ridge line that goes many miles in both directions. There is a ridge trail (the one you came on) that leads up to the gates from the left. The other trail is a series of switchbacks...
  11. G

    Bloodcove Disguise

    I was talking in Pathfinder/D&D terms
  12. G

    Bloodcove Disguise

    Aradra, if you walk away, you miss the next encounter. The apemen are at least an hour away, and there is really nothing to prepare for except manning the wall and shooting/hacking them.
  13. G

    Bloodcove Disguise

    "A key you say? There are a set of doors in the side of the ridge that have defeated every attempt to open. The dome itself has no openings that we have found so far, but everytime the apemen attack it pulses more rapidly." You look over to the dome she is talking about. It appears to be sunk...
  14. G

    Bloodcove Disguise

    on the map, the spot that shows a damaged wall is actually not damaged. The apemen are about as difficult to kill as a normal, fit person.
  15. base camp.JPG

    base camp.JPG

  16. G

    Bloodcove Disguise

    Juliet looks at the approaching hoard. "It appears that we have about an hour before this group hits. Let me show you the camp."
  17. G

    Bloodcove Disguise

    "Brotherhood troops you say?" She responds to Aradra. "I am loathe to let them in the walls, but we are at our end here and every sword could count." Turning to Syldar, she continues, "Now that you have arrived, we can replenish our arrows. The Charau-ka just fling themselves at the walls. With...
  18. G

    Bloodcove Disguise

    "By the Gods! You are a sight for sore eyes!" The woman exclaims as she comes out to meet you. "Hurry, we must get inside the palisade before that wave of Charau-ka hits. Are those men with you?" She asks pointing to the Brotherhood troops fleeing before the apemen.
  19. G

    Bloodcove Disguise

    You climb ever higher out of the jungle, the series of thin switchback trails just large enough for Raimondo’s caravan wagons. Suddenly, from the canopy below comes an unearthly bellowing roar. Thousands of colorful birds take flight and wing off away from the noise, and a cacophony of...
  20. G

    Bloodcove Disguise

    Sorry guys for the delay. The holiday weekend was hectic and when I got back to work Tuesday, I got slammed with work. I will be getting things going today and tomorrow. And yes, Markas can lvl up
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