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  1. NorthSaber

    Cleave - Automatic hits on 2nd target?

    This edition of the game has a lot of things that don't make sense, but make gameplay faster. Cleave could have been done in 3e style where you make a totally new attack roll and damage roll, but that slows down the game, which is something nobody wants. So 4e made a few logical sacrifices - the...
  2. NorthSaber

    Reaping Strike + Dwarven Weapon Training

    Yeah, pretty much all damage bonuses in the book (stat, feat, item, versatile, etc) give the bonus to damage *rolls*, so they don't apply to static damage like Reaping Strike on a miss, or Cleave to the secondary target. However, Hunter's Quarry and the Pit Fighter features do not specify "hit"...
  3. NorthSaber

    Regeneration

    I actually have another question about Boundless Endurance: does it check for bloodied when first activated, at the beginning of each round, or at the end of each round? I mean, it can be activated even before you're bloodied, right? But the regeneration only kicks in during those rounds you...
  4. NorthSaber

    D&D 4E Push the Envelope: Use 4e to make the broadest range of archetypes!

    Druidic Priest (not the shapechanging type, but a nature cleric) Changes to the base class, Cleric: - No proficiency with chainmail (-1 feat) - Gain Nature as a trained skill in addition to normal Cleric skills (+1 feat) - Cannot use Turn Undead; instead gain Melora's Tide (p. 199) - Many of...
  5. NorthSaber

    Paragon Multiclassing: What am I missing?

    I suppose it expands on the idea that begins with the "Initiate" multiclass feats - you don't gain in power (resources/encounter or day) but instead you get a wider selection of abilities to choose from. I think it's an exaggerated counterbalance to hinder unforeseen overpowered combos, but the...
  6. NorthSaber

    Multi-classing: thrill me

    That's me! ^_^ I started out as an Eladrin Fighter who uses a longspear (terribly unoptimal, I know) just because I like the whole idea, and ended up taking the Wizard multiclass-feat and Thunderwave. The Eladrin Int-bonus actually has some use now, and it looks like my character will also end...
  7. NorthSaber

    Mild Speculation

    The problem here is that "power" is already used to indicate the class abilities you gain at each level... I think Primal is the hardest source for this - perhaps something like 'aspect' or 'totem'?
  8. NorthSaber

    Weapon damage mods

    A) So if a Str 18 Eladrin Fighter with the feat Eladrin Soldier used Sure Strike (no Str bonus to damage) while wielding a +1 longsword two-handed, how much damage would he do? B) How about if he attacked with Brute Strike instead? The way I figure it: A) 1d8 (longsword) +1 (magic) +1...
  9. NorthSaber

    Opportunity Attacks without a melee weapon in hand?

    I knew unarmed attacks qualify for OAs, but I hadn't noticed rangers can use them to qualify for two-weapon attacks! A ranger might actually make a pretty decent "monk", with multiple unarmed attacks (flurry of blows, anyone?) and excellent mobility! I wanted my fighter to multiclass into...
  10. NorthSaber

    Stay back! The joy of OAs.

    There are many attack powers that only work vs adjacent enemies, for instance. But yeah, I probably wouldn't chance it myself. :P I would say that a move, a charge or even a shift from a non-adjacent square into an adjacent square would activate Polearm Gambit though and allow the OA. Shift...
  11. NorthSaber

    The highest-damage fighter power is level 3?!

    Interesting that this is dividing people so clearly, and neither can persuade the other to their point of view! Our DM also agreed that it's 2+2, not 3, due to the indentation - left unexplained by the RAW. There's bound to be some clarification sooner or later. The thing is, the average damage...
  12. NorthSaber

    What about negative stat modifiers?

    Some powers and features are downright silly if you have a negative stat modifier. I suppose you can't do negative damage or negative push (like a multiclass fighter/wizard with Thunderwave and Wis 8), but there are some abilities that use a stat bonus instead of a static number if some...
  13. NorthSaber

    Why Knock Someone Prone Anymore?

    Riiiight, good catch. Still, knocking someone prone seems like a raw deal. If I have understood correctly, you don't get your weapon proficiency bonus or anything like that to the standard "trip" (from DMG), and most of the attacks that trip the enemy in addition to damage are sub-par compared...
  14. NorthSaber

    Why Knock Someone Prone Anymore?

    Can't they still Charge, though? Standard action, move your full speed and attack with a bonus?
  15. NorthSaber

    The Staff and the Tank Mage.

    That's the same hp and AC as my 1st level Eladrin Fighter... o_O Not that she's optimal, though - scale and 2h longspear, rolled stats (pretty decent though).
  16. NorthSaber

    Wizards and Armour

    Wizards in armor are a decent option, but there are two things to consider: one, each feat is approximately worth +1 to AC (except Armor Proficiency: Leather which is a good buy as it effectively gives +2 to AC); two, the armor proficiency and specialization feats require Str and Con, which are...
  17. NorthSaber

    The highest-damage fighter power is level 3?!

    A tough one! The indentation would seem to imply that you get a secondary follow-up attack for each primary attack that hits, but I can't find anything in the rules that support this. I would say RAW mean you get two primary attacks and one tertiary attack, regardless of whether the primary...
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